Kave Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 22, D:1) a +0 leather armour (7, 35, D:1) a +0 mace (10, 20, D:1) 5 poisoned darts (11, 3, D:1) a +0 club (13, 15, D:1) a +0 short sword (14, 10, D:1) a +0 whip (15, 18, D:1) a +0 short sword (17, 36, D:1) a +1 dagger of electrocution (17, 42, D:1) a +0 leather armour (18, -6, D:1) a +0 club (18, 36, D:1) a +0 whip (18, 43, D:1) 8 stones (23, -9, D:1) a +0 dagger (23, 2, D:1) a +0 mace (24, 43, D:1) a +0 dagger (37, -3, D:1) a +0 dagger (43, 15, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (13, -30, D:2) 2 potions of curing (13, -29, D:2) a scroll of random uselessness (13, -28, D:2) 9 gold pieces (14, -30, D:2) a potion of flight (14, -29, D:2) a ration (14, -28, D:2) a scroll of teleportation (15, -30, D:2) 9 gold pieces (15, -29, D:2) a ration (15, -28, D:2) a +0 hat (22, -9, D:2) a cursed -2 short sword (25, -6, D:2) a +0 dagger (34, -1, D:2) 16 stones (35, -27, D:2) a +0 dagger (43, -26, D:2) a +4 dagger of pain Level 3 of the Dungeon (0, 0, D:3) a +0 naga barding (3, 41, D:3) a +0 mace (4, 21, D:3) a cursed +0 club (9, 51, D:3) a +0 flail a +0 leather armour (10, 52, D:3) a +0 hand axe a +0 leather armour a +0 short sword (11, 14, D:3) a +0 ring mail (11, 31, D:3) a +0 mace a +0 ring mail (12, 34, D:3) a stone (18, 2, D:3) a +0 club a +0 club a +0 whip a +0 animal skin a +0 helmet (19, 34, D:3) a +0 short sword 2 boomerangs a +0 ring mail (19, 38, D:3) 10 bolts (20, 0, D:3) a +0 club (20, 1, D:3) a +0 dagger (20, 2, D:3) a +0 club a +0 hunting sling 21 stones (36, 29, D:3) 13 sling bullets (44, 11, D:3) a +0 whip (53, 37, D:3) 21 bolts (55, 37, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (9, 6, D:4) a +0 war axe (13, 33, D:4) 20 bolts (19, 17, D:4) a +0 ring mail a +0 trident (21, -1, D:4) a +0 mace (21, 17, D:4) a +0 mace (22, -22, D:4) a +0 dagger (26, 30, D:4) a +0 pair of gloves (29, 37, D:4) a +0 dagger (50, 5, D:4) a +0 ring mail (52, -5, D:4) a +0 giant club (55, -2, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, 8, D:5) a +3 quarterstaff of chaos a +0 cloak (3, -2, D:5) a +0 mace (3, 11, D:5) a +1 mace of protection (13, -13, D:5) a cursed -3 dagger a cursed +0 robe a +0 dagger a +0 robe (13, -11, D:5) a +0 club (26, 12, D:5) a +0 leather armour (28, 20, D:5) a +0 rapier (30, 10, D:5) a +0 giant club (31, 11, D:5) a +3 chain mail of poison resistance (32, -16, D:5) a +0 club a +0 leather armour a +1 flail of protection a +4 ring mail of cold resistance (38, 19, D:5) a +0 chain mail (39, -3, D:5) 18 stones (42, -17, D:5) 18 stones (42, 22, D:5) a +0 mace a +0 leather armour (42, 24, D:5) a +0 hand axe a +0 dagger a +0 dagger a +0 robe (48, -23, D:5) a +0 leather armour (52, -17, D:5) a +0 giant spiked club (54, -17, D:5) a +0 dagger a +0 robe (56, -7, D:5) 15 stones Level 6 of the Dungeon [Shop] Aqemek's Book Shoppe a book of Air (455 gold) a book of Clouds (585 gold) a book of Misfortune (260 gold) a book of Flames (455 gold) a Fen Folio (975 gold) a Young Poisoner's Handbook (520 gold) the Handbook of Summoning and Conjuration (529 gold) Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Searing Ray Conjuration 2 no c - Call Imp Summoning 2 no d - Conjure Flame Conjuration/Fire 3 yes e - Call Canine Familiar Summoning 3 no f - Summon Lightning Spire Summoning/Air 4 no g - Fireball Conjuration/Fire 5 no a book of Callings (390 gold) a book of Frost (455 gold) a book of Cantrips (260 gold) a book of Summonings (910 gold) a book of Ice (845 gold) (0, 0, D:6) 22 stones (22, -19, D:6) 15 sling bullets (26, -24, D:6) a cursed -3 club (29, 24, D:6) 22 stones (37, 9, D:6) a +0 war axe (43, -3, D:6) a +0 short sword a +0 robe a cursed -3 dagger a +0 short sword (43, -2, D:6) a +0 trident 3 boomerangs (43, 2, D:6) a +0 giant club a +0 short sword (51, 1, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 leather armour (1, -3, D:7) a +0 dagger (1, 0, D:7) a +0 robe (16, 17, D:7) a scroll of acquirement (16, 18, D:7) 20 stones (16, 19, D:7) the cursed +1 robe of the Barnacle {*Contam rElec Regen+ Int+5} It affects your intelligence (+5). It insulates you from electricity. It causes magical contamination when unequipped. It increases your rate of regeneration. It has a curse placed upon it. (17, 17, D:7) 13 gold pieces (17, 18, D:7) 29 gold pieces (17, 19, D:7) a +1 hat of intelligence (23, -6, D:7) a potion of degeneration (24, 18, D:7) a potion of resistance (46, 33, D:7) 29 stones (52, -3, D:7) 28 stones (52, -1, D:7) a +0 morningstar (52, 6, D:7) 22 stones (52, 8, D:7) a +0 dagger (53, 2, D:7) a +0 vorpal shortbow (60, -2, D:7) 19 sling bullets (60, 14, D:7) a +0 morningstar (70, 32, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of venom (0, 2, D:8) 4 stones (1, 2, D:8) a +0 dagger 6 stones (4, -20, D:8) a +0 flail (4, 3, D:8) a stone (5, 5, D:8) a +0 ring mail (6, 3, D:8) a +0 dagger (10, -21, D:8) a +0 giant club (23, 18, D:8) a +0 spear (24, 17, D:8) a +0 flail a +0 whip (26, -6, D:8) a +0 robe (27, -9, D:8) a poisoned dart (31, -9, D:8) a +0 halberd (32, -9, D:8) a +0 falchion 4 poisoned darts a +0 leather armour (34, -20, D:8) a +0 ring mail (34, -9, D:8) a +0 dagger a +0 robe (35, -9, D:8) 2 poisoned darts (36, -7, D:8) a poisoned dart (37, -8, D:8) a poisoned dart (38, -7, D:8) 3 boomerangs (39, -8, D:8) a poisoned dart (40, -13, D:8) 10 stones (40, -8, D:8) 2 poisoned darts (41, -8, D:8) a poisoned dart Level 9 of the Dungeon (13, -28, D:9) a +0 trident (14, -28, D:9) a +2 war axe of flaming a +0 dagger 2 boomerangs a +0 leather armour a +0 hand axe (14, -27, D:9) a +0 trident a +0 ring mail (18, -16, D:9) a +3 dagger (28, 0, D:9) 13 poisoned darts (28, 18, D:9) 24 sling bullets (32, -3, D:9) a potion of degeneration (37, -27, D:9) a +0 buckler (41, 4, D:9) a +0 giant club a +0 robe (41, 12, D:9) a +0 club a +0 chain mail (42, -15, D:9) 7 atropa-tipped darts (42, 11, D:9) a +0 flail 2 boomerangs a +0 leather armour (42, 12, D:9) a +0 mace a +0 chain mail Level 10 of the Dungeon [Shop] Ilurr's Jewellery Shoppe an uncursed ring of magical power (320 gold) an uncursed ring of protection from cold (400 gold) an uncursed ring of resist corrosion (320 gold) the ring "Wejidume" {rElec rN+ Int+6} (1227 gold) [ring of intelligence] It affects your intelligence (+6). It insulates you from electricity. It protects you from negative energy. a +6 ring of dexterity (936 gold) an uncursed amulet of faith (640 gold) a +6 ring of dexterity (936 gold) an uncursed ring of positive energy (320 gold) an uncursed ring of poison resistance (320 gold) an uncursed ring of magical power (320 gold) an uncursed ring of positive energy (320 gold) a +6 ring of intelligence (936 gold) [Shop] Omurph's Weapon Boutique a +0 falchion (36 gold) 14 arrows (33 gold) a +0 club (12 gold) 15 bolts (36 gold) the +10 mace of the Skies Above {vorpal, MR+ Dex+4} (906 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +0 war axe (42 gold) 29 bolts (69 gold) a +5 rapier of speed (468 gold) the +8 dagger of Causality {vorpal, MP+9} (826 gold) It inflicts extra damage upon your enemies. It affects your magic capacity (+9). a +0 bardiche (108 gold) a +0 flail (42 gold) 25 stones (30 gold) a +2 trident of distortion (248 gold) (0, 0, D:10) a +0 flail a +0 club (0, 2, D:10) a +0 flail a +0 ring mail a +1 spear of venom (0, 3, D:10) a +0 spear (0, 8, D:10) a +0 quarterstaff (5, 12, D:10) a +0 dagger a +0 robe (6, -17, D:10) a +0 club (6, 11, D:10) a +0 flail (6, 12, D:10) a +0 trident (7, 12, D:10) a +0 dagger a +0 robe (12, 10, D:10) 15 sling bullets (22, -18, D:10) a +2 shortbow of flaming (23, 15, D:10) a cursed +0 quarterstaff (26, 6, D:10) a +0 cloak (32, -17, D:10) 20 poisoned darts (32, 9, D:10) a +0 robe a +0 flail a +0 robe a cursed +0 war axe a +0 robe a cursed +0 flail (34, 7, D:10) 19 stones (39, 14, D:10) a +0 dire flail (45, 13, D:10) a +0 robe a +2 short sword of electrocution (45, 14, D:10) a +0 robe a +0 trident (52, 6, D:10) 17 stones Level 11 of the Dungeon (5, 12, D:11) 21 stones (7, 16, D:11) a +0 hand crossbow (8, 28, D:11) a +0 short sword (9, 11, D:11) a +0 club 6 poisoned darts (10, 9, D:11) a +0 quarterstaff of freezing (10, 19, D:11) a cursed +0 leather armour a +0 scale mail a +0 falchion a +4 flail of protection (11, 8, D:11) a +0 dagger a +0 flail of protection 2 stones a +0 flail (11, 9, D:11) 2 stones (11, 30, D:11) a +0 helmet (12, 6, D:11) a +0 dire flail a +0 giant club (12, 7, D:11) a +0 giant club (12, 9, D:11) a stone (12, 20, D:11) a +0 robe a +0 dagger (12, 21, D:11) a cursed -1 ring mail a +0 short sword (14, 3, D:11) a stone (16, 18, D:11) a +0 chain mail a +0 war axe (21, 39, D:11) a +0 hunting sling (23, 13, D:11) a cursed -1 quarterstaff (24, 55, D:11) a +0 war axe (28, 49, D:11) a +0 dagger a +0 robe (30, 13, D:11) a +0 mace a +1 leather armour of cold resistance (31, 12, D:11) a +0 dagger a +0 robe (32, 12, D:11) a +0 halberd a +0 plate armour (34, 51, D:11) a cursed +0 ring mail (44, 21, D:11) a +1 vorpal hand axe Level 12 of the Dungeon (0, 0, D:12) 21 bolts (3, 14, D:12) a +0 ring mail (7, -1, D:12) a +0 spear (8, -10, D:12) a +0 flail (9, 6, D:12) a +0 flail (10, 6, D:12) a +0 scale mail (10, 8, D:12) a +0 spear (10, 9, D:12) a +0 giant club a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 trident a +0 robe a +0 leather armour a +0 glaive a +0 halberd a +2 whip of venom a +0 robe a cursed +0 falchion (10, 10, D:12) a +2 dagger of protection a +0 robe a +3 dagger a +0 robe a cursed -1 dagger a +0 robe a +0 flail (12, 3, D:12) a +0 kite shield (15, 2, D:12) a +0 club (19, 0, D:12) a +0 vorpal spear a +0 scale mail a +0 buckler (20, 7, D:12) a +0 rapier (21, 9, D:12) a +0 rapier a potion of degeneration (21, 11, D:12) a +0 dagger a +0 robe (26, 7, D:12) a cursed -3 hand axe (26, 20, D:12) a +0 giant spiked club (27, -6, D:12) a +0 long sword a +0 leather armour (30, 0, D:12) a cursed +0 dagger 5 boomerangs a +0 leather armour (31, 0, D:12) a +0 spear (unseen) (36, 14, D:12) a +0 short sword (37, 16, D:12) a +0 troll leather armour (38, 15, D:12) a +0 flail a +0 leather armour (40, 14, D:12) a +0 long sword a +0 shortbow (41, 22, D:12) a +4 dagger of chaos (42, 13, D:12) a +0 trident (42, 28, D:12) 3 stones (42, 29, D:12) a stone (42, 32, D:12) a stone (44, 6, D:12) a +0 scale mail Level 13 of the Dungeon [Shop] Buatimn's Armour Shop a +1 leather armour of cold resistance (182 gold) a +0 robe (9 gold) +2 ice dragon scales (936 gold) the +1 pair of gloves of the Equator {Int+3 SInv} (351 gold) It affects your intelligence (+3). It lets you see invisible. a +2 scale mail of poison resistance (234 gold) a +0 robe (9 gold) a +0 robe of positive energy (61 gold) a +0 helmet (58 gold) a +0 scale mail (52 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (687 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +3 leather armour of cold resistance (312 gold) (5, -2, D:13) a +0 robe (9, -2, D:13) a +0 giant club a +0 giant club (12, -43, D:13) a +0 spear (14, -43, D:13) a +0 club (20, -27, D:13) a +0 whip (21, -32, D:13) a +0 shortbow (21, -30, D:13) a +0 hand axe (23, -37, D:13) a +0 short sword a cursed +0 chain mail (23, -36, D:13) a +0 long sword (23, -34, D:13) a +1 spear of venom a +0 scale mail (23, -7, D:13) a +0 plate armour (31, -34, D:13) a +0 shortbow (32, -34, D:13) a +0 shortbow (34, -34, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) 20 stones (1, -4, D:14) 6 atropa-tipped darts (4, -12, D:14) a +0 robe (4, -4, D:14) a ration (5, -40, D:14) a +0 chain mail (5, -13, D:14) a cursed -3 halberd the Ecumenical Temple