Kave Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 29, D:1) a +0 spear (1, 39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 39, D:1) a +0 short sword (5, 36, D:1) a +0 dagger (19, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 31, D:1) a hobgoblin skeleton (21, 39, D:1) a hobgoblin skeleton (21, 40, D:1) a +0 dagger (22, 18, D:1) a rat skeleton (26, 15, D:1) a +0 dagger (26, 47, D:1) 3 poisoned darts (28, 4, D:1) a jackal skeleton (31, 4, D:1) a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (39, 21, D:1) 7 stones (40, 25, D:1) 7 stones (41, 8, D:1) a hobgoblin corpse (skeletalised by now) (41, 15, D:1) a stone (44, 18, D:1) 5 stones Level 2 of the Dungeon [Shop] Yvyejioc's Weapon Emporium a +4 halberd of distortion (352 gold) 2 stones (2 gold) a +0 mace (33 gold) a +0 war axe (38 gold) a +0 club (11 gold) the +5 triple crossbow of Righteous Anger {antimagic, Str-5 Int+4 Dex+3} (728 gold) Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the +1 dagger of Rajogid {freeze, ^Contam Str+3 Stlth+} (210 gold) ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the +6 whip of Stickiness {freeze, rC- rCorr Dex+2 Stlth+} (518 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (2, 5, D:2) a +0 leather armour (7, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 2, D:2) a +0 dagger (15, 13, D:2) a +0 dagger 2 stones (22, -16, D:2) a +1 dagger of protection a +0 sling a goblin corpse (skeletalised by now) (22, -15, D:2) a rat skeleton (23, 6, D:2) a +0 mace (25, -2, D:2) a bat skeleton (25, -1, D:2) a rat skeleton (28, 17, D:2) a ball python corpse (skeletalised by now) (29, 17, D:2) a +0 whip 4 stones (34, -15, D:2) 5 stones (34, 11, D:2) a +0 whip (49, -15, D:2) a quokka corpse (skeletalised by now) (50, -16, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, -6, D:3) an adder corpse (9, -7, D:3) a +0 club (10, -8, D:3) a +0 flail a +0 whip a +2 antimagic flail a ribbon worm corpse (13, -14, D:3) 5 boomerangs