Kave Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, -15, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 15, D:1) a frilled lizard corpse (skeletalised by now) (11, 7, D:1) 2 boomerangs (13, -10, D:1) a +0 ring mail (19, -19, D:1) a +0 sling (26, -8, D:1) a jackal skeleton (27, -5, D:1) a bat skeleton (27, 2, D:1) a +0 dagger (41, -7, D:1) a +0 ring mail Level 2 of the Dungeon (6, 11, D:2) a rat corpse (skeletalised by now) (12, 28, D:2) a +0 rapier (12, 33, D:2) a +0 ring mail (13, -6, D:2) a +0 cloak (14, 34, D:2) a +0 short sword 2 stones (16, 26, D:2) a +0 dagger a goblin skeleton (26, -1, D:2) a +0 short sword (27, -3, D:2) a ball python skeleton a hobgoblin skeleton (30, 42, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (7, -7, D:3) a quokka corpse (skeletalised by now) (9, 15, D:3) a bat corpse (skeletalised by now) (13, 16, D:3) an adder corpse (skeletalised by now) (15, 37, D:3) a rat corpse (skeletalised by now) (24, 1, D:3) a ball python corpse (skeletalised by now) (34, 6, D:3) an adder corpse (skeletalised by now) (36, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (51, -6, D:3) a +0 dagger a +2 ring mail of cold resistance the goblin skeleton of Ijyb (51, 41, D:3) a +0 mace Level 4 of the Dungeon [Shop] Funug's Firing Range a +0 arbalest (105 gold) 4 boomerangs (112 gold) 4 javelins (168 gold) 6 poisoned darts (50 gold) a +0 chain mail of archery (140 gold) 4 javelins (168 gold) a +0 arbalest (105 gold) a +1 hand cannon of flaming (778 gold) [Shop] Iqumimoj's Antique Weapon Boutique the +8 arbalest of Zeurhe {speed, rElec Str+3} (1656 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger (40 gold) a +1 trident of freezing (266 gold) a +0 rapier (110 gold) a +0 long sword (70 gold) a +0 glaive (200 gold) (3, 12, D:4) a +0 war axe (6, 19, D:4) a +0 short sword (7, 19, D:4) a +0 club 3 boomerangs (8, 19, D:4) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (8, 20, D:4) a +0 flail a +0 dagger a +0 morningstar a +0 short sword a +4 whip of electrocution a +0 club a +0 leather armour a hobgoblin skeleton an orc skeleton an orc skeleton a kobold skeleton (9, 19, D:4) a +0 hand axe a +0 leather armour an orc skeleton (9, 21, D:4) a +0 mace a +0 dagger an orc skeleton (10, 21, D:4) a +0 dagger a goblin skeleton (15, 5, D:4) a +0 club (17, 23, D:4) a +0 robe (18, 1, D:4) a boomerang (18, 2, D:4) a stone (19, -6, D:4) a +0 dagger (19, -1, D:4) a stone (19, 1, D:4) a stone (19, 31, D:4) a +0 battleaxe (21, 15, D:4) an adder skeleton (23, 3, D:4) a +0 dagger (23, 4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (23, 35, D:4) a +0 mace (25, 2, D:4) an iguana skeleton (26, 1, D:4) a +0 short sword a +0 leather armour (30, 28, D:4) a +0 ring mail (38, -11, D:4) an iguana corpse (skeletalised by now) (38, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (0, 6, D:5) a +0 mace (3, 4, D:5) a +0 club a +1 flail of protection (3, 5, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 leather armour of Hoedah {rCorr Int+2 Dex+2 Stlth+} (4080 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Vipy" {Faith Dex+5} (5750 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+5: It affects your dexterity (+5). the +7 dagger "Dadof" {devious, rC+ rCorr Str+2} (6080 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the +2 hand axe "Ophaen" {flame, rF+ Int+3} (3570 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 long sword of distortion (1570 gold) the conjuration staff of Gijipid {Str+2 Int+4 SInv Stlth+ Conj} (5160 gold) [staff of conjuration] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. the +5 hand axe of the Heavens {freeze, Fly Will++} (5350 gold) Fly: It grants you flight. Will++: It greatly increases your willpower. It cannot be enchanted further. the +2 short sword "Jihoiqin" {pain, rC- rCorr Str+7} (3780 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). It cannot be enchanted further. the +6 hand axe of the Boar {freeze, rF+ Int+6} (6200 gold) rF+: It protects you from fire. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the ring "Fuaghem" {rN+ Slay+4} (4720 gold) [ring of slaying] rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Otuaphet" {rF- Str+3 Int+9 Dex+4} (5700 gold) [ring of intelligence] rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). Dex+4: It affects your dexterity (+4). the +5 tower shield of the Midnight Sun {+Blink rC- Str+6 Int+2} (5680 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +6 sling of Responsibility {heavy, rN+ Str+4 Dex-4} (4390 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +7 whip of Mourning {speed, rPois rN+ Str+5 Int-5} (5790 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +1 dagger "Waqoss" {venom, rElec SInv Stlth+} (2840 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 ring mail "Rilom" {rElec rF++} (3550 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. the cold staff of Cemi {rC+ Str-5 Dex+4 SInv Ice} (3410 gold) [staff of cold] rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. the +0 dagger of True Grit {devious, rElec rPois} (2020 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the +0 ring mail of Purpose {Stlth+} (1380 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 ring mail of Gigruitse {rElec} (1800 gold) rElec: It insulates you from electricity. It cannot be enchanted further. (16, 31, D:6) 7 gold pieces (17, 30, D:6) 11 gold pieces (17, 34, D:6) a wand of roots (4) (19, 4, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse an orc corpse (19, 5, D:6) a +0 short sword a +0 short sword a +0 leather armour an orc corpse an orc corpse (31, -8, D:6) an adder corpse (37, 3, D:6) a bullfrog corpse (39, 3, D:6) a howler monkey corpse