Kayvon Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, 6, D:1) 2 stones (22, 7, D:1) a +0 mace (22, 27, D:1) a +0 plate armour (24, 7, D:1) 4 stones (30, -11, D:1) a +0 leather armour (55, 33, D:1) a +0 dagger (57, -12, D:1) a +0 leather armour (59, 9, D:1) a +0 dagger (61, -9, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -15, D:2) a +0 club (3, -13, D:2) a +0 ring mail a +0 club (4, -15, D:2) a +0 mace (6, -6, D:2) a +0 scale mail (7, -8, D:2) a +0 leather armour (23, 24, D:2) a +0 club (25, -11, D:2) a scroll of torment (26, 23, D:2) a +0 whip a stone (31, 0, D:2) a +0 ring mail (34, -14, D:2) a +0 ring mail (55, 22, D:2) a +0 whip (56, 16, D:2) a +0 plate armour (56, 20, D:2) a +2 helmet Level 3 of the Dungeon (0, 0, D:3) 7 stones (7, 28, D:3) a +0 whip (10, 14, D:3) a +0 robe (12, 8, D:3) a +0 club (13, 2, D:3) a +0 whip (43, -8, D:3) a +0 club (50, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +2 robe of cold resistance (3, 45, D:4) a +0 leather armour (7, 20, D:4) a +0 dagger (8, 19, D:4) a +0 dagger (9, 18, D:4) a +0 trident a +0 animal skin a +0 helmet (10, 18, D:4) a +0 club (10, 40, D:4) a +0 club (12, 18, D:4) a +0 club (13, 18, D:4) a +0 club a +0 club (14, 18, D:4) a +0 club (24, 49, D:4) a +0 hand axe (26, 31, D:4) a +0 spear (27, 50, D:4) a +0 giant spiked club (27, 51, D:4) a +0 spear (28, 11, D:4) a +0 leather armour (33, 52, D:4) a +0 trident (35, 43, D:4) a +0 robe (35, 46, D:4) a +0 war axe (36, 21, D:4) 8 stones (36, 51, D:4) a +0 spear (38, 50, D:4) a +0 dagger a +0 sling (41, 45, D:4) a +0 robe (43, 10, D:4) 3 stones (44, 32, D:4) a +0 spear Level 5 of the Dungeon [Shop] Jaraorargh's Weapon Shop a +0 hand axe (39 gold) the +9 falchion of Valiance {spect, *Corrode rElec rF+ rN++} (1019 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. 2 large rocks (18 gold) a +0 war axe of venom (80 gold) a +0 short sword (39 gold) 6 stones (7 gold) a +1 whip of venom (130 gold) a +0 war axe (45 gold) 2 stones (2 gold) a +2 battleaxe of draining (308 gold) (0, 0, D:5) a +0 club (1, 2, D:5) a +0 robe (10, 6, D:5) a +0 club a +0 leather armour (12, 8, D:5) a +0 ring mail (15, 7, D:5) a +0 spear (17, -9, D:5) 3 stones (27, 6, D:5) a +0 pair of gloves (28, -24, D:5) a +1 cloak (28, -4, D:5) a +0 leather armour a +0 dagger (40, -2, D:5) a +0 hand axe (49, -4, D:5) a +0 ring mail (52, 4, D:5) a +0 leather armour (62, 5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -34, D:6) a +0 whip (3, -23, D:6) 8 stones (3, -3, D:6) a +0 robe (4, -2, D:6) a +0 plate armour a +0 hand axe a +0 shortbow (13, -3, D:6) a +0 dagger a +0 robe (14, -5, D:6) a +0 dagger a +0 robe a +0 leather armour (15, -7, D:6) a +0 flail a +0 scale mail (16, -10, D:6) a +0 hand axe a +0 ring mail (22, -45, D:6) a +0 club (26, -41, D:6) a +0 spear a gnoll corpse (skeletalised by now) (26, -40, D:6) a +0 whip (27, -40, D:6) a +0 spear (29, -18, D:6) a +0 falchion (31, -5, D:6) a +0 spear (32, -9, D:6) a +0 halberd of chaos (unseen) (33, -9, D:6) a throwing net (34, -12, D:6) a manual of Dodging (34, -8, D:6) a +0 spear (34, -7, D:6) a +0 club a +0 robe a gnoll corpse (34, -4, D:6) the +1 trident of a wizard's laboratory {vamp, Str+4} (still there?) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). a +2 ring mail (still there?) the +2 buckler of Peek-a-Boo {rPois rF+} (still there?) rF: It protects you from fire. rPois: It protects you from poison. a gnoll corpse (still there?) (34, -2, D:6) a throwing net (35, -9, D:6) a +0 flail a gnoll corpse (36, -9, D:6) a +0 spear a wand of flame (18) a +0 whip (37, -9, D:6) a +0 sling (still there?) a +0 scale mail (still there?) a wand of flame (12) (still there?) the ring "Onwael" {Ice rCorr Int+3 Dex-2} (still there?) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. 34 gold pieces (still there?) a gnoll corpse (still there?) (42, -28, D:6) a +0 hand axe an orc skeleton (43, -29, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -23, D:6) a +0 club a +0 robe (43, -22, D:6) a +0 spear a gnoll skeleton (43, -21, D:6) a +0 halberd (43, 0, D:6) a +0 shortbow (44, -30, D:6) a +0 flail (44, -29, D:6) a +0 dagger an orc corpse (skeletalised by now) (44, -28, D:6) a +0 dagger a +0 robe an orc skeleton (46, -20, D:6) a +0 flail a gnoll skeleton (49, -47, D:6) a +0 quarterstaff (52, -43, D:6) a +0 halberd