Kearsarge Level 1 of the Dungeon (7, -4, D:1) a +0 dagger (16, -12, D:1) a +0 ring mail (16, 19, D:1) a +0 mace (19, 19, D:1) a +0 spear (24, -7, D:1) 4 atropa-tipped darts (27, 20, D:1) a +0 dagger (28, -4, D:1) a +0 leather armour (32, 4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 18, D:2) a +0 robe (17, 26, D:2) a +0 club (18, 23, D:2) 7 stones (27, -9, D:2) a +0 short sword (32, 6, D:2) a +0 club (36, 2, D:2) a flux talisman (38, -6, D:2) a +0 leather armour (44, -4, D:2) a +0 whip 2 stones Level 3 of the Dungeon [Shop] Anlaegou's Antique Weapon Shoppe a +0 falchion (60 gold) a +0 whip (50 gold) a +3 dagger (380 gold) a +0 spear (60 gold) a +0 short sword (60 gold) a +0 club (20 gold) a +1 flail of protection (224 gold) a +0 rapier (80 gold) (0, 0, D:3) 9 stones (0, 7, D:3) a +0 hand axe of electrocution (1, -2, D:3) a +0 short sword (3, -13, D:3) a +0 dagger (3, 24, D:3) a +0 whip (5, -11, D:3) a +0 scale mail (8, 5, D:3) a +0 trident a +0 leather armour (11, 27, D:3) a +0 whip 2 stones (21, -15, D:3) a +0 robe (24, -10, D:3) a +0 halberd (25, -6, D:3) a +0 spear a +0 flail (25, -5, D:3) a +0 spear (29, 29, D:3) a +0 leather armour (32, 26, D:3) a +0 falchion (34, 38, D:3) 7 stones (35, -7, D:3) a +0 whip (37, 3, D:3) a +0 mace (51, 30, D:3) a +0 sling (53, 2, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, -5, D:4) a +0 plate armour (6, -5, D:4) a +0 dagger (6, -4, D:4) a +0 dagger a stone (15, 9, D:4) a +0 buckler (17, -22, D:4) a +0 club (18, -22, D:4) a +0 halberd a +0 flail (25, -7, D:4) 5 stones (45, -16, D:4) the +1 dagger "Dragonbane" {drain, rElec rC+ Will+} rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. (51, 16, D:4) 6 stones (54, -15, D:4) a +0 short sword a stone (56, -23, D:4) a +0 leather armour (57, 7, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Anousilo's Weapon Boutique a +0 trident (42 gold) a +0 war axe (42 gold) a +0 orcbow (42 gold) a +0 broad axe (48 gold) a +0 trident (42 gold) 6 stones (7 gold) a +1 hand axe of venom (127 gold) a +0 quarterstaff (48 gold) (0, 0, D:5) a +0 leather armour (8, 4, D:5) a +0 ring mail (15, 1, D:5) 3 javelins (16, -2, D:5) a +0 leather armour a +0 war axe (16, 27, D:5) a scroll of enchant weapon (18, 0, D:5) a +0 flail a +0 dagger a +0 robe (35, -2, D:5) 9 stones (35, 10, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 club (35, 12, D:5) a +0 club (35, 28, D:5) a +0 robe (37, 14, D:5) a +0 club (38, 4, D:5) a staff of air (40, 19, D:5) a +0 helmet (42, 19, D:5) a +0 scale mail a +0 short sword (43, 4, D:5) a +0 chain mail (49, 22, D:5) a staff of fire (58, 21, D:5) a +0 leather armour (60, 17, D:5) a book of Annihilations Level 6 of the Dungeon (0, 0, D:6) 7 stones (4, 8, D:6) a +0 short sword (10, -2, D:6) a +0 orcbow (12, 13, D:6) a +0 robe a +0 whip (12, 14, D:6) 5 stones a +0 quarterstaff a +0 whip (13, 14, D:6) a +0 halberd (14, -13, D:6) a +0 falchion a +0 robe (14, 14, D:6) a +0 spear (16, -13, D:6) a +5 long sword of electrocution a +0 robe (40, -14, D:6) a +0 orcbow (41, 7, D:6) a +4 war axe a +0 robe (42, 8, D:6) a +0 battleaxe a +0 robe (43, 2, D:6) a +7 great sword a +0 robe a +0 giant club (43, 8, D:6) a +0 spear a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (0, 2, D:7) a +0 hammer (1, 0, D:7) a +0 hammer of venom (1, 1, D:7) a +0 hammer (1, 2, D:7) a +0 hammer (1, 3, D:7) a +1 hammer of protection (3, 1, D:7) a +0 hammer (3, 2, D:7) a +0 hammer (3, 3, D:7) a +0 hammer (4, 2, D:7) a +0 hammer (12, 18, D:7) a +0 rapier (13, 0, D:7) a +0 hammer (18, 35, D:7) a +0 club (19, 34, D:7) a +0 club a +0 plate armour a +0 war axe (19, 36, D:7) a +0 robe a +0 dagger of electrocution (35, 2, D:7) a +0 chain mail (43, -4, D:7) a +0 club a +0 chain mail (55, 35, D:7) a +4 quarterstaff (58, 36, D:7) a +0 rapier (64, 35, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 trident (3, -6, D:8) a +0 leather armour (7, -17, D:8) a +0 hand axe (7, 2, D:8) 4 stones (8, 2, D:8) a +0 dagger (11, -22, D:8) 5 stones (17, 2, D:8) a +0 dagger (18, 0, D:8) a +0 dagger a +0 flail a +0 ring mail (18, 1, D:8) a +0 short sword a +0 short sword (18, 2, D:8) a +0 dagger of venom (20, 0, D:8) a +0 dagger a +1 vampiric dagger a +0 whip a +0 short sword 4 stones (20, 14, D:8) a +0 scale mail a +0 long sword (20, 16, D:8) a +0 scale mail a +0 short sword (21, -1, D:8) a +1 heavy war axe a +0 chain mail a +0 dagger a +0 dagger a +0 robe (22, 15, D:8) a +0 whip (22, 17, D:8) a +0 robe a +0 great sword (23, 18, D:8) a +0 robe a +3 war axe a +0 spear (25, 14, D:8) a +0 spear a +0 chain mail 2 boomerangs a +0 war axe (30, 29, D:8) a +0 great sword a +0 robe (34, -3, D:8) a +0 trident (38, -15, D:8) a +0 robe (44, 21, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Jesouloe's Overcharged Wands a wand of mindburst (30) (630 gold) a wand of flame (40) (420 gold) a wand of mindburst (30) (630 gold) a wand of digging (11) (693 gold) a wand of charming (18) (648 gold) a wand of acid (18) (1134 gold) [Shop] Rushisep's Antique Weapon Emporium a +2 mace of draining (417 gold) a +2 rapier of protection (403 gold) the +7 mace of Dithmenos's Supremacy {heavy, Dex+3} (1288 gold) Dex+3: It affects your dexterity (+3). the +9 hand axe "Koagar" {freeze, rN+ Str+3} (1629 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. a +3 vampiric rapier (696 gold) a +6 hand axe of flaming (897 gold) the +3 arbalest "Arcanum" {freeze, rF+ Int+6} (1192 gold) Int+6: It affects your intelligence (+6). rF+: It protects you from fire. the +5 hand axe of Dim Light {chaos, *Slow rF++} (1183 gold) rF++: It greatly protects you from fire. *Slow: It may slow you when you take damage. a +4 vampiric hand axe (744 gold) (0, 0, D:9) 6 stones (4, 11, D:9) 4 stones (11, -9, D:9) 6 stones (19, 9, D:9) a +0 club (20, 16, D:9) a +0 hand axe a +0 hand axe a +0 hand axe (20, 17, D:9) a +0 hand axe (22, -14, D:9) a +0 chain mail (23, -3, D:9) a +0 trident (26, -4, D:9) a +1 whip of electrocution (27, -6, D:9) a +0 whip (27, -3, D:9) a +0 plate armour a +0 flail a +0 orcbow (28, -10, D:9) a +0 short sword (28, -4, D:9) a +0 club (29, -4, D:9) a +0 short sword (50, -7, D:9) a +0 long sword a +0 chain mail (51, -4, D:9) a +0 dagger a +0 leather armour (53, -4, D:9) a +2 flail of protection a +0 leather armour (53, -3, D:9) a +0 short sword 3 stones (53, -2, D:9) a +0 short sword a stone (54, -3, D:9) a +0 whip (54, -2, D:9) a +0 club (55, -3, D:9) a +0 short sword a stone a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 whip 4 stones (0, 1, D:10) a +0 dagger 5 stones (0, 2, D:10) a +0 club a +0 dagger (1, 0, D:10) a +0 whip (1, 11, D:10) a +0 sling (1, 12, D:10) a +0 falchion (2, 12, D:10) a +0 dagger a +0 robe (3, 12, D:10) a +0 club (4, 3, D:10) a +0 mace (4, 5, D:10) a +0 war axe (10, 29, D:10) 17 gold pieces (11, 29, D:10) a scroll of acquirement (12, 29, D:10) 17 gold pieces (15, -4, D:10) a +0 ring mail (15, 18, D:10) a +0 war axe (16, 18, D:10) 8 stones (22, 3, D:10) a +0 shortbow (30, 8, D:10) the +5 mace of Indignation {holy, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. (30, 12, D:10) a +0 shortbow (34, -4, D:10) a +0 mace (35, 7, D:10) a +0 orcbow (37, 28, D:10) a +0 orcbow (38, 15, D:10) 7 stones (44, 19, D:10) a +0 quarterstaff (44, 25, D:10) a +0 flail Level 11 of the Dungeon [Shop] Zial's Distillery a potion of curing (45 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) a potion of attraction (45 gold) a potion of degeneration (15 gold) a potion of brilliance (60 gold) 2 potions of degeneration (30 gold) (0, 0, D:11) 5 large rocks (3, 41, D:11) a +0 chain mail (16, 33, D:11) a +0 dagger a +0 robe (17, 32, D:11) +0 steam dragon scales a +0 whip (17, 33, D:11) a +0 whip (17, 34, D:11) a +0 war axe a +0 plate armour (28, 19, D:11) a +0 great mace a +0 giant club (47, 37, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 war axe a +0 chain mail (0, 1, D:12) a +0 war axe a +0 chain mail a +0 hand axe a +0 robe (1, -5, D:12) a +0 long sword of protection a +0 chain mail (3, -4, D:12) a +0 dagger (4, 3, D:12) a +1 dagger of draining a +0 robe (4, 8, D:12) 5 large rocks (6, -4, D:12) a +0 spear (7, 29, D:12) a +0 flail a +0 ring mail (7, 31, D:12) a +0 plate armour a +0 battleaxe (8, -7, D:12) 5 large rocks (8, 22, D:12) a +0 dagger a +0 robe (8, 29, D:12) a +0 trident (10, -2, D:12) a +0 flail a +0 chain mail (10, 32, D:12) a +0 battleaxe (11, -4, D:12) a +0 long sword (13, 11, D:12) a +0 dagger (14, -4, D:12) a blade talisman (15, 7, D:12) a +0 long sword a +0 chain mail (17, 21, D:12) a +0 club (23, 22, D:12) a serpent talisman (23, 35, D:12) a +2 robe of fire resistance (26, 12, D:12) a +0 scale mail (26, 21, D:12) 2 stones (42, -2, D:12) 4 stones (53, -9, D:12) 4 large rocks (53, 13, D:12) a +0 short sword (54, 19, D:12) a +6 ring of strength (57, 2, D:12) 5 large rocks Level 13 of the Dungeon (0, 0, D:13) 2 atropa-tipped darts (1, -1, D:13) a +0 battleaxe a +0 chain mail (2, 1, D:13) 4 large rocks (4, 6, D:13) a +0 flail 5 large rocks (4, 7, D:13) a +0 halberd (5, 11, D:13) a +0 ring mail a +0 great mace (7, 2, D:13) 4 large rocks (14, 1, D:13) a +0 robe a +0 dagger (16, 12, D:13) a +0 trident (18, 36, D:13) 6 stones (18, 45, D:13) 4 boomerangs (19, 28, D:13) an amulet of the acrobat (19, 30, D:13) a staff of air (19, 36, D:13) a +0 spear (19, 40, D:13) a +0 robe a +0 dagger (19, 46, D:13) a +0 ring mail (23, 44, D:13) a +0 chain mail a +0 great mace (24, 44, D:13) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (24, 45, D:13) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (24, 46, D:13) a +0 robe a +0 dagger (26, 39, D:13) a +0 hand axe (27, 42, D:13) a +0 pair of gloves (28, 42, D:13) 4 atropa-tipped darts (28, 43, D:13) 7 stones (28, 46, D:13) 8 stones (28, 55, D:13) a +0 orcbow (28, 56, D:13) a +0 orcbow (28, 57, D:13) a +0 orcbow (28, 58, D:13) a +0 shortbow (28, 59, D:13) a +0 orcbow (30, 39, D:13) a ring of willpower (33, 12, D:13) 5 stones (38, 9, D:13) a +0 dagger a +0 robe (40, 9, D:13) a +1 great sword a +0 ring mail a +0 shortbow (40, 36, D:13) 3 large rocks (42, 32, D:13) a +0 pair of boots (46, 40, D:13) 6 stones (49, 14, D:13) a +0 plate armour (49, 15, D:13) a +0 short sword (59, 4, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (2, -3, D:14) a +0 scale mail (5, -1, D:14) a +0 orcbow (6, 4, D:14) a +0 falchion (12, 24, D:14) 4 large rocks (12, 25, D:14) a +2 scimitar of flaming (16, 6, D:14) a +0 giant club (16, 8, D:14) a +0 giant club (17, 7, D:14) a +0 dire flail a +0 giant club (17, 8, D:14) a +0 dire flail (17, 9, D:14) a +0 giant club (17, 10, D:14) a +0 giant club a +0 giant club a +0 giant club (17, 11, D:14) a +0 giant spiked club a +0 giant club (20, 11, D:14) a +0 giant club (25, 14, D:14) a +0 heavy war axe a +0 leather armour (26, -7, D:14) a blade talisman (26, 36, D:14) a +0 great sword (27, 33, D:14) a +0 buckler (29, -6, D:14) a ring of flight a +0 robe a +0 hand axe (30, 46, D:14) a ring of see invisible (31, -1, D:14) a +0 leather armour a +0 hand axe (39, 17, D:14) a +0 club Level 15 of the Dungeon [Shop] Bonn's Antique Armour Shop a +3 leather armour of positive energy (672 gold) a +0 robe (22 gold) a +0 pair of boots (144 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 pair of boots (144 gold) a +0 scale mail (128 gold) a +1 scale mail of willpower (512 gold) a +0 chain mail (144 gold) a +0 leather armour (64 gold) (1, -22, D:15) a +0 war axe (1, -17, D:15) 2 potions of degeneration (9, -29, D:15) a +0 orcbow (11, -34, D:15) a staff of earth a +0 robe (11, -25, D:15) 4 stones (11, 5, D:15) a +0 orcbow (16, -44, D:15) a +0 long sword (18, 5, D:15) a +0 barding (19, -33, D:15) a +0 long sword (35, -12, D:15) a +3 longbow of flaming a +1 barding (42, -45, D:15) a potion of degeneration (42, -29, D:15) a +0 scale mail (46, -14, D:15) a blade talisman (50, -8, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (1, -2, Orc:1) a +0 giant spiked club (1, -1, Orc:1) a +0 plate armour a +0 halberd (2, 26, Orc:1) a +0 arbalest (5, 28, Orc:1) a +0 giant club (7, 19, Orc:1) a +0 giant club a +0 giant spiked club (7, 32, Orc:1) a +0 ring mail a +0 hand axe (8, 13, Orc:1) a +3 scale mail of fire resistance (8, 31, Orc:1) a +0 chain mail a +0 scimitar (8, 32, Orc:1) a +0 hand axe (9, 17, Orc:1) a +0 giant club (11, 4, Orc:1) a +0 giant club (40, 22, Orc:1) a +0 scale mail a +0 club (40, 23, Orc:1) a +0 hand axe (41, 22, Orc:1) a +0 flail (41, 24, Orc:1) a +0 falchion Level 2 of the Orcish Mines [Shop] Basotrab's Weapon Emporium a +0 quarterstaff (52 gold) a +4 vampiric broad axe (442 gold) a +2 lajatang of electrocution (643 gold) a +2 spectral quarterstaff (286 gold) the +6 glaive of Etapp {heavy, Will++} (815 gold) Will++: It greatly increases your willpower. the +4 quarterstaff "Ubeavathrez" {heavy, +Blink MP-9 Dex+2 SInv} (399 gold) Dex+2: It affects your dexterity (+2). MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. +Blink: It lets you blink. a +0 short sword (39 gold) a +0 long sword (45 gold) a +0 short sword (39 gold) [Shop] Fydaal's Armour Shop a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) [Shop] Tuic's Weapon Shop a +0 long sword (59 gold) 4 stones (6 gold) a +0 shortbow (51 gold) a +0 halberd (68 gold) a +4 great mace of protection (506 gold) a +0 falchion (51 gold) a +3 quarterstaff of draining (411 gold) [Shop] Zyshy's Jewellery Shoppe a +5 ring of evasion (504 gold) an amulet of guardian spirit (420 gold) a +6 ring of strength (504 gold) the ring "Heeplyte" {Wiz rC- rN+++ rCorr Dex-3} (704 gold) [ring of wizardry] Wiz: It improves your spell success rate. Dex-3: It affects your dexterity (-3). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. a ring of flight (245 gold) a +5 ring of evasion (504 gold) a ring of magical power (280 gold) (21, 7, Orc:2) a +0 ring mail a +0 morningstar (22, 7, Orc:2) a +0 plate armour a +0 scimitar a +0 ring mail a +0 hand axe (24, 11, Orc:2) a +0 club (25, 13, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 club (26, 6, Orc:2) a +0 ring mail a +0 club (26, 12, Orc:2) a +0 short sword (26, 14, Orc:2) a +0 dagger (27, 13, Orc:2) a +0 giant club (27, 15, Orc:2) a +0 robe a +2 whip of freezing a +0 giant spiked club a +0 giant spiked club (28, 12, Orc:2) a +0 giant spiked club (28, 15, Orc:2) a +0 robe a +0 flail (28, 17, Orc:2) a +0 dire flail a +0 giant spiked club a +0 giant spiked club (28, 18, Orc:2) a +0 robe a +0 dagger a +0 giant club (29, 7, Orc:2) a +0 giant club (29, 12, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (29, 16, Orc:2) a +0 flail a +0 plate armour a +0 short sword a +0 chain mail a +3 great sword (29, 17, Orc:2) a +0 giant spiked club a +0 giant club a +0 club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (30, 6, Orc:2) a +0 robe a +0 spear (30, 7, Orc:2) a +0 giant club (30, 8, Orc:2) a +0 robe a +0 flail (30, 12, Orc:2) a +0 giant club (30, 14, Orc:2) a +0 short sword a +0 giant club (30, 15, Orc:2) a +0 ring mail a +0 club (30, 17, Orc:2) a +0 giant club a +0 leather armour a +0 dagger (30, 18, Orc:2) a +0 giant club a +0 ring mail a +0 mace (31, 0, Orc:2) a +0 giant club (31, 6, Orc:2) a +0 giant club (32, -9, Orc:2) a +0 dagger a +0 robe (32, -7, Orc:2) a +0 robe a +1 dagger of speed (32, -4, Orc:2) a +0 ring mail a +0 club (32, -3, Orc:2) a +0 giant club a +0 giant club (32, -2, Orc:2) a +0 giant club (32, -1, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (33, -10, Orc:2) a +0 battleaxe a +0 chain mail (33, -4, Orc:2) a +0 scale mail a +0 mace (33, -1, Orc:2) a +0 giant club a +0 dire flail (33, 8, Orc:2) a +0 giant spiked club (33, 10, Orc:2) a +0 giant spiked club (34, -10, Orc:2) a +0 giant spiked club a +0 dagger (34, -9, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 morningstar a +0 leather armour (34, -8, Orc:2) a +0 club (35, -10, Orc:2) a +0 flail (35, 12, Orc:2) a +0 chain mail a +2 war axe of venom a +0 arbalest (36, -10, Orc:2) a +0 dagger a +0 robe (37, -12, Orc:2) a +0 club (37, -10, Orc:2) a +0 battleaxe 3 boomerangs a +0 chain mail (37, -9, Orc:2) a +0 dagger a +0 flail (38, -11, Orc:2) a +0 flail (39, -1, Orc:2) a +0 dire flail a +1 dire flail of protection (54, -8, Orc:2) a +0 ring mail of cold resistance Level 1 of the Elven Halls (0, 0, Elf:1) a +0 glaive (4, -42, Elf:1) a +0 ring mail (4, -38, Elf:1) 2 stones (6, -34, Elf:1) a +0 dagger (6, -33, Elf:1) a +0 long sword a +0 leather armour a +0 dagger (7, -32, Elf:1) a +0 dagger a +0 dagger a +0 shortbow a +0 leather armour (9, -38, Elf:1) a +0 short sword a +0 long sword (9, -37, Elf:1) a +0 rapier a +0 short sword (9, -34, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (10, -39, Elf:1) a +0 dagger (10, -35, Elf:1) a +0 dagger a +0 ring mail (10, -2, Elf:1) a +0 long sword (11, -35, Elf:1) a +0 hand axe (11, -33, Elf:1) a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour (12, -34, Elf:1) a +0 long sword (12, -13, Elf:1) a +0 leather armour (13, -34, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour of cold resistance (13, -25, Elf:1) a +0 long sword (13, -10, Elf:1) a +0 dagger a +0 leather armour (18, -24, Elf:1) a +0 leather armour (20, -21, Elf:1) a +0 long sword (25, -17, Elf:1) a +0 leather armour a +0 long sword (26, -22, Elf:1) a +0 dagger (27, -21, Elf:1) a storm talisman (28, -20, Elf:1) a +2 long sword of electrocution (31, -18, Elf:1) a +0 long sword (34, -19, Elf:1) a +0 cloak (34, -1, Elf:1) a +0 long sword (40, -28, Elf:1) a +4 long sword a +0 chain mail (40, -26, Elf:1) a +0 rapier (40, -25, Elf:1) a +2 buckler a +0 scimitar (41, -26, Elf:1) a +0 leather armour a +1 short sword of electrocution a +0 shortbow (46, -4, Elf:1) a +0 leather armour a +1 dagger of freezing a +0 longbow (47, -8, Elf:1) a +0 short sword (47, -7, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow a +0 long sword (47, -6, Elf:1) a +2 long sword of holy wrath a +0 ring mail a +2 short sword of venom (47, -4, Elf:1) a +0 scimitar (48, -9, Elf:1) a +0 dagger of protection (48, -6, Elf:1) a +0 long sword (49, -6, Elf:1) a +2 dagger of venom a +0 leather armour a +0 dagger a +0 shortbow (50, -7, Elf:1) a +0 ring mail a +0 long sword (50, -6, Elf:1) a +0 rapier (51, -4, Elf:1) a +0 long sword (52, -4, Elf:1) a +0 leather armour a +0 dagger a +4 longbow (53, -6, Elf:1) a +1 robe of willpower (54, -7, Elf:1) a staff of conjuration (54, -5, Elf:1) a +2 flail of draining (unseen) Level 2 of the Elven Halls (0, 0, Elf:2) a +0 dagger a +0 leather armour (5, -6, Elf:2) a +1 dagger of venom a +0 robe of cold resistance (23, -2, Elf:2) a +0 dagger a +0 leather armour (26, -13, Elf:2) a +0 scimitar (28, -10, Elf:2) a +0 ring mail (28, -5, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (29, -14, Elf:2) a +0 dagger (29, -5, Elf:2) a +0 short sword a +0 ring mail a +0 dagger (31, -11, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 dagger a +1 shortbow of flaming (31, -10, Elf:2) a +0 scale mail a +0 dagger (31, -5, Elf:2) a +0 leather armour a +4 rapier a +0 rapier a +0 buckler a +0 scimitar (32, -14, Elf:2) a +0 long sword a +0 ring mail (32, -9, Elf:2) a +0 scale mail (32, -5, Elf:2) a +0 leather armour a +0 long sword (33, -11, Elf:2) a +0 leather armour a +0 shortbow (33, -10, Elf:2) a +0 short sword a +0 shortbow (35, -48, Elf:2) a +0 dagger (38, -29, Elf:2) a +0 short sword a +0 shortbow a +0 chain mail (38, -28, Elf:2) a +0 long sword (39, -28, Elf:2) a +0 short sword a +0 short sword (39, -27, Elf:2) a +0 rapier of freezing a +0 ring mail (43, -35, Elf:2) a +0 ring mail (46, -5, Elf:2) a +0 flail (47, -12, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (47, -7, Elf:2) a +0 chain mail a +0 long sword (48, -42, Elf:2) a +0 long sword (49, -10, Elf:2) a +0 leather armour a +0 short sword a +3 shortbow (49, -7, Elf:2) a +0 ring mail a +0 long sword (49, -6, Elf:2) a +0 short sword (50, -17, Elf:2) a ring of protection from cold a ring of protection from cold a ring of protection from cold (52, -1, Elf:2) 8 stones (55, -29, Elf:2) 4 stones (56, -33, Elf:2) a +0 heavy trident (57, -33, Elf:2) a +0 great mace Level 3 of the Elven Halls [Shop] Tutonwep's Antique Weapon Boutique a +0 quarterstaff (140 gold) a +0 falchion of protection (196 gold) a +0 trident of protection (217 gold) a +0 trident (122 gold) the +6 sling of Bloody Death {elec, rC+} (1669 gold) rC+: It protects you from cold. the +3 mace "Ultimatum" {freeze, rN+} (1106 gold) rN+: It protects you from negative energy. a +0 triple sword (350 gold) a +0 shortbow (105 gold) (0, 0, Elf:3) a +0 long sword (1, 9, Elf:3) a +0 dire flail (2, 5, Elf:3) a +0 short sword (2, 6, Elf:3) a +0 dagger (2, 31, Elf:3) a +1 trident of protection (2, 41, Elf:3) a +0 chain mail (4, 13, Elf:3) a +0 long sword a +0 leather armour a +0 buckler (13, 15, Elf:3) 2 stones (13, 43, Elf:3) a +0 war axe (16, -3, Elf:3) a +0 long sword (17, 28, Elf:3) a +0 dagger of venom a +0 leather armour a +0 long sword (21, 16, Elf:3) a +0 long sword (25, 7, Elf:3) a +0 leather armour a +0 short sword a +1 longbow of electrocution (35, -1, Elf:3) a +0 long sword (35, 11, Elf:3) a ring of poison resistance a ring of protection from cold (36, 2, Elf:3) a potion of degeneration (37, 12, Elf:3) a +0 dagger (38, -5, Elf:3) a +0 rapier (38, 34, Elf:3) a +0 short sword (39, 22, Elf:3) a +0 buckler a +0 long sword (40, -6, Elf:3) the staff "Jotuu" {rN+ Int-2 Stlth- Hexes Summ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Hexes: It increases the power of your Hexes spells. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, -5, Elf:3) a +3 arbalest (41, -6, Elf:3) a +1 vampiric hand axe (unseen) (41, 22, Elf:3) a +0 scale mail a +0 long sword (42, -7, Elf:3) a +0 long sword (42, -6, Elf:3) a staff of conjuration (42, -5, Elf:3) the +7 orcbow of Giok {flame, Int+3} Int+3: It affects your intelligence (+3). (43, -7, Elf:3) a staff of conjuration (unseen) (43, -6, Elf:3) a dragon-blood talisman (44, -7, Elf:3) a staff of cold (unseen) (44, -6, Elf:3) a +0 hand axe of freezing (44, 23, Elf:3) a +0 ring mail a +0 short sword (45, -6, Elf:3) a +0 whip (45, 15, Elf:3) a +0 long sword (45, 20, Elf:3) a +0 buckler a +0 long sword a +0 long sword (45, 23, Elf:3) a +0 glaive (45, 47, Elf:3) a +0 ring mail a +0 dagger (46, -6, Elf:3) a +0 short sword (46, 23, Elf:3) a +0 leather armour a +0 leather armour a +0 long sword a +0 long sword a +0 leather armour a +0 long sword a +0 short sword an orb of wrath a +2 heavy long sword a ring of see invisible a +2 battleaxe of electrocution (47, -7, Elf:3) a staff of fire (47, 4, Elf:3) a ring of fire (47, 11, Elf:3) a +0 dagger (47, 23, Elf:3) a +0 quarterstaff a +0 leather armour a +0 shortbow a +0 leather armour a +0 long sword a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour a +0 rapier a +0 long sword a +0 leather armour a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword a +0 chain mail a +0 chain mail a +0 short sword a +0 leather armour a +0 longbow a +0 short sword a +0 chain mail a +1 long sword of holy wrath the +1 steam dragon scales "Zurghoaf" {Dex+3} Dex+3: It affects your dexterity (+3). a +0 quarterstaff of speed (48, -7, Elf:3) a +1 sling of flaming (48, -5, Elf:3) a +0 long sword (48, 21, Elf:3) the ring "Juzarch" {rPois rC- Str+6 Int+4} [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison (48, 22, Elf:3) a +0 rapier a +0 rapier the +0 ring mail of Disguise {Dex+3} Dex+3: It affects your dexterity (+3). (48, 23, Elf:3) a +0 short sword a +0 short sword a ring of protection from cold (49, -7, Elf:3) a +2 dagger of pain (unseen) (49, 22, Elf:3) the +9 war axe of Oozing Pus {flame, Str+3} Str+3: It affects your strength (+3). a +0 leather armour (50, -7, Elf:3) a +0 short sword (50, 4, Elf:3) the +9 falchion of the Lost Seas {holy, rC+} rC+: It protects you from cold. a +2 leather armour of cold resistance the ring of the Zealous God {rC- rN+++ EV+5 Slay-6 Stlth+} [ring of evasion] EV+5: It affects your evasion (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. (51, -7, Elf:3) a +0 short sword (51, 38, Elf:3) a +0 short sword a +0 leather armour (52, -5, Elf:3) a Necronomicon (52, -4, Elf:3) a +0 short sword (54, 0, Elf:3) a +5 long sword of freezing a +0 leather armour (54, 9, Elf:3) a +3 vampiric hand axe a +0 chain mail (55, -3, Elf:3) a staff of death (unseen) (55, -2, Elf:3) a +3 spear of venom (unseen) (55, -1, Elf:3) a blade talisman (56, -3, Elf:3) a staff of poison (unseen) (56, 13, Elf:3) a +0 short sword a +0 ring mail (56, 14, Elf:3) a +0 longbow 3 stones a +0 leather armour (58, 47, Elf:3) 3 javelins Level 1 of the Lair of Beasts [Shop] Ocawoeto's Magic Scroll Emporium a scroll of enchant weapon (105 gold) a scroll of torment (133 gold) [Shop] Xuutiel's Armour Shoppe an orb of light (240 gold) the +3 leather armour "Xemumuti" {-Cast rF+ rCorr} (444 gold) rF+: It protects you from fire. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. a +2 robe of cold resistance (265 gold) a +1 helmet of see invisible (247 gold) a +3 leather armour of cold resistance (360 gold) a +1 pair of gloves of hurling (247 gold) the +2 pair of boots of the Bells {*Slow rElec rF+ Will+} (532 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. *Slow: It may slow you when you take damage. (0, 0, Lair:1) a +0 robe (13, 9, Lair:1) 4 stones (16, 3, Lair:1) a +0 ring mail (19, -2, Lair:1) a +0 sling (19, 14, Lair:1) a +0 flail (25, -15, Lair:1) a +0 shortbow (25, -14, Lair:1) a +0 shortbow (26, -16, Lair:1) a +0 shortbow (26, -13, Lair:1) a +0 shortbow (33, -30, Lair:1) a +0 short sword (36, 0, Lair:1) a ring of poison resistance a +4 ring mail of fire resistance a +0 helmet (46, -35, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (1, -2, Lair:2) a +2 ring mail of poison resistance (1, 0, Lair:2) a +2 leather armour of fire resistance (unseen) (7, 11, Lair:2) 2 stones (17, -30, Lair:2) a +0 orcbow (41, 8, Lair:2) a +0 cloak (55, -29, Lair:2) a +0 plate armour (55, -28, Lair:2) a +2 cloak (unseen) (55, -27, Lair:2) a ring of see invisible (55, -26, Lair:2) a +0 club (57, 7, Lair:2) a +0 ring mail (59, -10, Lair:2) a ring of fire a +6 ring of strength (64, 7, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 buckler (9, -49, Lair:3) a +0 ring mail (27, -11, Lair:3) a +0 whip (37, -6, Lair:3) a +0 scimitar (38, -31, Lair:3) a stone (56, 7, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (3, -41, Lair:4) 3 stones (9, -24, Lair:4) a +0 long sword (14, -34, Lair:4) a +0 quarterstaff (17, -4, Lair:4) a +0 chain mail (21, -24, Lair:4) 6 stones (29, -22, Lair:4) a potion of degeneration (31, -27, Lair:4) an amulet of magic regeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Necromancy (2, 3, Lair:5) an orb of wrath (9, -5, Lair:5) a +0 chain mail (18, 26, Lair:5) a +0 scimitar (21, -1, Lair:5) a +3 dagger a +0 robe (26, -1, Lair:5) 7 stones (27, -1, Lair:5) a ring of see invisible (29, 0, Lair:5) a +0 ring mail of willpower (29, 1, Lair:5) a +0 war axe (30, 1, Lair:5) a +0 halberd (30, 46, Lair:5) a +0 spear (35, 0, Lair:5) a +0 dagger a +0 robe (38, 37, Lair:5) a +0 pair of boots (39, 7, Lair:5) a +1 heavy orcbow (42, 38, Lair:5) a +0 spear (43, 0, Lair:5) a +0 dagger a +0 robe (48, 3, Lair:5) 2 atropa-tipped darts Level 1 of the Swamp (1, 7, Swamp:1) a scroll of identify (2, -4, Swamp:1) a scroll of identify (6, -1, Swamp:1) a +0 spear (6, 1, Swamp:1) a +0 shortbow (8, -1, Swamp:1) a +0 spear (9, 0, Swamp:1) a +0 scale mail (17, -13, Swamp:1) 5 stones (18, -15, Swamp:1) a +0 spear (18, -14, Swamp:1) a +0 buckler a +1 heavy spear (19, -15, Swamp:1) a +0 spear (20, -13, Swamp:1) a +0 robe a +0 short sword (21, -12, Swamp:1) a +0 robe a +0 dagger (21, -1, Swamp:1) 14 scrolls of identify (22, -10, Swamp:1) a +0 spear (22, -9, Swamp:1) a +0 robe a +2 spectral quarterstaff (36, -26, Swamp:1) a +0 spear a +0 buckler Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear (0, 3, Swamp:2) a potion of degeneration (21, -14, Swamp:2) a +1 war axe of freezing (24, -2, Swamp:2) a +0 spear a +0 buckler (26, -8, Swamp:2) a +2 kite shield (26, -7, Swamp:2) a +1 heavy scimitar a +4 plate armour of fire resistance (26, 0, Swamp:2) a +0 morningstar (27, -5, Swamp:2) a +0 robe (27, -1, Swamp:2) a +0 spear a +0 buckler (28, -12, Swamp:2) 2 scrolls of identify (41, -11, Swamp:2) a +0 ring mail Level 3 of the Swamp (0, 0, Swamp:3) a +0 war axe (7, 12, Swamp:3) a +0 plate armour (32, 1, Swamp:3) the +7 hand axe of the Clean God {heavy, Int+4 Dex-2} Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (34, 1, Swamp:3) a +0 demon trident of draining a +2 robe of cold resistance (34, 2, Swamp:3) a +0 scale mail (36, -2, Swamp:3) a +0 spear (43, 14, Swamp:3) 5 stones (44, 15, Swamp:3) a scroll of identify Level 4 of the Swamp (0, 0, Swamp:4) a +0 falchion (4, 1, Swamp:4) a +0 spear (6, -37, Swamp:4) a Necronomicon (15, -38, Swamp:4) a +0 ring mail (16, -28, Swamp:4) a +0 plate armour (17, -25, Swamp:4) 9 gold pieces (17, -22, Swamp:4) 26 gold pieces (18, -23, Swamp:4) 22 gold pieces (18, -22, Swamp:4) 41 gold pieces (18, -5, Swamp:4) a ring of wizardry (21, -35, Swamp:4) 3 stones (21, -9, Swamp:4) 5 stones (25, -35, Swamp:4) a +0 war axe (37, -24, Swamp:4) a scroll of identify Level 1 of the Spider Nest [Shop] Kim Omue's Jewellery Emporium a ring of poison resistance (300 gold) the ring of the Hare {EV+10} (1920 gold) [ring of evasion] EV+10: It affects your evasion (+10). an amulet of faith (600 gold) the ring "Muenofobe" {Fire *Slow rN+ Str+3} (553 gold) [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. the ring of the Mage {Wiz Archmagi} (765 gold) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. a +6 ring of intelligence (540 gold) a blade talisman (450 gold) a ring of willpower (375 gold) [Shop] Oxeureax's General Store a +1 morningstar of pain (187 gold) 2 datura-tipped darts (19 gold) 2 stones (2 gold) 3 stones (3 gold) a +0 orcbow of draining (91 gold) the +2 robe of Nudaod {rF- rN+ Archmagi} (317 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. a potion of attraction (33 gold) (0, 0, Spider:1) a +0 orcbow (12, 6, Spider:1) a +0 robe (14, 30, Spider:1) a book of Dreams (14, 33, Spider:1) a +0 tower shield a +0 plate armour a +1 eveningstar of freezing (14, 38, Spider:1) a book of the Tundra (20, 11, Spider:1) a +2 dagger of electrocution (21, 31, Spider:1) a +0 pair of boots (61, 20, Spider:1) a +0 long sword (65, 32, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) a +0 leather armour (4, 32, Spider:2) a +0 long sword Level 3 of the Spider Nest (0, 0, Spider:3) a +0 great sword (1, -12, Spider:3) a +2 battleaxe of electrocution (unseen) (4, -22, Spider:3) 7 gold pieces (5, -12, Spider:3) a +0 flail (6, -21, Spider:3) 9 gold pieces (7, -24, Spider:3) a +0 hand axe a +0 leather armour (8, -26, Spider:3) a +0 war axe a +0 leather armour (8, -25, Spider:3) a +0 war axe a +0 robe (12, -26, Spider:3) a +0 short sword (16, -17, Spider:3) a scroll of teleportation (16, -9, Spider:3) a +1 helmet of see invisible (unseen) (18, -14, Spider:3) a +3 plate armour of fire resistance (unseen) (18, -11, Spider:3) a +2 vampiric falchion (unseen) (22, -4, Spider:3) an amulet of guardian spirit (30, -19, Spider:3) a +0 scale mail (33, 9, Spider:3) a book of Winter (47, -3, Spider:3) a +0 arbalest (49, 17, Spider:3) a +5 ring of evasion Level 4 of the Spider Nest (0, 0, Spider:4) a +0 lajatang (9, 13, Spider:4) a +2 pair of gloves (9, 15, Spider:4) a +2 helmet (10, -13, Spider:4) a +0 scale mail (11, -16, Spider:4) a +0 long sword (32, 4, Spider:4) a +1 pair of boots of stealth (33, 4, Spider:4) a scarf of repulsion (36, -1, Spider:4) a +0 quarterstaff (37, 3, Spider:4) a +1 pair of boots of stealth (40, 13, Spider:4) a +0 leather armour a +0 hand axe (41, 14, Spider:4) a +0 robe a +0 hand axe a +0 leather armour a +0 broad axe (44, 14, Spider:4) a +0 leather armour (55, 8, Spider:4) a +0 rapier Level 1 of the Vaults [Shop] Ninor's Jewellery Emporium the ring "Bowkytz" {rF+ Str-5 Int+6 SInv} (568 gold) [ring of intelligence] Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. SInv: It lets you see invisible. a ring of protection from cold (325 gold) a ring of wizardry (390 gold) an amulet of the acrobat (390 gold) an amulet of guardian spirit (390 gold) an amulet of the acrobat (390 gold) a ring of protection from fire (325 gold) a ring of magical power (260 gold) [Shop] Jeixkun's Antique Armour Shop a +1 scale mail of fire resistance (544 gold) a +4 ring mail of fire resistance (1054 gold) a +1 plate armour of willpower (1190 gold) the +5 robe of Night {Dark Will+ SInv} (2040 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (1186 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). quicksilver dragon scales (2040 gold) a +3 ring mail of fire resistance (884 gold) [Shop] Tecoh's General Store a wand of acid (6) (428 gold) a +1 halberd of flaming (241 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a +0 spear (51 gold) 6 stones (10 gold) a scroll of teleportation (51 gold) [Shop] Egrawaty's Book Emporium a book of Blood (476 gold) a Fen Folio (714 gold) a book of Beasts (646 gold) a book of Dangerous Friends (680 gold) a Trismegistus Codex (442 gold) a book of Air (374 gold) (0, 0, Vaults:1) a +0 war axe a +0 scale mail a +0 morningstar a +0 leather armour (0, 4, Vaults:1) a +0 scale mail (4, -3, Vaults:1) 7 stones (6, -6, Vaults:1) a +0 pair of boots (14, -44, Vaults:1) a +0 great sword a +0 chain mail (14, -43, Vaults:1) a +0 flail a +0 leather armour (15, -43, Vaults:1) a +0 great sword a +0 chain mail a +2 war axe of distortion a +0 chain mail a +0 kite shield (16, -43, Vaults:1) a +1 heavy long sword a +0 chain mail (25, -7, Vaults:1) a scroll of identify (33, -47, Vaults:1) 3 stones (40, -3, Vaults:1) the ring "Foim" {rPois Will+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rPois: It protects you from poison Will+: It increases your willpower. (unseen) (42, -42, Vaults:1) an orb of wrath (42, -40, Vaults:1) the +1 tower shield "Nawidgheesk" {-Tele rN+ rCorr Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (43, -6, Vaults:1) the +0 ring mail "Keripah" {*Corrode Str+4 Stlth+} Str+4: It affects your strength (+4). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (43, 0, Vaults:1) the ring of the Shouting Gods {rC+ rCorr} [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (44, -31, Vaults:1) a +0 chain mail a +3 battleaxe a +0 plate armour a +0 long sword (44, -30, Vaults:1) a +3 long sword a +0 plate armour (45, -32, Vaults:1) a +0 chain mail a +1 war axe (45, -31, Vaults:1) a +0 ring mail a +0 morningstar (45, -6, Vaults:1) 7 gold pieces a +0 great mace a +0 scale mail (46, -7, Vaults:1) 8 gold pieces a +0 scale mail (46, -6, Vaults:1) 15 gold pieces (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) a +0 morningstar (still there?) a +0 scale mail (still there?) a +3 battleaxe (still there?) a +0 chain mail (still there?) (49, -30, Vaults:1) a +0 shortbow a +0 orcbow a +0 great sword a +0 chain mail a +0 war axe a +0 arbalest a +1 scale mail of cold resistance (50, -30, Vaults:1) a +2 great mace of protection a +0 animal skin a +0 shortbow a +3 heavy long sword a +0 chain mail (51, -30, Vaults:1) a +0 orcbow a +0 great mace a +0 plate armour (52, -30, Vaults:1) a +0 shortbow (58, -5, Vaults:1) a +0 ring mail (58, -4, Vaults:1) a +0 great mace a +0 ring mail (61, -21, Vaults:1) a +0 dagger a +0 robe a +0 morningstar a +0 scale mail (65, -29, Vaults:1) a +0 war axe a +0 scale mail (65, -25, Vaults:1) a +0 war axe a +0 scale mail (65, -21, Vaults:1) a +0 dire flail a +0 scale mail (65, -18, Vaults:1) a +0 dagger a +0 robe (65, -17, Vaults:1) a +0 orcbow a +0 flail a +0 leather armour (66, -17, Vaults:1) a +0 long sword a +0 chain mail