Kearsarge Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 3, D:1) a +0 club (10, 32, D:1) 6 poisoned darts (13, -3, D:1) a +0 mace (14, 41, D:1) 3 stones (39, -2, D:1) a +0 leather armour (48, 8, D:1) a +0 dagger (54, 34, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 30, D:2) a +0 robe (5, 4, D:2) a flux talisman (5, 29, D:2) 6 stones (7, 17, D:2) 4 stones (10, -9, D:2) a +0 hammer (11, 17, D:2) a +0 dagger (14, -1, D:2) a +0 club (16, -2, D:2) 3 stones (18, 2, D:2) a +0 whip (18, 3, D:2) a +0 spear (18, 4, D:2) a +0 flail a +0 club (18, 6, D:2) a +0 dagger 5 stones (24, 31, D:2) 6 stones (45, -2, D:2) a +0 plate armour (48, -2, D:2) a +0 leather armour Level 3 of the Dungeon (16, 3, D:3) 3 stones (17, -10, D:3) a +0 sling a +0 dagger (20, -8, D:3) 4 stones (21, 18, D:3) a +0 dagger (32, 23, D:3) 2 poisoned darts (34, -5, D:3) a +0 hand axe a +0 leather armour (34, -4, D:3) a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 hand axe a +0 leather armour (36, -19, D:3) a serpent talisman (39, 15, D:3) a +0 club (41, -16, D:3) a +0 mace (42, 24, D:3) a +0 dagger (46, 24, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 3 stones (3, -6, D:4) a +0 scale mail (12, 23, D:4) 6 stones (13, -19, D:4) a +0 dagger (20, 1, D:4) a +0 dagger a +0 dagger 2 boomerangs (28, -24, D:4) a +0 leather armour (29, 10, D:4) a +0 dagger (29, 15, D:4) a +0 club 6 poisoned darts (30, 10, D:4) a +0 club (30, 15, D:4) a +0 club the +1 robe "Anwaerch" {^Drain +Blink Str+5} Str+5: It affects your strength (+5). +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (30, 16, D:4) a +0 dagger a +0 club 6 curare-tipped darts a +0 club (31, 16, D:4) a +0 dagger a +0 dagger (35, 16, D:4) a +0 club (37, 15, D:4) a +0 club (38, -13, D:4) a +0 hand axe a +0 leather armour (39, -13, D:4) a +0 falchion a +0 ring mail (42, -9, D:4) a +0 shortbow a +0 war axe a +0 chain mail (48, 7, D:4) a +0 robe (49, -7, D:4) a +0 mace (53, -6, D:4) a +0 dagger (64, 0, D:4) a +0 leather armour (68, 5, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 13, D:5) 5 stones (10, 20, D:5) a +0 robe (13, 15, D:5) a +0 quarterstaff (16, 57, D:5) a +0 club (18, 41, D:5) a +0 whip (18, 58, D:5) a +0 club (25, 36, D:5) a +0 whip (25, 37, D:5) a +0 mace a +0 mace 3 poisoned darts (26, 37, D:5) a +0 mace a +0 ring mail a +0 spear (30, 33, D:5) a +0 shortbow (35, 1, D:5) a +0 falchion (41, 21, D:5) a +0 falchion a +0 chain mail (41, 28, D:5) a +0 dagger a +0 ring mail (50, 32, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 5 poisoned darts (4, 24, D:6) a +0 dagger a +0 robe (4, 25, D:6) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (4, 26, D:6) a +0 club (5, 26, D:6) a +0 short sword a +0 leather armour (6, 25, D:6) a +0 dagger a +0 robe (7, 25, D:6) a +0 short sword a +0 ring mail (12, 8, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (12, 9, D:6) a +0 dagger (12, 10, D:6) a +0 mace 2 boomerangs a +0 ring mail (19, 32, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 2 stones (3, 25, D:7) a +0 mace (4, 1, D:7) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (12, 0, D:7) a +0 dagger a +0 leather armour a +0 war axe a +0 plate armour a +0 dagger (12, 38, D:7) a +0 shortbow (13, 0, D:7) a +0 war axe (21, -7, D:7) a +0 robe (28, 29, D:7) 6 stones (32, 23, D:7) a +0 ring mail (32, 33, D:7) a +0 flail (33, 34, D:7) a +0 spear (34, 34, D:7) a +0 spear (35, 34, D:7) a +0 club a +0 robe a +0 flail (36, 33, D:7) a +0 whip 3 stones (39, -1, D:7) a +0 club (43, -4, D:7) a +0 dagger 6 poisoned darts (43, -2, D:7) a +0 whip 4 stones (43, -1, D:7) a +0 whip 3 poisoned darts (52, 17, D:7) a +0 dagger 3 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 flail (0, 1, D:8) a +0 short sword (1, 0, D:8) a +0 leather armour a +0 dagger a +0 scale mail a +0 club (3, 0, D:8) a +0 leather armour a +0 flail (5, -16, D:8) 2 stones a +0 dagger (6, -16, D:8) a +0 robe 6 poisoned darts a +0 dagger (7, -15, D:8) a +0 ring mail 3 stones a +0 dagger a +0 short sword (8, -16, D:8) a +0 short sword (8, -15, D:8) a +0 dagger (9, -21, D:8) a +0 robe (9, -15, D:8) a +0 plate armour a curare-tipped dart a +0 dagger (9, 14, D:8) 2 stones (12, -21, D:8) a +0 whip (12, -20, D:8) a +0 whip a +0 short sword 7 poisoned darts (14, -21, D:8) a +0 short sword (27, -23, D:8) a +0 flail (27, 10, D:8) a +2 trident of draining a +0 robe an orb of energy (28, -26, D:8) a +0 falchion (30, -8, D:8) a +0 chain mail (31, -1, D:8) a +1 rapier of speed (35, -29, D:8) a ring of positive energy (36, -25, D:8) a +0 cloak (36, -18, D:8) a +0 flail (36, -8, D:8) a +0 leather armour (40, -30, D:8) 3 stones (43, -3, D:8) a +0 club (48, -21, D:8) a +0 long sword a +0 robe a +3 scimitar a +0 robe (49, -22, D:8) a +2 dagger of venom a +0 robe (49, -20, D:8) a +0 long sword a +0 robe (49, -19, D:8) a +1 long sword a +0 robe (51, -17, D:8) a +0 short sword (54, 2, D:8) 5 javelins Level 9 of the Dungeon [Shop] Jaamn's Magic Scroll Shoppe a scroll of enchant weapon (112 gold) a scroll of enchant weapon (112 gold) a scroll of enchant weapon (112 gold) 3 scrolls of fog (180 gold) (0, 0, D:9) a +0 short sword (19, -11, D:9) a +0 dagger (20, -11, D:9) a +0 battleaxe a +0 plate armour a +0 hand axe a boomerang (21, 18, D:9) a +0 leather armour (22, -12, D:9) a +0 shortbow (23, -12, D:9) a +0 scimitar a +0 club a +0 robe (25, 20, D:9) 8 stones (26, -12, D:9) a +0 dagger (26, 27, D:9) a potion of degeneration (28, 11, D:9) a +0 leather armour (31, 5, D:9) a +0 whip a +0 leather armour a +0 club a +0 ring mail (32, 5, D:9) a +0 falchion a +0 ring mail a +0 short sword 5 poisoned darts (33, 5, D:9) a +0 dagger a +0 robe (35, 4, D:9) a +0 dagger of electrocution a +0 dagger a +0 dagger of speed (35, 5, D:9) a +0 short sword a +0 dagger a +0 dagger (36, 6, D:9) a +0 whip 7 poisoned darts a +0 trident (38, 3, D:9) a +0 leather armour (38, 17, D:9) a +1 pair of boots (47, -12, D:9) a +0 giant spiked club a +0 giant club (52, 13, D:9) 5 poisoned darts (55, -2, D:9) a +0 scimitar (58, 11, D:9) a +6 ring of strength (58, 14, D:9) a +0 buckler Level 10 of the Dungeon [Shop] Ozxiatec's Magic Scroll Shoppe a scroll of noise (14 gold) a scroll of vulnerability (56 gold) a scroll of amnesia (56 gold) a scroll of torment (133 gold) a scroll of noise (14 gold) (0, 0, D:10) a +0 robe (1, 17, D:10) 5 stones (22, -1, D:10) a +0 robe a +0 leather armour a +0 short sword a +0 hand axe (22, 34, D:10) 2 stones (23, -3, D:10) a +0 robe a +0 dagger (23, 0, D:10) a +0 robe a +0 dagger (25, -4, D:10) a +0 dagger (30, 0, D:10) a +0 short sword (31, 0, D:10) a +0 leather armour a +0 club a +0 mace (34, 0, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (36, 16, D:10) a +0 rapier (37, 22, D:10) 2 stones (38, 15, D:10) the +5 ring mail of the Mertaur {+Blink Will+} Will+: It increases your willpower. +Blink: It lets you blink. a +2 cloak of poison resistance a +0 vampiric glaive (50, 49, D:10) 7 stones a +0 ring mail a +0 hand axe (51, 49, D:10) a +0 dagger a +0 hand axe a +0 plate armour a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 whip (13, 20, D:11) a +0 leather armour (18, -10, D:11) a +0 long sword (18, 20, D:11) a +0 quarterstaff (31, -19, D:11) a +0 morningstar Level 12 of the Dungeon (0, 0, D:12) 3 stones (1, -8, D:12) a +0 pair of gloves (7, -7, D:12) 3 large rocks (9, 6, D:12) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 short sword (9, 7, D:12) a +0 ring mail a +0 hand axe (9, 8, D:12) a +0 robe a +0 dagger (15, -11, D:12) a +0 scimitar (18, -4, D:12) a +0 flail (30, 5, D:12) a +0 trident (39, -11, D:12) 4 stones Level 13 of the Dungeon [Shop] Hife's Assorted Antiques a +0 orcbow (108 gold) a +0 robe (21 gold) a potion of lignification (93 gold) a +1 battleaxe of flaming (579 gold) a scroll of identify (62 gold) a scroll of vulnerability (124 gold) a +3 great mace of holy wrath (889 gold) [Shop] Doxkimi's Assorted Antiques a +5 broad axe of electrocution (851 gold) a +0 falchion (69 gold) a +0 quarterstaff (92 gold) a +0 plate armour (529 gold) a +5 halberd of flaming (786 gold) a +0 short sword (69 gold) a scroll of fog (92 gold) (0, 0, D:13) a +0 orcbow (11, -14, D:13) a +0 battleaxe (11, -13, D:13) a +0 robe a +0 flail (11, 5, D:13) 7 stones (12, -15, D:13) a +0 dire flail a +0 dire flail (28, -9, D:13) a +0 flail (38, -18, D:13) 4 large rocks (53, -19, D:13) 5 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (6, -9, D:14) a +0 ring mail (10, -31, D:14) 5 stones (11, -13, D:14) 3 stones (11, 0, D:14) a +0 orcbow (24, 4, D:14) 2 poisoned darts a +0 leather armour a +0 halberd (31, -11, D:14) a +0 mace (32, 9, D:14) a +0 chain mail (33, -24, D:14) a +0 short sword (42, -3, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon [Shop] Tepaureg's Armour Emporium a +1 leather armour of poison resistance (165 gold) the +1 leather armour "Bicucvoq" {Harm rF++ Slay-3} (283 gold) Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rF++: It greatly protects you from fire. Harm: It increases damage dealt and taken. a +1 scale mail of poison resistance (195 gold) the +2 chain mail of Death Resistance {Dex+6} (511 gold) Dex+6: It affects your dexterity (+6). the +1 robe "Naosaluu" {Harm Will+ SInv} (337 gold) Will+: It increases your willpower. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +1 ring mail of willpower (240 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (523 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +4 ring mail of cold resistance (465 gold) a +2 scale mail of poison resistance (270 gold) (0, 0, D:15) a +2 heavy falchion (19, 10, D:15) a +0 mace (22, 9, D:15) a +0 buckler (23, 26, D:15) 4 stones a +0 ring mail (24, -12, D:15) a +0 halberd (24, -11, D:15) a +0 glaive (24, -3, D:15) a +0 long sword (24, 11, D:15) a +0 buckler a +0 leather armour a +0 war axe (25, -3, D:15) a +0 glaive (26, -10, D:15) a +0 battleaxe (31, -20, D:15) 5 large rocks (33, 30, D:15) a +2 heavy long sword a +0 robe (34, -18, D:15) a staff of air (34, 24, D:15) a +0 flail a +0 robe (35, 7, D:15) a ring of ice a +6 ring of strength a +2 cloak a +0 buckler (35, 11, D:15) a +4 long sword (37, 16, D:15) a staff of fire (37, 21, D:15) a +0 dagger a +0 robe (44, 17, D:15) 6 large rocks (50, 37, D:15) a +0 chain mail (52, 22, D:15) 3 large rocks Level 1 of the Orcish Mines [Shop] Saext's Gadget Gallery a phantom mirror (560 gold) a tin of tremorstones (2/2) (560 gold) a box of beasts (560 gold) a wand of polymorph (7) (137 gold) a lightning rod (4/4) (560 gold) a wand of mindburst (1) (19 gold) a wand of roots (5) (168 gold) a wand of flame (3) (29 gold) (0, 0, Orc:1) a +0 flail a +2 leather armour of willpower (0, 1, Orc:1) a +0 long sword a +0 orcbow a +0 chain mail (1, -1, Orc:1) a +0 falchion a +0 ring mail (2, 0, Orc:1) a +0 whip (5, 10, Orc:1) a +0 orcbow a +0 orcbow (16, -27, Orc:1) a +0 whip a +0 leather armour (16, -26, Orc:1) a +0 long sword 3 boomerangs a +0 plate armour (16, -2, Orc:1) a +0 robe a +0 dagger (18, -27, Orc:1) a +0 club a +0 leather armour (20, 0, Orc:1) a +0 trident (27, 8, Orc:1) a +0 arbalest (28, 8, Orc:1) a +0 arbalest of freezing (34, -23, Orc:1) a +0 giant spiked club (37, -27, Orc:1) a +0 mace (37, -26, Orc:1) a +0 short sword (38, -26, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Mechisus's CLEARANCE SALE! a potion of brilliance (16 gold) a +0 mace (12 gold) a ring of ice (100 gold) [Shop] Duhitod's Antique Weapon Boutique a +0 broad axe (124 gold) a +0 hand axe (93 gold) a +0 club (31 gold) a +0 quarterstaff (124 gold) a +3 short sword of draining (694 gold) the +0 arbalest of the Turnip {heavy, rElec rC++ Str+5} (1553 gold) Str+5: It affects your strength (+5). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. a +0 orcbow (108 gold) a +2 whip of venom (465 gold) [Shop] Oruas's Book Boutique the Lectures on Polluted Transportation (144 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Poisonous Vapours Poison/Air 2 a book of the Wilderness (456 gold) a book of Changes (216 gold) a book of Callings (240 gold) a book of Blasting (336 gold) Great Wizards, Vol. VII (360 gold) a book of Flames (336 gold) a book of Dreams (264 gold) a book of Beasts (456 gold) [Shop] Edioreag's Antique Armour Boutique a +0 scale mail of willpower (253 gold) a +3 chain mail of willpower (609 gold) a +0 robe (16 gold) a +0 chain mail (103 gold) a +0 pair of gloves (103 gold) a +0 chain mail (103 gold) a +2 chain mail of fire resistance (494 gold) [Shop] Qilaghar's General Store a +0 dagger (22 gold) a scroll of vulnerability (44 gold) a book of Conjurations (220 gold) a book of Scorching (330 gold) (8, -4, Orc:2) the scarf of Time Monsters {repulsion, Harm} Harm: It increases damage dealt and taken. (13, 6, Orc:2) a +0 dagger (14, 10, Orc:2) a +0 short sword (15, -5, Orc:2) a +0 halberd a +0 plate armour (15, -4, Orc:2) a +0 short sword (15, -3, Orc:2) a +0 dagger a +2 robe of willpower (15, 9, Orc:2) a +0 dire flail a +0 plate armour (16, -4, Orc:2) a +0 mace a +0 plate armour (16, 9, Orc:2) a +0 war axe a +0 whip a +0 dire flail a +2 dire flail of protection (16, 10, Orc:2) a +0 glaive a +0 plate armour a +2 glaive of venom a +0 chain mail (16, 11, Orc:2) a +0 flail a +0 hand axe (17, 10, Orc:2) a +0 dagger a +0 club a +0 giant club a +0 mace a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 long sword a +0 arbalest a +3 plate armour of fire resistance a +0 flail a +1 robe of willpower a +0 scimitar a +0 chain mail a +0 war axe a +0 plate armour a +0 giant spiked club a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +1 robe of willpower a +0 giant spiked club (18, 0, Orc:2) a +0 flail (18, 10, Orc:2) a +0 great mace a +0 giant club a +0 club (19, -1, Orc:2) a +0 scimitar a +0 chain mail (19, 0, Orc:2) a +0 dagger a +0 robe (21, 1, Orc:2) a +0 long sword a +0 plate armour a +0 giant spiked club a +0 giant club (21, 3, Orc:2) a +1 vampiric war axe a +0 plate armour a +0 club a +0 mace (21, 4, Orc:2) a +0 dagger a +0 robe (22, 1, Orc:2) a +0 trident a +0 plate armour a +0 hand axe a +0 leather armour (22, 2, Orc:2) a +0 battleaxe a +0 plate armour (29, 3, Orc:2) a +0 flail a +0 leather armour (30, 3, Orc:2) a +0 short sword a +0 plate armour (31, 3, Orc:2) a +0 long sword a +0 arbalest a +0 plate armour (31, 4, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 battleaxe a +0 plate armour a +0 broad axe a +0 chain mail a +0 flail of pain a +0 leather armour a +0 trident a +0 chain mail a +0 dagger a +0 robe a +0 scimitar a +0 ring mail a +0 short sword a +0 dire flail a +0 chain mail a +0 short sword a +0 whip a +0 hand axe a +0 club a +0 chain mail a +0 hand axe a +0 dagger a +0 ring mail a +0 hand axe of flaming a +0 plate armour a +0 broad axe a +0 plate armour a +0 dagger of venom a +0 scale mail a +2 hand axe of freezing a +0 leather armour 2 large rocks a +1 heavy long sword a +0 plate armour a +0 war axe a +0 leather armour a +0 mace a +0 plate armour a +0 hand axe a +0 dagger a +2 robe of resistance a +0 club a +0 war axe a +0 plate armour a +0 kite shield a +0 scimitar a +0 chain mail a +0 dagger of draining a +0 ring mail a +0 short sword (31, 5, Orc:2) the +1 trident of Bile {flame, Dex+3} Dex+3: It affects your dexterity (+3). (44, -17, Orc:2) a +0 giant club (45, -17, Orc:2) a +0 trident (45, -3, Orc:2) 4 gold pieces (still there?) a +2 dagger of venom (still there?) a +0 leather armour (still there?) (46, -18, Orc:2) a +0 chain mail a +0 short sword (46, -17, Orc:2) a +0 club (46, -15, Orc:2) a +0 chain mail a +0 war axe (47, -18, Orc:2) a +0 club a +0 tower shield a +3 plate armour of willpower a +2 long sword (47, -17, Orc:2) a +0 trident (47, -14, Orc:2) a +0 robe a +0 dagger (47, -3, Orc:2) 4 gold pieces a +0 short sword (48, -15, Orc:2) a +0 short sword a +0 chain mail a boomerang a +0 war axe (48, -14, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 whip (48, -13, Orc:2) a +0 chain mail 3 boomerangs a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail a +0 long sword (49, -17, Orc:2) a +0 robe a +0 dagger (49, -16, Orc:2) a +0 leather armour a +0 dagger (49, -13, Orc:2) a +0 flail of draining (50, -18, Orc:2) a +0 ring mail a +0 club (50, -17, Orc:2) a +0 scale mail a +0 club (50, -16, Orc:2) a +0 short sword (50, -15, Orc:2) a +0 chain mail a +0 long sword (50, 1, Orc:2) 4 gold pieces a +0 rapier (51, -17, Orc:2) a +0 trident Level 1 of the Elven Halls (0, 0, Elf:1) a +0 heavy long sword a +0 leather armour (5, -8, Elf:1) a +0 dagger a +0 robe (8, -11, Elf:1) a +0 leather armour (12, -10, Elf:1) a +0 short sword a +0 ring mail (14, -10, Elf:1) a +0 rapier a +0 long sword a +0 chain mail (14, -9, Elf:1) a +0 long sword a +0 leather armour (17, -10, Elf:1) a +0 long sword a +0 leather armour (25, -20, Elf:1) a +0 dagger (27, -39, Elf:1) a +0 falchion (27, 13, Elf:1) 6 stones (31, 7, Elf:1) a +0 long sword (32, -37, Elf:1) a +0 long sword a +0 buckler (32, 5, Elf:1) a +0 helmet (34, 11, Elf:1) a +0 short sword a +0 buckler (35, 14, Elf:1) a +0 long sword a +0 ring mail a +2 dagger of draining (41, 10, Elf:1) a +0 vampiric war axe (44, -37, Elf:1) a +0 robe (45, -13, Elf:1) a +0 scale mail (45, 2, Elf:1) a +0 rapier a +0 ring mail (50, 4, Elf:1) a +0 dagger a +0 robe (53, -15, Elf:1) a +0 short sword Level 2 of the Elven Halls [Shop] Amyofiwi's Assorted Antiques (Shop contents are unknown) (0, 0, Elf:2) a book of Spatial Translocations (0, 4, Elf:2) 15 gold pieces (still there?) 2 potions of enlightenment (still there?) a +3 rapier (still there?) (0, 5, Elf:2) a +0 robe a scroll of summoning (0, 6, Elf:2) 8 gold pieces Level 1 of the Lair of Beasts [Shop] Xeleenka's Jewellery Boutique the amulet "Eric" {Spirit rPois Dex+3} (807 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison a ring of wizardry (510 gold) the ring "Puwnuc" {rPois rF- Str+4 Int+8 Slay+4} (1788 gold) [ring of slaying] Str+4: It affects your strength (+4). Int+8: It affects your intelligence (+8). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison an amulet of regeneration (510 gold) a blade talisman (510 gold) a ring of fire (425 gold) a +6 ring of dexterity (612 gold) (1, 12, Lair:1) a +0 longbow (8, 4, Lair:1) a +0 flail (18, -12, Lair:1) a +0 flail (21, -6, Lair:1) a +0 glaive (28, 15, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 javelins (10, -41, Lair:2) 9 stones (18, -5, Lair:2) 6 stones (25, -24, Lair:2) a +0 ring mail (30, -20, Lair:2) a +0 glaive (39, -16, Lair:2) a ring of resist corrosion (40, -29, Lair:2) 9 stones (43, -41, Lair:2) a ring of resist corrosion a +3 scimitar of flaming (53, -43, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) the +2 ring mail "Tachi" {Rampage *Slow rC+++ Dex+3} Dex+3: It affects your dexterity (+3). rC+++: It renders you almost immune to cold. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (21, 7, Lair:3) a ring of fire a ring of ice (31, 7, Lair:3) a +0 cloak (33, -23, Lair:3) a +0 leather armour (33, -17, Lair:3) a ring of willpower (35, -34, Lair:3) a scroll of noise (39, 22, Lair:3) 3 stones (58, -7, Lair:3) a +0 leather armour (64, -10, Lair:3) a +0 mace (70, 0, Lair:3) a +0 whip Level 4 of the Lair of Beasts (3, -15, Lair:4) 3 stones (4, 9, Lair:4) 4 large rocks (5, 3, Lair:4) a +0 ring mail (8, 7, Lair:4) the +9 whip "Hofit" {chaos, rC- Dex+3 SInv} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (8, 9, Lair:4) a +0 leather armour (9, -1, Lair:4) 6 stones (14, 5, Lair:4) a +0 arbalest (25, -31, Lair:4) 9 stones (27, -23, Lair:4) a potion of degeneration (37, -8, Lair:4) a +2 dagger of flaming Level 5 of the Lair of Beasts [Shop] Ziclim's Jewellery Emporium a talisman of death (1280 gold) an amulet of magic regeneration (480 gold) the ring of Internal Strife {rF+ Dex+4} (646 gold) [ring of protection from fire] Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. a ring of see invisible (240 gold) a ring of positive energy (320 gold) an amulet of the acrobat (480 gold) the ring of Cowardice {*Corrode AC+4 Int+5 SInv} (833 gold) [ring of protection] AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. an amulet of the acrobat (480 gold) (0, 0, Lair:5) 3 stones (0, 3, Lair:5) a +0 battleaxe (11, -13, Lair:5) a potion of haste (15, -17, Lair:5) 16 gold pieces (15, -16, Lair:5) a scroll of identify (15, -15, Lair:5) a manual of Shields (15, -14, Lair:5) 16 gold pieces (18, -6, Lair:5) a +0 chain mail (19, -12, Lair:5) a staff of death (19, -9, Lair:5) the +1 scale mail "Koaplanaote" {Dex+2} Dex+2: It affects your dexterity (+2). (24, 22, Lair:5) a +6 ring of intelligence (25, 4, Lair:5) a +3 quarterstaff (25, 7, Lair:5) a +0 spear (26, 4, Lair:5) 5 stones (27, 31, Lair:5) a +0 plate armour (30, -6, Lair:5) a +5 battleaxe (44, -19, Lair:5) a +0 mace (45, 6, Lair:5) a potion of degeneration (54, -18, Lair:5) 8 stones (61, -5, Lair:5) a +0 scale mail (66, -5, Lair:5) a +0 club (67, -1, Lair:5) a +0 plate armour