Dungeon Crawl Stone Soup version 0.17-a0-1805-g6093636 (webtiles) character file. 1 Kel the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Sept 12, 2015. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:58 (328 turns). Kel the Skirmisher (Formicid Abyssal Knight) Turns: 328, Time: 00:00:58 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 22% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 33 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + e - +2 battleaxe (flame) rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 33 gold pieces. Inventory: Hand weapons e - a +2 battleaxe of flaming (weapon) Armour b - a +0 leather armour (worn) Magical devices g - a wand of enslavement (12) Scrolls d - a scroll of magic mapping {unknown} f - 2 scrolls of identify {unknown} Comestibles c - 2 bread rations Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.3 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History The hobgoblin is severely wounded. You hit the plant but do no damage. The plant is severely damaged. You hit the plant. You burn the plant. The plant is heavily damaged. The hobgoblin hits you. The hobgoblin closely misses you. You slash the hobgoblin! You burn the hobgoblin. You kill the hobgoblin! Lugonu accepts your kill. You hit the plant but do no damage. The plant is heavily damaged. You slash the plant! You burn the plant. The plant is almost destroyed. You start resting. HP restored. You start waiting. There is a staircase leading out of the dungeon here. You see here a +1 hand axe. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P.PP.P.PP.P.P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP .PPP.PPP...PPP.PP #PPPP....PPP..PPP #PPPPPP..@..PPPPP .PPPPPP..PPPPPPPP #..#.#.....#..### . ............# ###.###.###.## ... ... .# ### #.# # ... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 plants (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Kel the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 90 | D:1 | Escaped the Abyss 328 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: roderic_crop_circles_arrival_small Action || total -------------------------++------- Melee: Battleaxe || 16 Invok: Depart the Abyss || 1