Kel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -15, D:1) 5 stones (7, -3, D:1) a +0 dagger (8, -17, D:1) a +0 robe (11, -24, D:1) a +0 whip (14, -32, D:1) 3 stones (17, -44, D:1) a +0 dagger (20, -23, D:1) a +0 dagger of electrocution (21, -23, D:1) a +0 dagger (42, -22, D:1) 4 stones (55, -46, D:1) a +0 dagger (58, -22, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 24, D:2) a +0 dagger (6, 18, D:2) a +0 leather armour (7, -5, D:2) a +0 war axe (7, 4, D:2) the +1 leather armour "Zoutimol" {rElec rF- rC+ rN+} rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (13, 10, D:2) a +0 dagger (25, 26, D:2) 5 stones (31, 23, D:2) a +0 dagger (35, 17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (17, -14, D:3) a ring of poison resistance (19, -12, D:3) a +0 mace (19, -11, D:3) a +0 club an orc corpse (20, -12, D:3) a +0 club a +0 war axe a scroll of identify 7 gold pieces (20, -11, D:3) a +0 dagger a goblin corpse (21, -11, D:3) a +0 hand axe 6 stones an orc corpse an adder corpse (21, -10, D:3) a +0 club 4 stones a scroll of identify 10 gold pieces an orc corpse a hobgoblin corpse