Kel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 26, D:1) a +0 club (10, 4, D:1) a stone a +0 dagger (11, 1, D:1) a book of Flames (16, 22, D:1) 6 stones (16, 24, D:1) a +0 dagger (16, 25, D:1) a +0 dagger (22, -1, D:1) a +0 dagger (36, 20, D:1) a +0 leather armour (52, 24, D:1) a +0 dagger a stone (63, 30, D:1) 4 stones Level 2 of the Dungeon [Shop] Zathroosch's Weapon Boutique a +0 spear (39 gold) the +10 whip of Inference {freeze, rPois Dex+2} (908 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rPois: It protects you from poison. a +0 halberd (52 gold) the +6 falchion of Denum {drain, *Noise rElec Will++ rCorr} (851 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. 6 stones (7 gold) 5 stones (6 gold) a +0 whip (32 gold) (0, 0, D:2) a +0 leather armour (1, -25, D:2) 4 stones (1, 0, D:2) a book of Flames (2, -9, D:2) 4 stones (4, -18, D:2) a +0 leather armour (11, -16, D:2) a +0 whip (26, -6, D:2) 6 atropa-tipped darts (28, -33, D:2) a +0 dagger (33, -52, D:2) 2 stones a +0 club (35, -16, D:2) 4 boomerangs (35, 2, D:2) 6 stones (36, -39, D:2) a +0 dagger (40, 6, D:2) a +0 short sword (45, -46, D:2) a +0 short sword 2 stones (46, -44, D:2) a +0 dagger (47, -36, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +3 sling (6, -12, D:3) a +0 short sword (6, 19, D:3) a +0 dagger (7, 0, D:3) a staff of poison (8, -6, D:3) a +0 hand axe (8, 4, D:3) a +0 dagger a +0 leather armour (8, 5, D:3) a +0 club a +0 dagger a +0 club a +0 leather armour (10, 1, D:3) a +0 robe (15, 23, D:3) 6 poisoned darts a +0 whip (17, 23, D:3) a +2 short sword of venom (19, -10, D:3) Deatohej's Folio of the Coals Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Ignition Fire 8 Trog disapproves of the use of such an item. (21, -4, D:3) a +0 dagger a +0 scale mail (21, -3, D:3) a +0 club a +0 club a +0 dagger a +1 animal skin a +0 helmet a +0 dagger (22, -3, D:3) a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger (24, -2, D:3) a +0 dagger a +0 dagger (25, 7, D:3) a +0 sling (42, -22, D:3) a +0 dagger (43, -10, D:3) a +0 falchion a +0 leather armour (44, -11, D:3) a +0 club a +0 leather armour (45, -10, D:3) a +0 club a +0 leather armour a +0 whip (46, 14, D:3) a +0 mace (53, 9, D:3) a +0 whip (54, -5, D:3) a +0 hand axe a +0 club a +0 leather armour (54, -4, D:3) a +0 whip a +0 ring mail (54, -3, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of venom (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (2, -16, D:4) a +0 whip a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (2, 1, D:4) a +1 dagger of draining (still there?) a +0 robe (still there?) (13, -35, D:4) 8 stones (13, -2, D:4) a hobgoblin corpse (26, -39, D:4) a quokka corpse (28, -5, D:4) 7 stones (31, -42, D:4) a +0 mace