Kel Level 1 of the Dungeon [Shop] Waucvycue's Weapon Boutique a +0 rapier (44 gold) 8 stones (8 gold) 7 stones (7 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 falchion (33 gold) a +0 rapier (44 gold) 5 stones (5 gold) a +2 vorpal spear (181 gold) (0, 0, D:1) a stone (5, 10, D:1) a +0 mace (12, -10, D:1) a +0 trident of freezing (14, -10, D:1) a +0 dagger (14, -1, D:1) 7 stones (14, 11, D:1) a +0 mace of holy wrath (22, 12, D:1) a +0 club (25, 20, D:1) a +0 short sword (28, -14, D:1) a +0 whip (35, -3, D:1) a +2 dagger of electrocution (39, -18, D:1) a +0 animal skin (48, -17, D:1) 9 stones (53, 5, D:1) a +0 dagger (53, 7, D:1) a +0 club 3 stones Level 2 of the Dungeon [Shop] Ynaaledd's Antique Weapon Emporium a +0 short sword (78 gold) a +1 scimitar of electrocution (442 gold) a +1 vorpal mace (299 gold) a +0 hand axe (78 gold) a +0 spear (78 gold) a +0 falchion (78 gold) the +4 hand axe of Paper {holy, rC+ Int+4 Dex+4} (1461 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rC: It protects you from cold. a +0 war axe (91 gold) a +0 sling (39 gold) [Shop] Foatur's Magic Scroll Boutique a scroll of enchant armour (105 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of amnesia (56 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of acquirement (728 gold) a scroll of teleportation (42 gold) [Shop] Coejiogu's General Store a scroll of fear (44 gold) a potion of might (44 gold) a potion of lignification (33 gold) a book of Transfigurations (440 gold) a +0 war axe (38 gold) a book of Hexes (396 gold) a scroll of acquirement (572 gold) a scroll of identify (22 gold) a +0 chain mail (49 gold) 5 stones (5 gold) (0, 0, D:2) a +0 flail (2, -2, D:2) a +0 great mace (4, 25, D:2) a +0 buckler (18, 23, D:2) 6 stones (19, 20, D:2) a ring of poison resistance (21, 42, D:2) a +0 whip 3 stones (37, 20, D:2) 3 atropa-tipped darts (39, 6, D:2) 5 stones (43, 10, D:2) a +0 club a +0 club a +0 dagger (43, 11, D:2) a +0 short sword a +0 animal skin a +0 club a +0 club (45, 9, D:2) a +0 club (45, 10, D:2) a +0 dagger a +0 dagger (47, 22, D:2) a +0 short sword (58, -15, D:2) a +0 rapier Level 3 of the Dungeon Level 4 of the Dungeon [Shop] Soxzoh's Assorted Antiques a +0 mace (90 gold) a wand of polymorph (6) (252 gold) a scroll of fog (120 gold) a scroll of identify (60 gold) a wand of paralysis (3) (216 gold) a scroll of fear (120 gold) a +1 spectral quarterstaff (510 gold) a scroll of teleportation (90 gold) the +5 broad axe "Masocwi" {venom, Contam Str+2 Int+4} (1314 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+4). Contam: It causes magical contamination when unequipped. [Shop] Dotofiyr's Jewellery Shoppe a ring of resist corrosion (200 gold) an amulet of reflection (300 gold) an amulet of the acrobat (300 gold) an amulet of regeneration (300 gold) a ring of see invisible (150 gold) an amulet of faith (400 gold) a +4 ring of protection (360 gold) a +6 ring of strength (360 gold) [Shop] Adghitoyrph's Book Shoppe a book of Hexes (360 gold) a book of Cantrips (120 gold) a book of Maledictions (260 gold) a book of Displacement (240 gold) a book of the Senses (320 gold) a book of the Tundra (340 gold) a book of Decay (340 gold) Great Wizards, Vol. VII (300 gold) [Shop] Ibyvvada's Antique Weapon Shoppe a +0 quarterstaff (100 gold) a +0 mace (75 gold) a +0 spear (75 gold) a +0 flail of protection (155 gold) a +0 hand axe (75 gold) a +2 broad axe of electrocution (550 gold) a +0 short sword (75 gold) a +0 long sword (87 gold) the +9 mace of Kel's Extermination {pain, rElec rPois Will+ Int+2} (2012 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. Trog disapproves of the use of such an item. a +0 falchion (75 gold) a +0 dagger (50 gold) a +0 antimagic short sword (275 gold) (0, 0, D:4) a +0 sling (1, 38, D:4) a book of Vapours (2, 39, D:4) a +0 short sword (25, 31, D:4) a +0 ring mail (27, -4, D:4) a +0 short sword 4 poisoned darts (28, -11, D:4) a +0 hand axe (28, 4, D:4) a +3 whip of electrocution (unseen) (28, 5, D:4) the +5 mace "Qupt" {antimagic, *Rage rN+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (30, -3, D:4) a +0 mace (30, 6, D:4) a +0 whip (33, 39, D:4) 3 poisoned darts (36, 20, D:4) an iguana skeleton (39, -11, D:4) a +0 hand axe a +0 leather armour (40, -11, D:4) a +0 club a +0 chain mail (41, -11, D:4) a +2 falchion of holy wrath (43, -14, D:4) a +0 hand axe (45, 10, D:4) a +0 club 7 poisoned darts a kobold corpse (skeletalised by now) (48, 9, D:4) a +0 ring mail (48, 17, D:4) a +0 club (50, -6, D:4) a +0 short sword (50, -5, D:4) a +0 trident (50, -3, D:4) 8 stones (57, 0, D:4) 2 datura-tipped darts (58, -1, D:4) a +0 mace (59, 8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +1 whip of freezing (still there?) a +0 robe (still there?) the kobold corpse of Pikel (still there?) (2, -3, D:5) 6 boomerangs