Kel Level 1 of the Dungeon [Shop] Dauphie's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of acquirement (624 gold) a scroll of enchant weapon (90 gold) 2 scrolls of blinking (180 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) 3 scrolls of identify (72 gold) a scroll of identify (24 gold) [Shop] Potyt's Weapon Emporium a +0 rapier (40 gold) a +0 giant spiked club (19 gold) a +0 whip (25 gold) a +0 spear (30 gold) a +4 shortbow of flaming (274 gold) a +0 hand axe (30 gold) [Shop] Yhulerpha's Book Shop a book of the Senses (352 gold) a book of Misfortune (396 gold) a book of Displacement (264 gold) a book of Storms (352 gold) a book of Minor Magic (198 gold) a book of Frost (242 gold) a book of Chaos (550 gold) a book of Debilitation (220 gold) [Shop] Adghedim's Antique Weapon Emporium a +1 vorpal mace (356 gold) a +0 dagger (62 gold) a +0 spear (93 gold) a +0 sling (46 gold) the +3 flail "Kiced" {distort, rF+ Will+ Int+5} (1667 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+5). rF: It protects you from fire. Will: It increases your willpower. a +0 short sword (93 gold) a +0 hand axe (93 gold) a +0 spear (93 gold) a +0 hand axe (93 gold) [Shop] Toilua's Book Shop Great Wizards, Vol. VII (300 gold) a book of Displacement (240 gold) a book of Touch (260 gold) a book of Callings (200 gold) Kigg's Advanced Steps in Theurgy (400 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Ice Form Ice/Transmutation 4 d - Passage of Golubria Translocation 4 Trog disapproves of the use of such an item. a book of Flames (300 gold) a book of Dreams (240 gold) (0, 0, D:1) a +0 club (8, -14, D:1) a +0 club (29, 0, D:1) a +0 club (34, -14, D:1) a +0 sling (38, 9, D:1) a +0 dagger (43, -10, D:1) a +0 club (43, 32, D:1) a +0 short sword (43, 33, D:1) a book of Burglary (44, 29, D:1) a +0 robe (47, -6, D:1) a +0 whip (49, 22, D:1) a +0 sling Level 2 of the Dungeon [Shop] Bicacs's Antique Weapon Shoppe a +0 hand axe (84 gold) a +0 dagger (56 gold) the +6 quarterstaff "Peish" {freeze, Drain rPois Dex+4} (1433 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. a +1 rapier of speed (532 gold) a +0 quarterstaff (112 gold) a +0 trident (98 gold) a +0 hand axe (84 gold) a +0 mace (84 gold) a +0 long sword (98 gold) the +8 falchion of Arrival {antimagic, Fly Dex+5} (1920 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+5). Fly: It grants you flight. (7, 34, D:2) 6 stones (8, 29, D:2) a +0 leather armour (11, -7, D:2) a +0 club (12, -11, D:2) a +0 robe (16, -17, D:2) a +0 falchion (18, -12, D:2) a Trismegistus Codex (27, -3, D:2) a +0 robe Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a ring of protection from fire (4, -34, D:3) a +0 sling (8, -33, D:3) a +0 leather armour (9, -10, D:3) a +0 dagger (16, -29, D:3) a +0 whip 4 poisoned darts (17, -29, D:3) a +0 club (17, -28, D:3) a +0 dagger 3 stones (30, -26, D:3) a +0 animal skin (32, -25, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 chain mail an orc corpse (0, 1, D:4) a +0 mace a +0 leather armour (2, 1, D:4) a +0 dagger an orc corpse (6, -2, D:4) a +0 dagger (19, 29, D:4) 5 stones (22, -14, D:4) a +0 spear (26, -19, D:4) 3 stones a +0 club a kobold corpse (skeletalised by now) (26, 3, D:4) 3 stones (27, -13, D:4) a +0 mace (32, -2, D:4) a +0 club (32, -1, D:4) a +1 flail of holy wrath a +0 leather armour (32, 0, D:4) a +0 dagger (33, -25, D:4) a ring of wizardry (33, -1, D:4) a +0 club a +0 club (33, 21, D:4) a book of Cantrips (35, -22, D:4) 2 stones (47, 10, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) 8 stones (5, -6, D:5) a +0 ring mail (35, -36, D:5) 12 gold pieces