Kel Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, 13, D:1) a +0 dagger (3, 39, D:1) a +0 quarterstaff (26, 4, D:1) a +0 dagger of protection (26, 5, D:1) a +0 short sword 5 stones a +0 club (26, 9, D:1) 3 stones (31, 24, D:1) 6 boomerangs (33, 19, D:1) a book of Air (33, 39, D:1) a +0 trident (43, 28, D:1) a +0 dagger 2 stones (44, 27, D:1) a +0 whip a stone (48, 22, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (1, -1, D:2) a +0 short sword a +0 dagger a +0 club (1, 0, D:2) a +3 dagger of draining (1, 1, D:2) a +0 mace a +0 animal skin a +0 club (8, 18, D:2) a +0 short sword (8, 20, D:2) a ring of wizardry (10, 27, D:2) a +0 club a +0 robe (21, 18, D:2) 9 stones (23, 16, D:2) a +2 robe of willpower (27, 21, D:2) a +0 rapier (32, -6, D:2) a +0 hand axe (33, 5, D:2) 6 stones (34, 5, D:2) 5 stones (35, -19, D:2) a +0 club (36, -4, D:2) a +0 club (39, -6, D:2) a +0 short sword (43, -15, D:2) a +0 leather armour a +0 animal skin (43, 13, D:2) a +0 club (48, 33, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 4 stones (29, -21, D:3) a +0 mace a +0 ring mail (29, -20, D:3) a +0 hand axe (30, -16, D:3) a +0 dagger of draining a +0 scale mail a +0 falchion (30, 6, D:3) a +0 leather armour (31, -16, D:3) a +0 hand axe (31, -15, D:3) a +0 club a +0 ring mail (32, -15, D:3) a +0 club (36, -2, D:3) a book of Changes (41, -33, D:3) a +2 dagger of protection (42, -1, D:3) a +0 quarterstaff (54, 1, D:3) a +0 club a +0 leather armour (60, -30, D:3) a +0 hand axe (64, -31, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -3, D:4) a +0 club 4 stones (7, 41, D:4) 6 stones (8, 42, D:4) a stone (10, 11, D:4) a +0 short sword 4 stones (11, 38, D:4) a +0 dagger (32, 41, D:4) 4 javelins (35, 17, D:4) a +0 leather armour a +0 trident a +0 leather armour a +0 club (37, 17, D:4) a +0 club (37, 18, D:4) a +0 mace a +0 scale mail (39, 23, D:4) a book of Iron a +0 dagger a +0 sling (39, 25, D:4) a +0 dagger (40, 8, D:4) 3 stones (42, 18, D:4) a +0 hand axe (43, 16, D:4) a +0 flail (43, 18, D:4) a +0 leather armour a +0 short sword (44, 18, D:4) a +0 club Level 5 of the Dungeon (4, 2, D:5) a +1 war axe of freezing a +0 whip a +0 leather armour a +0 leather armour a +0 falchion (5, 2, D:5) a +0 short sword a +0 ring mail (18, -1, D:5) a +0 quarterstaff (24, -29, D:5) a book of Dreams (26, -24, D:5) a +0 giant club (29, -39, D:5) a +0 club (29, -8, D:5) a +0 scale mail (39, -25, D:5) 3 stones (39, -4, D:5) 5 stones (40, -33, D:5) a +0 flail a +0 ring mail (44, -2, D:5) a +0 club Level 6 of the Dungeon [Shop] Bepi's Book Emporium Great Wizards, Vol. II (494 gold) a book of Dreams (312 gold) a book of Dangerous Friends (520 gold) a book of Decay (442 gold) the Discourse on Iniquitous Secrets (338 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Haunt Necromancy/Summoning 7 Trog disapproves of the use of such an item. a book of the Senses (416 gold) a book of Ice (598 gold) a book of the Warp (416 gold) a book of Changes (234 gold) [Shop] Uca Abre's Distillery a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) 2 potions of mutation (192 gold) a potion of mutation (96 gold) a potion of brilliance (48 gold) [Shop] Tenken's Antique Armour Boutique a +0 pair of gloves (139 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +0 ring mail of positive energy (248 gold) [Shop] Waipothieb's Distillery a potion of invisibility (80 gold) a potion of cancellation (80 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) [Shop] Fisik's General Store a +0 long sword (45 gold) a piece from Xom's chessboard (15/15) (260 gold) a +0 vorpal trident (93 gold) a scroll of torment (123 gold) a +3 scale mail of fire resistance (338 gold) 2 potions of brilliance (104 gold) a +0 robe (9 gold) a +3 chain mail of willpower (344 gold) 7 stones (9 gold) 4 stones (5 gold) a scroll of noise (13 gold) (0, 0, D:6) 4 stones (7, 4, D:6) a staff of conjuration (9, 4, D:6) a +0 giant spiked club (22, 23, D:6) a +0 hand axe (23, 26, D:6) a +0 shortbow (27, 9, D:6) a +0 great sword (47, 25, D:6) a +0 robe (49, -9, D:6) a +0 club (50, -9, D:6) a +0 spear (50, 27, D:6) 8 stones (52, -9, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a book of Callings (3, 12, D:7) a +0 spear (4, 26, D:7) 3 potions of attraction a potion of brilliance 2 potions of degeneration (7, 21, D:7) a +0 mace (10, 34, D:7) 3 stones (17, 43, D:7) a +0 robe (21, 17, D:7) a +0 sling (27, 4, D:7) a +0 short sword a +0 ring mail (30, 35, D:7) a +2 robe of the Archmagi a +2 scimitar of flaming (36, 46, D:7) a +0 spear (52, -6, D:7) a +0 robe (54, 22, D:7) a +0 leather armour (54, 27, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 robe a +0 buckler a +0 dagger a +0 robe (0, 4, D:8) a +0 halberd (1, 0, D:8) a +0 short sword a +0 robe (2, 13, D:8) a +0 flail a +0 dagger a +0 robe a +0 shortbow (2, 14, D:8) a +0 rapier a +0 robe a +0 buckler (5, 15, D:8) an amulet of reflection (10, 10, D:8) a +0 robe a +0 rapier (10, 11, D:8) a +0 plate armour a +0 trident (11, -12, D:8) a +0 dagger a +0 robe a +0 shortbow (12, -12, D:8) a +0 short sword a +0 robe (12, 16, D:8) a +2 flail of protection a +0 whip (16, -2, D:8) a +0 rapier a +0 robe +0 acid dragon scales (28, -15, D:8) 3 poisoned darts (29, 11, D:8) a +0 pair of boots (33, -23, D:8) a stone (34, -12, D:8) a +0 flail (36, -21, D:8) 2 stones (36, -18, D:8) a +0 flail (still there?) the +1 ring mail of the Unseen Realm {Contam rC+ Will+++ Dex+3} (still there?) Dex: It affects your dexterity (+3). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. 50 gold pieces (still there?) (36, -12, D:8) a +0 club a +0 scale mail a +0 short sword (36, -11, D:8) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (37, -11, D:8) a +0 robe a +0 dagger (38, -11, D:8) a +0 robe a +0 dagger (38, -10, D:8) a +0 flail (38, 0, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 flail (9, 10, D:9) a +0 club (13, 0, D:9) a potion of degeneration a +0 buckler a +0 ring mail a +0 spear 3 stones a +0 short sword a +0 robe a +1 mace (13, 1, D:9) a +0 short sword a +0 club a +0 whip 2 stones a +0 club a +0 short sword a curare-tipped dart a +0 short sword a +0 robe a +0 great sword (14, 0, D:9) 3 poisoned darts a +3 whip a +0 robe a +2 dagger (15, -1, D:9) a +0 hand axe a +0 flail (15, 5, D:9) 34 gold pieces (15, 7, D:9) a +0 leather armour (16, 5, D:9) 16 gold pieces (16, 6, D:9) a +0 scale mail (16, 7, D:9) a +0 pair of gloves of strength (unseen) (17, -3, D:9) a +0 spear a +0 robe a +0 whip a +0 robe (21, -30, D:9) a book of Armaments (23, 6, D:9) a potion of resistance (46, 26, D:9) 2 stones (47, -23, D:9) a +0 ring mail (53, 17, D:9) a +0 whip a +0 robe (53, 18, D:9) a +0 halberd (56, 20, D:9) a +0 short sword 8 poisoned darts a +0 short sword of venom 5 stones (57, 20, D:9) a +0 dagger a curare-tipped dart (57, 21, D:9) a +0 dagger a +0 dagger a +0 short sword a +0 club 7 stones a +0 dagger (63, -4, D:9) a +0 giant club a +0 giant club (66, 22, D:9) the +1 robe "Fyxtin" {Harm rF- Int+2} Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. (68, -2, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (3, -6, D:10) a +0 mace (7, 0, D:10) a +0 robe (10, 9, D:10) +0 steam dragon scales (15, 31, D:10) a +3 dagger a +0 robe a +0 short sword a +0 short sword (15, 32, D:10) a +0 dagger a +0 robe (21, 17, D:10) a +0 shortbow (21, 21, D:10) a +0 flail a +2 trident of flaming a +0 chain mail a +0 kite shield (22, 19, D:10) a +0 halberd a +0 ring mail (22, 20, D:10) a +0 club (26, -9, D:10) a scroll of identify (27, 28, D:10) 3 stones (28, 32, D:10) 6 stones (30, -15, D:10) a +0 short sword (30, -14, D:10) a +2 cloak of preservation (unseen) (30, -12, D:10) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (unseen) (30, -11, D:10) an amulet of regeneration (33, 18, D:10) a potion of brilliance (34, 2, D:10) a +0 pair of gloves (36, 3, D:10) a +0 flail (36, 4, D:10) a +0 falchion (37, 4, D:10) a +0 dagger a +0 robe (41, 1, D:10) 5 stones a +0 falchion (47, 28, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (0, 1, D:11) a +0 leather armour a +0 dagger (1, 0, D:11) a +0 robe a +0 dagger (6, 2, D:11) a staff of earth (8, -9, D:11) 5 stones (9, -9, D:11) a wand of quicksilver (5) (15, -8, D:11) 3 stones (30, 39, D:11) a ring of magical power (31, -5, D:11) a +0 robe a +0 dagger (32, 18, D:11) a +0 dagger a +0 robe (32, 19, D:11) a +0 hand axe a +0 hand axe (33, 18, D:11) a +0 flail (33, 25, D:11) 6 curare-tipped darts (35, 26, D:11) a -2 demon whip of venom (38, -8, D:11) a +0 troll leather armour (46, -2, D:11) a +0 dire flail a +0 giant club (46, 1, D:11) a +0 scale mail 5 javelins a +1 hand axe of freezing a +3 flail (46, 15, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 longbow (3, -13, D:12) 2 javelins (5, -19, D:12) 5 stones (12, -3, D:12) a +0 leather armour (14, -10, D:12) a +0 leather armour a +0 war axe (18, 22, D:12) a +0 flail (19, 20, D:12) a +0 whip a +0 dagger a +0 robe (20, 20, D:12) a +0 dagger a +0 ring mail (22, 8, D:12) 2 stones (27, -18, D:12) the +6 rapier "Nise Astuo" {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). (29, -33, D:12) a +0 flail (32, -20, D:12) a +0 mace (40, -16, D:12) a +0 chain mail (43, 0, D:12) 4 stones (44, -10, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 troll leather armour a +0 giant club a +0 giant club (1, -1, D:13) a +0 great sword a +0 plate armour (1, 1, D:13) 5 large rocks (1, 3, D:13) a +0 robe (3, -27, D:13) a potion of attraction (4, 2, D:13) 2 stones (6, 14, D:13) a +0 long sword a +0 leather armour (7, 1, D:13) a +0 scimitar (9, -1, D:13) a potion of brilliance (12, -21, D:13) a +0 leather armour (13, 27, D:13) a book of Lightning (19, -21, D:13) a +0 longbow (23, -17, D:13) a +0 chain mail (47, 29, D:13) 4 large rocks (48, 4, D:13) 7 stones (54, -9, D:13) a +0 trident (55, -5, D:13) a +0 shortbow (55, -3, D:13) a +0 shortbow (56, -4, D:13) a +0 shortbow a +3 shortbow Level 14 of the Dungeon (0, 0, D:14) 5 stones (5, -5, D:14) a potion of cancellation (7, 1, D:14) a scroll of enchant armour (25, -14, D:14) a potion of degeneration (31, 18, D:14) 15 gold pieces Level 15 of the Dungeon (0, 0, D:15) a +2 great mace of distortion a +0 dire flail (0, 10, D:15) a +0 rapier (1, 0, D:15) a +0 dagger a +0 robe (2, -6, D:15) a +0 war axe of electrocution a +0 ring mail a +0 pair of gloves of hurling a +0 arbalest (2, -1, D:15) 9 stones a +0 ring mail a +0 halberd (3, -6, D:15) a +0 glaive (3, -3, D:15) a +0 robe a +0 dagger (3, 5, D:15) a +0 scale mail (4, -14, D:15) a +0 shortbow a +0 shortbow a +0 shortbow (5, -17, D:15) a +0 shortbow (5, -16, D:15) a +0 shortbow (5, -15, D:15) a +0 shortbow (15, 8, D:15) a +0 leather armour (19, 16, D:15) 4 stones (23, 21, D:15) 5 stones (25, 24, D:15) a +2 scimitar of flaming (26, -19, D:15) a +0 scimitar (27, 3, D:15) a +0 morningstar a +0 shortbow (30, -7, D:15) a +1 antimagic quarterstaff (30, 6, D:15) a +0 arbalest (41, 5, D:15) a +0 kite shield (43, 10, D:15) a +2 glaive a +0 chain mail (43, 11, D:15) a +0 trident (45, 21, D:15) 6 stones (55, 0, D:15) a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of flight (4, -29, Lair:1) a +6 ring of intelligence a ring of magical power (5, 15, Lair:1) 2 stones (6, 12, Lair:1) 5 stones (14, -5, Lair:1) a potion of attraction (23, -29, Lair:1) 2 potions of degeneration (32, -22, Lair:1) a +0 club (39, -20, Lair:1) a +0 chain mail (46, 0, Lair:1) a +0 scale mail (53, 1, Lair:1) a +0 leather armour (53, 15, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (3, -10, Lair:2) a +0 sling (7, 10, Lair:2) a +0 robe a +0 battleaxe (8, 10, Lair:2) a +0 long sword a +0 glaive (8, 11, Lair:2) a +0 scimitar (15, 4, Lair:2) a +0 club (36, 35, Lair:2) a potion of degeneration (41, 51, Lair:2) 5 large rocks Level 3 of the Lair of Beasts (0, 0, Lair:3) a swamp worm corpse (0, 27, Lair:3) a +0 falchion (3, -5, Lair:3) a bog body corpse (5, -4, Lair:3) a +0 quarterstaff (9, -19, Lair:3) the +8 arbalest "Owkocoju" {flame, rC+ rN+ Will-} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rN: It protects you from negative energy. Will: It decreases your willpower. (9, 8, Lair:3) an elephant corpse (skeletalised by now) (26, 16, Lair:3) a +0 scale mail (30, -6, Lair:3) a staff of cold (34, -21, Lair:3) a +2 battleaxe (34, -10, Lair:3) a staff of death (35, -21, Lair:3) a scroll of amnesia 4 scrolls of noise (44, 14, Lair:3) a book of Minor Magic (46, 21, Lair:3) 6 atropa-tipped darts Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 stones (1, -1, Lair:4) 5 stones (1, 1, Lair:4) 2 stones