Kel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (29, 6, D:1) a +0 hand axe (34, -18, D:1) 5 stones (43, 4, D:1) a +0 short sword (50, -19, D:1) a +0 ring mail (58, 11, D:1) a +0 short sword Level 2 of the Dungeon (5, 13, D:2) a +0 spear (5, 23, D:2) a +0 dagger (9, -17, D:2) 5 stones (9, 20, D:2) a +0 hammer (12, 21, D:2) a +0 animal skin a +4 quarterstaff of chaos (13, 32, D:2) 7 stones (23, -10, D:2) a book of Blood (23, 8, D:2) a +0 short sword a +0 ring mail Level 3 of the Dungeon (0, 6, D:3) a book of Blood (5, 6, D:3) a +0 spear (8, 6, D:3) a +0 rapier (11, 1, D:3) a +0 club (11, 9, D:3) the +8 sling "Satwytu" {flame, rF+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It protects you from fire. (12, 2, D:3) the Precepts of the Pyre Spells Type Level a - Foxfire Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Ignition Fire 8 Trog disapproves of the use of such an item. (13, 14, D:3) a +0 dagger (14, 12, D:3) a +0 short sword 3 stones (16, 3, D:3) a +0 leather armour (18, -4, D:3) a +0 mace (20, -24, D:3) a book of Spectacle (22, -12, D:3) a +0 leather armour (24, -10, D:3) a +0 falchion a +0 ring mail (28, -10, D:3) 4 curare-tipped darts (40, -7, D:3) a +0 flail a +0 dagger 5 stones (40, -4, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (1, 2, D:4) a +0 giant spiked club an ogre corpse (1, 3, D:4) a ball python corpse