Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 2611814190369659525 0 Kel the Ogre Mage (level 1, 16/16 HPs) Began as an Ogre Hedge Wizard on Jan 26, 2023. Got out of the dungeon alive. The game lasted 00:00:33 (74 turns). Kel the Ogre Mage (Ogre Hedge Wizard) Turns: 74, Time: 00:00:34 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 6/7 levels left rFire + . . SeeInvis . e - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves e - a staff of fire (weapon) Potions d - a potion of magic Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 3.6 Spellcasting + Level 0.8 Conjurations + Level 0.8 Summonings + Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 21% 2 Call Imp Summ 5% N/A 21% 2 Conjure Flame Conj/Fire 6% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Kel the Ogre Hedge Wizard. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. You open the door. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. There is a large open door here. As you open the large door, it creaks loudly! There is a large open door here. There is a large open door here. You open the large door. There is a large open door here. There is a large open door here. Found a potion of magic. You see here a staff of fire. e - a staff of fire e - a staff of fire (weapon) Unknown command. Unknown command. Unknown command. Unknown command. Why would you want to do that? Why would you want to do that? There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ## ####### ~♣~# #@...8####8#### #.....'.......+ #8...8##8#'#8## ###'######'### #+ #.##♣♣.....♣♣##. 8.#♣~.......~♣#. ~#.8#.........#8. ###.##...~♣~...##. ..++...♣8♣...''. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kel the Ogre Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 74 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_stone_trees_medium, chequers_serial_rivers_large_b, minmay_misc_feat_tiny