Khariel Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, -4, D:1) a +0 leather armour (7, -23, D:1) a rat skeleton (7, -21, D:1) a quokka skeleton (8, -22, D:1) a bat skeleton (15, -24, D:1) a +0 short sword (19, -4, D:1) a stone (19, 11, D:1) a hobgoblin skeleton (25, 7, D:1) a +0 robe (28, -10, D:1) a +0 great sword (30, -10, D:1) a +0 robe (34, 9, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (37, -16, D:1) 7 stones (38, -34, D:1) 2 stones a +0 short sword (39, -35, D:1) a +0 battleaxe Level 2 of the Dungeon (7, 10, D:2) a +0 robe (10, -1, D:2) a rat corpse (skeletalised by now) (11, 10, D:2) a hobgoblin corpse (skeletalised by now) (13, 24, D:2) a +0 robe (20, 23, D:2) a bat corpse (skeletalised by now) (30, 31, D:2) a +0 hand axe (47, 34, D:2) an orc corpse (48, 13, D:2) a rat skeleton (48, 34, D:2) a +0 flail (49, 13, D:2) a +0 short sword (49, 16, D:2) a +0 ring mail (54, 13, D:2) a +0 dagger (55, -8, D:2) a +0 dagger a +0 robe (59, 2, D:2) 4 stones (64, 38, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 3, D:3) 3 silver javelins (8, 10, D:3) 5 gold pieces