Khariel Level 1 of the Dungeon (2, 9, D:1) 4 stones (17, 7, D:1) a quokka corpse (skeletalised by now) (17, 13, D:1) 8 stones (27, 35, D:1) 8 stones (28, 25, D:1) a +0 hand axe (30, 17, D:1) a rat corpse (skeletalised by now) (33, 26, D:1) a frilled lizard corpse (skeletalised by now) (33, 29, D:1) a +0 dagger (34, 28, D:1) a +0 pair of boots (38, -1, D:1) 4 stones (42, 29, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -15, D:2) a ball python corpse (skeletalised by now) (6, -6, D:2) a bat skeleton (15, 17, D:2) a frilled lizard corpse (skeletalised by now) (16, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 17, D:2) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (17, 6, D:2) a +0 robe (25, 1, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (29, 12, D:2) a +0 short sword 4 stones a +0 short sword a kobold corpse (skeletalised by now) (37, 24, D:2) a +0 flail (41, -5, D:2) a frilled lizard skeleton (41, 5, D:2) a +0 leather armour (41, 15, D:2) a hobgoblin corpse (skeletalised by now) (44, 7, D:2) an inkwell talisman (47, -10, D:2) a +0 robe (50, 8, D:2) a +0 ring mail (60, -6, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon