Khariel Level 1 of the Dungeon (0, 13, D:1) 5 stones (2, -9, D:1) a +0 club a goblin corpse (8, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (10, 14, D:1) a +0 dagger a goblin skeleton (13, 7, D:1) a +0 mace (14, 3, D:1) a bat skeleton (16, -5, D:1) a +0 ring mail (16, 2, D:1) a +0 hand axe (24, 3, D:1) a +0 ring mail (28, -5, D:1) a +0 robe (28, 5, D:1) a frilled lizard corpse (skeletalised by now) (30, 22, D:1) a +0 dagger a rat skeleton (39, -2, D:1) a frilled lizard corpse (skeletalised by now) (40, 4, D:1) a +0 ring mail (53, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a quill talisman (1, -5, D:2) a scroll of vulnerability