Khariel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 30, D:1) a +0 dagger (14, 8, D:1) a +0 dagger (15, 39, D:1) a +0 short sword (21, 0, D:1) a +0 hand axe (23, 9, D:1) a +0 sling (27, 7, D:1) a rimehorn talisman (27, 17, D:1) a +0 whip (30, 29, D:1) a +0 sling (36, 24, D:1) 7 stones (37, 18, D:1) a +0 dagger (38, -4, D:1) a +0 leather armour (46, -3, D:1) a quokka skeleton (47, 23, D:1) a ball python skeleton (49, 24, D:1) a ball python skeleton (55, 17, D:1) a +0 mace (62, 40, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (1, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 11, D:2) a wand of light (10)