Khariel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 5, D:1) a rat skeleton (6, 22, D:1) a +0 ring mail (14, 21, D:1) a ball python corpse (skeletalised by now) (14, 26, D:1) a rat corpse (skeletalised by now) (14, 48, D:1) a ball python corpse (skeletalised by now) (15, 27, D:1) 4 stones (24, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 3, D:1) a +0 club (35, 29, D:1) a +0 leather armour (36, 10, D:1) a +0 leather armour (39, 18, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, -7, D:2) 5 stones (19, -5, D:2) a +0 mace (24, 35, D:2) an adder corpse (skeletalised by now) (31, -2, D:2) 3 flux baubles (32, 25, D:2) a +0 club a ball python corpse (36, 27, D:2) a bat corpse (37, -4, D:2) a +0 robe an adder corpse (43, -5, D:2) a +0 leather armour (46, 5, D:2) a hobgoblin corpse (46, 6, D:2) a +0 mace