Khariel Level 1 of the Dungeon (5, 16, D:1) a +0 whip 4 stones (9, 20, D:1) a rat corpse (skeletalised by now) (19, 37, D:1) a frilled lizard corpse (skeletalised by now) (20, 19, D:1) a bat skeleton (38, 14, D:1) a +0 short sword (40, 7, D:1) a +0 plate armour (40, 15, D:1) a +0 leather armour (43, -3, D:1) a +0 plate armour (44, 22, D:1) 4 stones a +0 dagger (49, 3, D:1) a +0 whip (51, 31, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (7, 15, D:2) a +0 leather armour (8, -15, D:2) a +0 leather armour (14, -26, D:2) a +0 hand axe a boomerang (25, 0, D:2) a bat skeleton (26, -27, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (27, 1, D:2) a stone a +0 dagger a kobold skeleton (29, -28, D:2) a +0 club (36, -9, D:2) a +0 robe (37, -18, D:2) a +0 leather armour a +0 trident an orc corpse (skeletalised by now) (42, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -17, D:2) a rat skeleton (44, 2, D:2) 9 stones (53, -11, D:2) a sanguine talisman (64, -11, D:2) a +0 club Level 3 of the Dungeon (11, -8, D:3) a +0 whip a +0 leather armour (23, -1, D:3) a +0 short sword (27, -8, D:3) an inkwell talisman (35, -3, D:3) a +0 club (38, 0, D:3) a bat corpse (48, -6, D:3) a hobgoblin corpse (49, -8, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now)