Khariel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 7, D:1) a hobgoblin corpse (skeletalised by now) (4, 16, D:1) a +0 leather armour (8, -13, D:1) a hobgoblin skeleton (10, -30, D:1) a jackal skeleton a jackal skeleton (12, -8, D:1) a +0 leather armour (12, 0, D:1) a +0 dagger (16, -4, D:1) a +0 dagger a goblin skeleton (18, -24, D:1) a +0 spear a gnoll skeleton (19, -30, D:1) a bat corpse (skeletalised by now) (24, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -3, D:1) a +0 spear (31, -30, D:1) a bat corpse (skeletalised by now) (32, -16, D:1) 2 stones (35, -34, D:1) a +0 hand axe (39, -4, D:1) a +0 robe (46, -28, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 2, D:2) a quokka corpse (5, 7, D:2) a +0 dagger (7, -5, D:2) 3 poisoned darts (12, 12, D:2) an adder corpse (14, 23, D:2) a +1 heavy flail (unseen) (21, 14, D:2) a +0 dagger a stone (22, 21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (38, -11, D:2) 7 stones (38, 10, D:2) a hobgoblin corpse (skeletalised by now) (41, 7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (59, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now)