Khariel Level 1 of the Dungeon (0, 14, D:1) a rat corpse (skeletalised by now) (4, 2, D:1) a +0 short sword a kobold skeleton (9, 6, D:1) 3 stones (11, 26, D:1) a quokka corpse (skeletalised by now) (19, 5, D:1) 7 stones (30, 29, D:1) a +0 leather armour (33, -3, D:1) a +0 dagger a goblin skeleton (40, 5, D:1) a +0 whip a kobold skeleton (42, 5, D:1) a +0 dagger (45, 25, D:1) a rat skeleton (47, 28, D:1) 5 stones (47, 31, D:1) a +0 robe (48, 13, D:1) a +0 leather armour (56, 3, D:1) a +0 robe (59, 18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 20, D:2) 3 stones (13, 26, D:2) a bat corpse (skeletalised by now) (14, 10, D:2) a +0 club (21, 11, D:2) a +0 dagger a +0 robe (23, 36, D:2) a rat skeleton (39, -10, D:2) a +0 whip (39, 27, D:2) a +0 club a goblin skeleton (41, 5, D:2) a +0 robe (43, -8, D:2) 5 stones (43, 2, D:2) a ball python skeleton a quokka skeleton (46, 1, D:2) a +0 leather armour (46, 13, D:2) a +0 spear (47, 16, D:2) a frilled lizard skeleton (52, 5, D:2) a ball python skeleton (61, 7, D:2) a ribbon worm corpse (68, 7, D:2) a dart slug corpse Level 3 of the Dungeon (0, 0, D:3) 2 darts of disjunction