Khariel Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -1, D:1) a hobgoblin skeleton (6, -8, D:1) 6 stones (8, 12, D:1) a talisman of death (24, 21, D:1) 5 stones (25, 6, D:1) a quokka skeleton (34, 8, D:1) 7 stones (35, 2, D:1) a hobgoblin corpse (skeletalised by now) (38, -11, D:1) a +0 robe (38, 8, D:1) 8 stones (47, -17, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, 17, D:2) a jackal corpse (skeletalised by now) (2, 14, D:2) a hobgoblin corpse (skeletalised by now) (2, 17, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 10, D:2) an adder skeleton (4, 11, D:2) a ball python skeleton (8, -8, D:2) a frilled lizard skeleton (8, -5, D:2) a jackal skeleton (8, 24, D:2) a quokka corpse (skeletalised by now) (18, -3, D:2) a +0 club a +0 sling (18, 26, D:2) 9 stones (20, 20, D:2) a +0 club a +0 sling a goblin skeleton (28, -7, D:2) 3 poisoned darts (32, -16, D:2) a +0 dagger (33, -16, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (33, 17, D:2) a +0 ring mail (37, -16, D:2) a +0 robe (39, 15, D:2) a rat skeleton (53, 1, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, 28, D:3) a +0 leather armour (22, 4, D:3) a +0 hand axe (24, 11, D:3) 7 stones (31, -13, D:3) a +0 trident (38, -19, D:3) a +0 dagger (50, -5, D:3) 5 stones (59, -23, D:3) 9 stones Level 4 of the Dungeon