Khariel Level 1 of the Dungeon (0, 0, D:1) a ring of poison resistance (0, 13, D:1) a bat corpse (skeletalised by now) (3, 35, D:1) a bat skeleton (4, 20, D:1) a frilled lizard skeleton (4, 38, D:1) a +0 dagger (7, 33, D:1) a hobgoblin corpse (skeletalised by now) (10, 10, D:1) a +0 dagger (23, 8, D:1) a frilled lizard skeleton (28, 2, D:1) a hobgoblin skeleton (41, 12, D:1) 3 stones (54, 12, D:1) a +0 dagger (57, 9, D:1) 7 stones (59, 4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a ball python skeleton (5, 20, D:2) a bat corpse (skeletalised by now) (9, 2, D:2) a +0 hand axe (12, 28, D:2) 2 stones (15, 26, D:2) a bat corpse (skeletalised by now) (22, 1, D:2) a hobgoblin skeleton (24, 33, D:2) a rat skeleton (27, 39, D:2) a +0 dagger a kobold corpse (skeletalised by now) (31, 15, D:2) a staff of alchemy (32, 23, D:2) a +0 ring mail (34, 5, D:2) a +1 short sword of venom a rat skeleton (40, 6, D:2) a +0 quarterstaff (44, 14, D:2) a +0 robe (59, 12, D:2) 8 stones (61, 27, D:2) a +0 short sword 5 stones (62, 28, D:2) a staff of fire Level 3 of the Dungeon [Shop] Jougawn's Distillery a potion of curing (33 gold) 2 potions of moonshine (22 gold) a potion of haste (110 gold) 2 potions of heal wounds (176 gold) a potion of mutation (88 gold) a potion of curing (33 gold) a potion of haste (110 gold) 2 potions of haste (220 gold) a potion of moonshine (11 gold) [Shop] Hesmeesh's Weapon Boutique the +7 sceptre of Torment {pain, torment} (1680 gold) a +0 halberd of venom (95 gold) a +6 rapier of speed (679 gold) 6 stones (8 gold) a +0 war axe (49 gold) the +4 trident of Instant Death {heavy, rC+ Int+2} (623 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +1 rapier of venom (190 gold) a +3 war axe of flaming (326 gold) (0, 0, D:3) a +0 sling (4, 25, D:3) a +0 ring mail (8, -20, D:3) a +1 dagger of protection (8, 23, D:3) a rat skeleton (8, 24, D:3) a rat skeleton (9, 25, D:3) a ball python skeleton (11, -9, D:3) a +0 whip (12, -4, D:3) a +0 quarterstaff (12, 15, D:3) a +0 club (13, 5, D:3) a +0 short sword (15, -4, D:3) a +0 scale mail (18, -2, D:3) a +0 dagger (26, 19, D:3) a +0 spear (31, 14, D:3) a +0 spear (32, -19, D:3) 9 stones (47, 6, D:3) a +0 leather armour Level 4 of the Dungeon (1, -20, D:4) an adder corpse (skeletalised by now) (1, 1, D:4) a hobgoblin corpse (skeletalised by now) (5, 15, D:4) a +0 ring mail (28, -18, D:4) a +0 leather armour (29, 12, D:4) a +0 mace (36, -15, D:4) a +0 club (38, -8, D:4) a +0 dagger 3 stones (38, 16, D:4) a +0 hand axe (40, -28, D:4) an iguana skeleton (41, -21, D:4) a +0 morningstar a +0 leather armour an orc skeleton (43, 10, D:4) 5 stones (46, -5, D:4) 6 stones Level 5 of the Dungeon (5, 0, D:5) a +0 whip (7, -13, D:5) an iguana corpse (skeletalised by now) (8, -9, D:5) a +0 whip (8, 10, D:5) a jackal skeleton (15, 3, D:5) 7 stones (18, -14, D:5) 4 stones (22, 22, D:5) a +0 sling (25, 26, D:5) 5 stones (28, -18, D:5) a +0 giant spiked club an iguana corpse (skeletalised by now) (35, 25, D:5) a +0 ring mail (38, 1, D:5) a +0 club (43, -2, D:5) an adder corpse (skeletalised by now) (48, -12, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (5, 16, D:6) a +0 quarterstaff (10, 3, D:6) 4 stones (20, 25, D:6) a +0 rapier a +0 leather armour (21, -30, D:6) a +0 dagger (23, -2, D:6) a +0 leather armour (23, -1, D:6) a +0 short sword (23, 2, D:6) a +0 sling (26, -22, D:6) a scroll of enchant weapon (26, -1, D:6) a +0 scale mail (26, 16, D:6) a +0 club (27, 16, D:6) a +0 club a stone a kobold corpse (skeletalised by now) (27, 17, D:6) a +0 whip a +0 short sword (27, 18, D:6) a +0 dagger (27, 19, D:6) a +0 dagger 3 stones (28, 16, D:6) a +0 dagger (29, 16, D:6) a +2 dagger of protection (31, -23, D:6) a +0 dagger (34, -27, D:6) a water moccasin corpse (skeletalised by now) (36, -27, D:6) a +0 pair of gloves (44, 8, D:6) a +3 short sword a +0 robe (46, 6, D:6) a +0 battleaxe a +0 robe (46, 8, D:6) a +0 scimitar a +0 robe a +0 spear a +0 robe (51, -7, D:6) a +3 trident of draining a +1 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 9 stones (1, -28, D:7) a +0 short sword a +0 ring mail (3, -27, D:7) a +0 dagger (4, 1, D:7) a +0 long sword (11, -30, D:7) 2 javelins (14, 2, D:7) a +0 sling (17, -3, D:7) 7 stones (18, 8, D:7) a +0 spear