Khariel Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -11, D:1) a ball python corpse (skeletalised by now) (3, -10, D:1) a frilled lizard corpse (skeletalised by now) (3, -8, D:1) an inkwell talisman (10, 16, D:1) a +0 dagger (11, 15, D:1) a +0 dagger 3 stones a kobold skeleton (13, 18, D:1) a +0 ring mail (16, 4, D:1) a +0 ring mail (18, 5, D:1) a +0 dagger 3 stones a kobold skeleton (19, 7, D:1) a +0 whip 3 stones a kobold skeleton (23, 7, D:1) a +0 leather armour (25, 13, D:1) a ball python corpse (skeletalised by now) (34, -2, D:1) a bat skeleton (36, -13, D:1) a +0 club (39, 6, D:1) a +0 dagger a goblin skeleton (39, 7, D:1) a +0 dagger a bat skeleton (45, 8, D:1) a +0 sling (47, 11, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, -7, D:2) a +0 club a goblin corpse (13, -3, D:2) a +0 dagger a hobgoblin corpse a goblin corpse (19, 20, D:2) a rat corpse a hobgoblin corpse (23, 28, D:2) a +0 quarterstaff (25, 23, D:2) a +0 dagger (27, 23, D:2) a staff of alchemy (31, 23, D:2) a dart slug corpse (32, 21, D:2) a poisoned dart (34, 20, D:2) 8 stones (37, 21, D:2) a poisoned dart (39, 21, D:2) a +0 club