Killer1 Level 1 of the Dungeon (0, 0, D:1) 17 bolts (4, 1, D:1) a +0 pair of boots (5, 3, D:1) a +0 dagger (6, 3, D:1) a +0 club (8, -13, D:1) 20 stones (17, -13, D:1) a +0 short sword (17, -11, D:1) a +0 club (23, -23, D:1) a +0 whip (24, -4, D:1) a stone (25, -4, D:1) a stone (25, -2, D:1) a +0 club (26, -2, D:1) a +1 dagger of speed (27, -1, D:1) a +0 spear (28, 11, D:1) 23 stones (38, 3, D:1) a cursed -2 dagger (41, -1, D:1) a +0 hunting sling Level 2 of the Dungeon (1, -2, D:2) a +0 dagger (28, -3, D:2) a +0 club Level 3 of the Dungeon (0, 3, D:3) a stone (1, -4, D:3) a +0 whip (2, -11, D:3) a +0 hand axe (3, -11, D:3) a +0 whip (13, 20, D:3) a +1 animal skin (16, -11, D:3) a +0 plate armour (20, 17, D:3) 17 bolts (27, 7, D:3) a +0 spear (28, 15, D:3) 13 stones (29, -6, D:3) a +0 spear (33, 13, D:3) 13 sling bullets (43, 1, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 dagger a +0 scale mail a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (43, 13, D:3) a +0 leather armour a +0 hand axe (44, 13, D:3) a +0 mace a +0 dagger (45, 26, D:3) a +0 whip (46, 12, D:3) 18 bolts (46, 17, D:3) a +0 falchion (50, -9, D:3) a +0 dagger (52, 6, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) the cursed +0 hat of the Manifold Deaths {+Fly rPois MP+9} It protects you from poison. It affects your magic capacity (+9). It lets you fly. It has a curse placed upon it. (25, 18, D:4) 7 stones (31, 22, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 19 sling bullets (1, -9, D:5) a +0 quarterstaff (2, -20, D:5) an uncursed ring of loudness (4, -20, D:5) a wand of disintegration (6/24) (9, 4, D:5) a scroll of amnesia (13, -8, D:5) 3 curare-tipped needles (14, -14, D:5) 17 stones (19, -17, D:5) 8 poisoned tomahawks (25, -19, D:5) a +0 short sword (27, -18, D:5) a +0 ring mail (29, 2, D:5) a +0 club a +1 spear of piercing a +0 scale mail (29, 3, D:5) a +1 spear (31, -12, D:5) a scroll of noise (39, -5, D:5) a +0 spear (39, -3, D:5) a +0 flail (40, -4, D:5) a cursed -2 spear (40, -3, D:5) a +0 spear (41, 2, D:5) a +0 robe (45, -6, D:5) the +9 short sword of an ice cave {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (27, -7, D:6) a scroll of amnesia (50, 11, D:6) a scroll of amnesia (57, -7, D:6) a +0 hand axe Level 7 of the Dungeon (14, 16, D:7) a +0 rapier (18, 14, D:7) 14 stones (19, 3, D:7) a +0 great mace (21, 19, D:7) a +0 spear (22, 0, D:7) 7 poisoned needles (23, 18, D:7) a +0 quarterstaff (25, 36, D:7) 4 large rocks (31, 36, D:7) a cursed -3 giant club (38, -10, D:7) 20 sling bullets (38, 21, D:7) 23 sling bullets (42, 15, D:7) 16 sling bullets (43, -10, D:7) a +0 giant club (43, 2, D:7) 18 stones (53, 17, D:7) a +0 flail a +0 club (53, 18, D:7) a +0 spear of venom (61, 25, D:7) a +0 hand axe a +0 whip a +0 chain mail Level 8 of the Dungeon [Shop] Ditaelli's Antique Weapon Emporium a +5 blowgun (708 gold) a +0 great sword (156 gold) a +5 blowgun (708 gold) a cursed +0 hunting sling (12 gold) a +0 war axe (84 gold) the +10 mace of the Wraith {freeze, +Rage rElec rN+ Str-3} (1699 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It insulates you from electricity. It protects you from negative energy. It lets you go berserk. a +2 rapier of flaming (460 gold) a +0 dire flail (96 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 rapier (96 gold) the +7 broad axe of the Brain {drain, -Tele Fragile rElec MR+++} (1348 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It will be destroyed if unequipped. a +0 mace (72 gold) (0, 0, D:8) a +0 falchion a +0 hand axe (0, 8, D:8) a +0 lightning rod (14/14) a +0 plate armour (0, 16, D:8) a +0 leather armour (6, -12, D:8) a +0 buckler (11, 5, D:8) the +5 broad axe of Woe {flame, rC++ rN+++ Int-5 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (-5). It greatly protects you from cold. It renders you almost immune to negative energy. (21, -15, D:8) 2 arrows (21, 17, D:8) 20 stones (22, -18, D:8) a +1 flail of protection a +0 scale mail (22, -17, D:8) an arrow a +0 broad axe a +0 plate armour (23, -18, D:8) a +0 club a +0 ring mail (23, -17, D:8) a +0 dagger a +0 robe (23, -16, D:8) an arrow (23, -15, D:8) a +0 club (24, -25, D:8) 23 stones (24, -15, D:8) an arrow (25, -15, D:8) an arrow (26, -15, D:8) a +0 shortbow a +0 battleaxe 12 arrows (30, 14, D:8) 20 sling bullets (39, 9, D:8) a +0 dire flail a +0 plate armour (39, 10, D:8) a +0 club a +0 hand axe (52, -27, D:8) 18 stones Level 9 of the Dungeon [Shop] Imisio's Magic Scroll Shop a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of holy word (120 gold) a scroll of holy word (120 gold) a scroll of amnesia (56 gold) 3 scrolls of magic mapping (168 gold) a scroll of enchant armour (120 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of enchant armour (120 gold) (0, 0, D:9) 17 poisoned needles (0, 13, D:9) a scroll of noise (8, 26, D:9) 19 stones (11, 18, D:9) a +0 giant spiked club (12, 11, D:9) a +0 dagger (12, 31, D:9) a +0 scale mail (14, 45, D:9) 17 stones (19, 25, D:9) a +0 longbow 17 arrows a centaur corpse (skeletalised by now) (21, 24, D:9) an arrow (22, 23, D:9) an arrow (23, 22, D:9) an arrow (25, 20, D:9) an arrow (25, 21, D:9) an arrow (28, 2, D:9) a scroll of noise (33, 11, D:9) a +0 flail (39, 30, D:9) a scroll of noise (39, 32, D:9) a cursed +0 leather armour (44, -9, D:9) a +0 spear (46, 12, D:9) a wand of disintegration (10/24) (49, 26, D:9) a wand of slowing (25/48) (52, 48, D:9) 6 tomahawks (59, -4, D:9) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (59, -3, D:9) a +0 trident a +0 leather armour (59, 35, D:9) a +2 hat Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, -1, D:10) 24 arrows (4, -11, D:10) an iguana corpse (7, -22, D:10) a +0 dire flail (8, 2, D:10) a +0 halberd a gnoll corpse (9, 1, D:10) a +1 morningstar a +0 robe a cursed +1 great sword of slicing a +0 robe a +0 spear a gnoll corpse (9, 2, D:10) a cursed +0 flail a +0 robe a +0 flail (10, 3, D:10) a +3 falchion a +0 robe (10, 5, D:10) 19 poisoned needles (13, -15, D:10) 16 bolts (14, 19, D:10) an uncursed ring of protection from cold (21, 5, D:10) 15 stones (21, 6, D:10) a worker ant corpse (24, -7, D:10) 13 stones (25, -9, D:10) a cursed -2 war axe (28, -10, D:10) a +0 cloak (29, -13, D:10) a +0 cloak of magic resistance (31, -14, D:10) a +2 morningstar of holy wrath a +0 short sword an orc corpse (skeletalised by now) (31, -13, D:10) an orc corpse (skeletalised by now) (32, -13, D:10) a +0 flail