Killer1 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 4, D:1) a +1 dagger of draining (1, 18, D:1) a +0 dagger (2, 12, D:1) a +0 hand axe (8, -6, D:1) a +0 club (9, -9, D:1) a +0 ring mail (21, -2, D:1) a +0 club a +0 club (27, 21, D:1) 24 arrows of flame (28, 21, D:1) 39 stones (31, 7, D:1) a stone (36, -14, D:1) a cursed +0 club (36, -12, D:1) a +0 whip (36, 12, D:1) a +0 hand axe (36, 13, D:1) a +0 hunting sling (38, 24, D:1) a +0 short sword a stone (39, -25, D:1) a +0 leather armour (39, -4, D:1) a +0 animal skin (39, -1, D:1) a +0 robe (47, -44, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 18 stones (9, -23, D:2) 12 stones (14, -15, D:2) an uncursed ring of protection from fire (16, 9, D:2) a +0 club (23, -35, D:2) a +0 leather armour of magic resistance (27, 12, D:2) a +0 ring mail (29, 12, D:2) a +0 club (32, -9, D:2) a +0 club (34, -48, D:2) a scroll of random uselessness (36, -47, D:2) 21 needles of confusion (45, -13, D:2) an uncursed amulet of harm (46, -49, D:2) a +0 dagger (47, -41, D:2) a +0 dagger (51, -35, D:2) 36 stones (52, -42, D:2) a +0 hand axe (57, -56, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (13, -2, D:3) a cursed -1 club (19, 26, D:3) a +0 club (20, 35, D:3) 21 stones (21, -13, D:3) a +0 giant club (21, 3, D:3) a +0 club a +0 leather armour (21, 17, D:3) a +0 club (21, 56, D:3) a +0 ring mail (29, -10, D:3) a +0 club a +0 ring mail (31, 0, D:3) a +0 flail (31, 1, D:3) a +0 flail a +0 leather armour (32, -13, D:3) a +0 hand axe (32, 1, D:3) a +0 whip of electrocution (40, 2, D:3) a +0 long sword (63, -2, D:3) a +0 flail (76, 10, D:3) a +0 dagger (78, 19, D:3) a +0 falchion (85, 27, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon (1, 11, D:4) a +0 leather armour (2, -17, D:4) an uncursed ring of positive energy a +0 trident (2, -6, D:4) a +0 hand axe a +0 leather armour (3, -16, D:4) a +0 dagger a +0 robe a +0 leather armour (5, -1, D:4) a +0 scale mail (12, 14, D:4) a +0 falchion (13, 8, D:4) a +0 mace (13, 33, D:4) a +0 ring mail (14, 9, D:4) a +0 mace (14, 10, D:4) a +0 hunting sling (17, -18, D:4) a +0 leather armour (22, -7, D:4) a +0 hand axe (26, -20, D:4) a +0 quarterstaff (28, 21, D:4) a +0 rapier (31, 27, D:4) 21 needles of sleeping (32, 32, D:4) a +0 dagger of venom (38, -12, D:4) 18 needles of sleeping (40, -3, D:4) a +0 chain mail (45, 0, D:4) a +0 falchion (47, 11, D:4) a +0 chain mail (48, 27, D:4) 27 stones (50, 7, D:4) a +0 trident (56, 40, D:4) 36 poisoned bolts (60, 36, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Tasiuc's Assorted Antiques a scroll of remove curse (48 gold) a +0 leather armour (32 gold) a cursed -2 ring of dexterity (32 gold) a scroll of recharging (152 gold) a potion of ambrosia (128 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of magic mapping (56 gold) a +6 hand crossbow (568 gold) [Shop] Sagekhis's Weapon Boutique 45 stones (49 gold) a +0 rapier (44 gold) 15 arrows of frost (82 gold) a +0 hand axe (33 gold) a +0 mace (33 gold) 24 javelins of penetration (633 gold) a +0 falchion (33 gold) a +0 club (11 gold) (19, 8, D:5) a +0 helmet (24, -1, D:5) a +0 hand axe (24, 0, D:5) a +0 club a cursed -1 leather armour (24, 23, D:5) a +0 plate armour (25, 0, D:5) a +0 flail a +0 leather armour (29, 1, D:5) an uncursed amulet of stamina shield an uncursed ring of positive energy (29, 16, D:5) a +0 whip (35, -6, D:5) a +0 leather armour (36, -19, D:5) 9 stones (36, -8, D:5) a +0 giant spiked club (41, -18, D:5) 3 throwing nets (46, 1, D:5) a +0 hand axe (46, 8, D:5) a +0 hand axe of feathers (47, 1, D:5) a +0 dagger a +0 robe (47, 23, D:5) 8 gold pieces (47, 24, D:5) 14 gold pieces (47, 25, D:5) 4 gold pieces (48, 0, D:5) a +0 dagger a +0 robe (48, 1, D:5) a +0 flail (48, 23, D:5) 18 gold pieces (48, 24, D:5) 16 gold pieces (48, 25, D:5) 16 gold pieces (49, 24, D:5) 13 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, -11, D:6) the +3 whip of Ixtetz {slash, rC- MR++} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (5, 2, D:6) a +0 dagger a +0 robe a +0 leather armour a +0 mace (5, 3, D:6) a +0 mace a +3 leather armour (6, 2, D:6) a +0 flail (6, 23, D:6) 12 stones (14, 43, D:6) a +0 cloak (23, 41, D:6) a +0 ring mail (24, 23, D:6) a +0 dagger of speed (28, 3, D:6) 36 poisoned arrows (29, -16, D:6) 12 stones (30, -32, D:6) a silver tomahawk (38, 27, D:6) a scroll of random uselessness (39, 10, D:6) a +0 quarterstaff (45, 4, D:6) a +0 flail a quokka corpse (skeletalised by now) (46, 4, D:6) a hound corpse (skeletalised by now) (47, 3, D:6) a +2 quarterstaff a gnoll corpse (skeletalised by now) (47, 4, D:6) a +0 dire flail a +0 ring mail the human corpse of Edmund (skeletalised by now) (47, 5, D:6) a +0 club a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 flail of draining (unseen) (1, 2, D:7) an orc corpse (2, 0, D:7) a +0 whip a +0 leather armour an orc corpse (4, 0, D:7) a +0 club a +0 dagger a +0 chain mail a +0 dagger a +0 leather armour a +0 falchion a +0 chain mail a +0 leather armour an orc corpse an orc corpse an orc corpse an orc corpse (14, 8, D:7) 36 exploding sling bullets