Killer1 Level 1 of the Dungeon (0, 0, D:1) 16 arrows (2, -15, D:1) a cursed -2 club (3, -9, D:1) a +0 scale mail (4, 39, D:1) a +0 dagger (8, -4, D:1) a +0 whip (9, -2, D:1) a stone (11, -1, D:1) a stone (11, 10, D:1) a +1 leather armour of poison resistance (18, 6, D:1) a +0 club (18, 35, D:1) a stone (19, 34, D:1) a stone (21, -10, D:1) a +0 dagger 3 stones (22, 0, D:1) 17 poisoned needles (23, -9, D:1) a stone (26, -3, D:1) a +0 hunting sling (36, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 bolts (2, -4, D:2) a bat corpse (6, -11, D:2) a rat corpse (skeletalised by now) (6, 19, D:2) 8 needles of sleeping (7, 4, D:2) a +0 dagger (10, -11, D:2) an adder corpse (skeletalised by now) (10, -7, D:2) a +0 hand axe (10, 6, D:2) a +0 spear (26, -2, D:2) an adder corpse (skeletalised by now) (27, -7, D:2) a jackal corpse (skeletalised by now) (32, 18, D:2) a wand of digging (9/24) (34, 17, D:2) 8 stones (38, 33, D:2) 24 sling bullets (44, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (1, -6, D:3) a book of Cantrips (3, -5, D:3) a +0 scale mail (7, 10, D:3) a +0 dagger (9, 6, D:3) a +0 club a hobgoblin corpse (10, 11, D:3) a scroll of amnesia (14, 12, D:3) an uncursed ring of protection from magic