Killer1 Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (2, -27, D:1) 3 stones (9, -7, D:1) a +0 club (10, 8, D:1) a +0 leather armour (11, -9, D:1) a +0 club (17, -30, D:1) a +0 club (31, -6, D:1) 24 stones (36, 6, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (44, -41, D:1) a cursed -1 club (47, -2, D:1) a stone (57, -5, D:1) a +0 leather armour (59, -39, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (0, 6, D:2) a rat corpse (skeletalised by now) (1, 0, D:2) a +2 ring mail of fire resistance the goblin skeleton of Ijyb (2, -9, D:2) a scroll of remove curse (2, -8, D:2) a rat corpse (2, -7, D:2) 2 stones a frilled lizard corpse (2, 0, D:2) a bat skeleton (4, -8, D:2) a potion of might (4, -3, D:2) a scroll of identify (5, -10, D:2) 3 gold pieces (5, -8, D:2) a stone (5, -4, D:2) 5 gold pieces (5, 7, D:2) a throwing net (5, 10, D:2) a +0 dagger (6, -12, D:2) a scroll of blinking (6, -7, D:2) a scroll of identify (7, -8, D:2) a +0 dagger a +0 hunting sling 17 stones a frilled lizard corpse a bat corpse (10, -14, D:2) 13 gold pieces (11, -4, D:2) a potion of curing (11, 9, D:2) a jackal corpse (skeletalised by now) (12, 8, D:2) a +0 club a cursed -1 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, -4, D:2) an uncursed ring of positive energy (13, 9, D:2) 19 stones (17, -9, D:2) a potion of agility