Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 14261397167989982437 10 KillerQueen the Apothecary (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Feb 8, 2024. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:37 (294 turns). KillerQueen the Apothecary (DjFE) Turns: 294, Time: 00:02:38 Health: 0/21 AC: 5 Str: 7 XL: 2 Next: 30% Gold: 20 EV: 10 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . c - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe c - a +0 ring mail (worn) Potions b - 2 potions of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 19% 1 b - Scorch Fire 24% 2d6 28% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 50% 3 d - Inner Flame Hex/Fire 12% N/A 50% 3 e - Flame Wave Conj/Fire 12% 2d6 88% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Your foxfire dissipates! The foxfire hits the endoplasm but does no damage. Unknown command. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! Your magical contamination has completely faded away. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.......... .. #....# #.......... ..##....# #.......... .......# ##########+#). #.....# ##P#P♣....'.#†. ####### #....# ♣.#P♣..~~~#.... ....... #....# #♣<....8~##..## ....... #..$.##♣.#P♣..~~~#.## ...... #J@###P#P♣....+.# ....## ##.############## #...# #..# #####...#######.####### ###### ....................... ...... #####...#######.############### ###########..#####......... ........#....##.######## .......(##......#....... You could see an endoplasm. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D:1) 20 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KillerQueen the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | KillerQueen set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 293 | D:1 | HP: 1/21 [frozen (6)] 294 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 19 Cast: Foxfire || 12 Use: Scroll || 2 Armour: Robe || 8 Ring mail || 2 Dodge: Dodged || 15