KillerQueen Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (17, 2, D:1) a +0 whip of pain (17, 33, D:1) a +0 dagger (17, 47, D:1) a +0 spear (23, 2, D:1) a staff of conjuration (24, -1, D:1) a +0 club (30, 28, D:1) a +0 club (31, 27, D:1) a +0 dagger 2 stones (37, 34, D:1) a staff of death (40, 3, D:1) 2 stones (42, -4, D:1) 5 stones (44, 39, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Mesiv's Assorted Antiques a +0 dagger (52 gold) a wand of acid (4) (436 gold) a scroll of silence (247 gold) 2 scrolls of amnesia (208 gold) a scroll of silence (247 gold) a staff of cold (650 gold) a scroll of identify (52 gold) a scroll of teleportation (78 gold) a +0 scale mail (104 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (2740 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a scroll of enchant weapon (195 gold) (0, 0, D:2) a +0 whip (0, 12, D:2) a +0 scythe a +0 robe (11, -8, D:2) a +0 short sword (15, -14, D:2) a +0 pair of boots (15, -6, D:2) a +0 hand axe (16, 16, D:2) a scroll of noise (29, 6, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 dagger (30, -6, D:2) a +0 club (30, 7, D:2) a +0 dagger a +1 dagger of protection a +0 dagger (32, 7, D:2) a +0 whip a stone (39, 14, D:2) a +0 scale mail (63, 34, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, 9, D:3) a +0 short sword a +0 ring mail a +0 war axe a boomerang a +0 ring mail (8, 11, D:3) a +0 club (8, 12, D:3) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (26, -22, D:3) a +0 dagger (26, 8, D:3) a +0 short sword (26, 15, D:3) a +0 ring mail (28, 5, D:3) 6 stones (30, -5, D:3) a +0 club a +0 sling (31, -4, D:3) a +0 short sword (35, 8, D:3) a +0 scale mail a +0 short sword (38, -20, D:3) a +0 dagger (46, -14, D:3) a +0 trident (48, 13, D:3) a +0 dagger a +0 chain mail a +0 short sword a +0 club a +0 leather armour (49, 13, D:3) a +0 club (53, -9, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, -11, D:4) a +0 whip (12, -15, D:4) a +0 sling (21, 13, D:4) 6 stones (22, -27, D:4) a +1 flail of protection a +0 ring mail a +0 flail (22, -26, D:4) a +0 club a +0 leather armour a +0 spear a +0 flail (23, 14, D:4) a +0 quarterstaff (27, -28, D:4) 5 darts of dispersal (31, 17, D:4) a +0 trident (35, 6, D:4) a +1 vampiric halberd a +0 halberd (36, -24, D:4) a scroll of identify (37, 4, D:4) a +0 flail (37, 5, D:4) a +0 flail (39, -6, D:4) a +0 club (43, 6, D:4) a staff of cold (46, -25, D:4) a +0 club a +0 war axe (47, -25, D:4) a +0 club a +0 ring mail a +0 dagger a +0 robe (48, -25, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon [Shop] Zewnooke's Weapon Shop a +6 heavy orcbow (421 gold) a +0 flail (38 gold) the +4 battleaxe of the Indestructible God {antimagic, rC+ Int+3} (657 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. 5 atropa-tipped darts (49 gold) a +2 rapier of venom (184 gold) 6 stones (6 gold) a +2 dagger of venom (158 gold) a +0 orcbow (38 gold) a +0 trident (38 gold) (0, 0, D:5) a +0 hammer (1, 3, D:5) a +2 quarterstaff of chaos a +0 cloak (3, 15, D:5) a +0 club (4, 17, D:5) a +0 spear (6, 13, D:5) a +0 flail (7, 13, D:5) a +0 spear a +0 scale mail a +0 kite shield a +0 spear (12, -4, D:5) a +0 war axe (13, -4, D:5) a +0 dagger a +0 robe (14, -6, D:5) a +0 hand axe a +3 leather armour (14, -4, D:5) a +0 whip (15, 13, D:5) a maw talisman (17, -10, D:5) a +0 giant club (21, -9, D:5) 5 boomerangs (30, 20, D:5) a +0 quarterstaff (33, 10, D:5) a +0 spear (35, 11, D:5) a +0 dagger (36, 10, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger (38, -7, D:5) a +0 ring mail (38, -1, D:5) a +0 ring mail (42, -7, D:5) a +0 scale mail (42, 26, D:5) 4 stones (44, -14, D:5) 5 stones Level 6 of the Dungeon [Shop] Jinuloog's Jewellery Shoppe the ring of Foolhardiness {rF- rC+++ Will+++ Dex-3 SInv} (932 gold) [ring of see invisible] Dex-3: It affects your dexterity (-3). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. a ring of protection from fire (325 gold) a blade talisman (390 gold) a +6 ring of intelligence (468 gold) the ring of the Noxious Grape {rElec MP+9} (442 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). a +6 ring of strength (468 gold) a +6 ring of strength (468 gold) the ring of the Tortoise {AC+8} (1664 gold) [ring of protection] AC+8: It affects your AC (+8). [Shop] Erid's Jewellery Shoppe a ring of fire (300 gold) a +5 ring of evasion (432 gold) a ring of positive energy (240 gold) an amulet of magic regeneration (360 gold) a ring of protection from fire (300 gold) an amulet of faith (480 gold) (0, 0, D:6) a +0 ring mail (2, 3, D:6) a scroll of identify (7, -9, D:6) a book of Debilitation (9, 14, D:6) a +0 dagger a +0 robe (10, -4, D:6) a scroll of identify (10, 5, D:6) a +0 pair of gloves (13, 22, D:6) 2 poisoned darts (13, 25, D:6) a +0 dagger a +0 robe (13, 26, D:6) a +0 dagger a +0 robe (14, 7, D:6) a +0 dagger a +0 robe (14, 25, D:6) a +1 dagger of protection a +0 robe (20, -3, D:6) 4 stones (24, 11, D:6) 5 boomerangs (26, 26, D:6) a +0 dagger a +0 robe (27, 13, D:6) a potion of degeneration (27, 26, D:6) a +0 dagger a +0 robe (28, 19, D:6) a +0 falchion (38, 16, D:6) a scroll of identify (40, -16, D:6) a +0 club a +0 leather armour (40, -15, D:6) a +0 whip a +0 flail a +0 spear (40, -14, D:6) a +0 whip (48, 16, D:6) a +0 club a +1 spear of venom (49, 15, D:6) a +0 whip (51, -14, D:6) a +0 robe (63, -17, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Wasothee's Book Boutique a book of Debilitation (364 gold) the Discourse on Arcane Weapons (260 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Arcjolt Conjuration/Air 5 a book of Geomancy (390 gold) a book of Scorching (390 gold) a book of Battle (338 gold) a book of the Tundra (390 gold) a book of Hexes (468 gold) [Shop] Jeagg's Assorted Antiques a +1 dire flail of holy wrath (298 gold) a +2 scale mail of willpower (441 gold) a +0 orcbow (73 gold) a scroll of teleportation (63 gold) 2 potions of curing (126 gold) a +0 crystal plate armour (1680 gold) a +0 chain mail (94 gold) a +0 buckler (94 gold) [Shop] Buuxuo's Weapon Shoppe a +2 heavy mace (208 gold) the +5 war axe "Hekaru" {flame, rPois rC- Str+4} (526 gold) Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison a +0 spear (36 gold) a +0 dagger (24 gold) a +0 long sword (42 gold) 5 stones (6 gold) a +3 hand axe of draining (268 gold) a +2 flail of holy wrath (219 gold) [Shop] Boosam's Assorted Antiques a ring of protection from cold (575 gold) a +0 falchion of flaming (170 gold) a scroll of revelation (172 gold) a potion of might (92 gold) a scroll of immolation (92 gold) a +0 ring mail (92 gold) 2 potions of lignification (138 gold) a potion of curing (69 gold) a scroll of brand weapon (218 gold) [Shop] Lauptal's Distillery a potion of curing (36 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of haste (120 gold) a potion of lignification (36 gold) a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of resistance (120 gold) a potion of mutation (96 gold) 2 potions of enlightenment (120 gold) (0, 0, D:7) a +1 vampiric dagger (3, -6, D:7) a +0 leather armour (10, -26, D:7) a +0 leather armour (11, -25, D:7) a +0 long sword (34, -33, D:7) a +0 leather armour (34, -22, D:7) a +0 whip of freezing a +0 robe (35, -30, D:7) a beast talisman (35, -25, D:7) a potion of degeneration (40, -14, D:7) a +0 scale mail (45, -29, D:7) a +0 mace a +0 mace a +0 ring mail (45, -22, D:7) a +0 hand axe (46, -30, D:7) a +0 club (47, -28, D:7) a +2 trident of freezing Level 8 of the Dungeon (3, -4, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a goblin corpse a goblin corpse (4, -5, D:8) a +0 hand axe (4, 0, D:8) a +0 leather armour (14, -3, D:8) 4 stones (21, -22, D:8) a +0 rapier (35, -30, D:8) 5 stones (35, -24, D:8) a potion of degeneration (36, -23, D:8) a black bear corpse (skeletalised by now) (37, -29, D:8) 6 atropa-tipped darts (40, -15, D:8) a howler monkey corpse (skeletalised by now) (42, -17, D:8) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (43, -16, D:8) a +0 whip a +3 leather armour a water moccasin corpse (skeletalised by now) (43, -15, D:8) a +0 mace a +0 leather armour (44, -15, D:8) a +0 hand axe an orc corpse (skeletalised by now) (47, -22, D:8) a +0 leather armour a bailey (0, 0, Bailey) a +0 war axe a +0 ring mail (3, -1, Bailey) a boomerang (8, 8, Bailey) a +2 pair of boots of flying (12, -1, Bailey) a +0 war axe a +0 ring mail an orc corpse (13, -1, Bailey) a boomerang (13, 8, Bailey) 2 boomerangs a kobold corpse (16, 6, Bailey) a boomerang