Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 12590927609551219339 55 Kiredor the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 6, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:19 (859 turns). Kiredor the Conjurer (Deep Elf Conjurer) Turns: 859, Time: 00:07:19 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 67% Magic: 5/10 EV: 5 Int: 24 God: Gold: 85 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) e - +0 great sword rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 rapier e - a +0 great sword (weapon) Armour a - a +0 robe (worn) c - a +1 chain mail of fire resistance Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of lignification {unknown} j - a potion of might {unknown} Skills: + Level 2.5 Dodging + Level 4.0 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Stone Arrow Conj/Erth 32% 3d9 11% 3 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Alistair's Walking Alem Alch/Frge 4% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. You stop channelling your searing ray. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you! You die... #........ #. ##.......####### #. #........#.....# #.##... ...#.###.# #.....#####.#.#.#.# .###.............#.#.# .........#######...#.# .###.....###########.# .. #.....#....@w.....# ... #.....#.###.#####.# ... #.....# #.# #.# ...# #..##.# #)# #w# .S..##..##.# #.# ... ...........# #.# ### .##........# #.# .....†.#.#.# #.# ##.........# You could see a ribbon worm (catching breath). Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:2) 3 ball pythons (D:1) 5 bats 4 frilled lizards 4 goblins 2 kobolds (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiredor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 607 | D:1 | Learned a level 2 spell: Searing Ray 688 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 859 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_loops_cross, minmay_split_cup_small D:2: mumra_celtic_spiral_tile, layout_rooms, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Dodging | | 2.5 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Short sword || 1 Great sword || 3 Cast: Magic Dart || 59 Searing Ray || 7 Armour: Robe || 13 Dodge: Dodged || 8