Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1766773999057618418 66 Kiredor the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 7, 2026. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:08:05 (1572 turns). Kiredor the Conjurer (Deep Elf Conjurer) Turns: 1572, Time: 00:08:06 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 96% Magic: 8/10 EV: 12 Int: 24 God: Gold: 134 SH: 0 Dex: 19 Spells: 6/9 levels left rFire . . . (100%) g - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth +++ b - ring of flight HPRegen 0.23/turn f - ring "Tyannou" {Will++ Dex+6 Stlth+} MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom Missiles e - 2 throwing nets Armour a - a +0 robe (worn) Magical Staves d - a staff of earth g - a staff of conjuration (weapon) Jewellery b - a ring of flight (worn) f - the ring "Tyannou" (worn) {Will++ Dex+6 Stlth+} (You found it on level 2 of the Dungeon) [ring of dexterity] Will++: It greatly increases your willpower. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. Wands c - a wand of iceblast (13) Scrolls i - 3 scrolls of identify c - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} k - a potion of resistance {unknown} l - a potion of curing {unknown} n - a potion of attraction {unknown} Skills: * Level 0.5 Armour - Level 2.5 Dodging - Level 2.6 Stealth * Level 3.8 Spellcasting * Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 10% 1 Jinxbite Hex 8% 2d2 16% 2 Sublimation of Blood Necr 4% N/A 16% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 30% 3 Fulminant Prism Conj/Alch 13% 3d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence screams, "Where's your power now?!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail of cold resistance (100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail of cold resistance (100% to hit) You feel a surge of power! The magic dart hits the ball python! You kill the ball python! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail of cold resistance (100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail of cold resistance (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. Terence attacks as he pursues you! Terence hits you with a +0 short sword. The rat twitches its whiskers. Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. Terence screams, "I hate armataurs! They have no honour!" Terence attacks as he pursues you! Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #........#.##......# ######## #........#.##).....# #....... ....... #.##......# #....... ..... #.........####....... ... #.##......##......... #r# #.##......##.#....... #.# #.####.#####.#....... #.#####.####.## #.#....... #......r.@@...# ##.#....... #.#####.####.####..#....... #.# #######.......######### #.. .......>.###### ####### ###########..## #...... ...........# #...... #..#######.# #...... #..# #.#.# #...... .#####..# #.#.## #...... You could see Terence and a rat. Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 dart slugs A ribbon worm (D:3) An orc (D:2) 6 hobgoblins 3 quokkas 6 ball pythons 3 bats 5 endoplasms A frilled lizard (D:1) 6 goblins 4 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiredor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 408 | D:1 | Reached skill level 5 in Conjurations 534 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 639 | D:2 | Identified the ring "Tyannou" {Will++ Dex+6 Stlth+} 751 | D:2 | Learned a level 2 spell: Searing Ray 1557 | D:3 | Encountered Terence 1572 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, due_unseen_surprise D:2: layout_rooms D:3: layout_basic, serial_shops, nicolae_shop_targeted, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Armour | | 0.5 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.8 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 91 Searing Ray || 1 Read: Identify || 1 Teleportation || 1 Amnesia || 1 Poison || 1 Armour: Robe || 16 Dodge: Dodged || 17