Kiredor Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -17, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (6, 0, D:1) a +0 trident (14, 21, D:1) a quokka skeleton (16, 9, D:1) a rat skeleton (20, 24, D:1) a +0 robe (23, 1, D:1) a +0 dagger (36, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -16, D:1) a quokka corpse (skeletalised by now) (39, 9, D:1) a +0 whip a kobold skeleton (50, 17, D:1) a +0 robe (51, -22, D:1) a +0 robe (54, 4, D:1) a bat corpse (skeletalised by now) (58, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (7, 26, D:2) a potion of heal wounds (13, 6, D:2) a hobgoblin skeleton (14, -6, D:2) a ball python corpse (skeletalised by now) (14, -5, D:2) a jackal corpse (skeletalised by now) (19, 18, D:2) a rat skeleton (47, 4, D:2) a jackal corpse (skeletalised by now) (50, 27, D:2) a +0 spear (51, 22, D:2) a potion of berserk rage (60, 14, D:2) an adder corpse (skeletalised by now)