Klapaucius Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -5, D:1) a +0 spear (6, 8, D:1) a +0 club (7, -19, D:1) a +0 dagger (7, -18, D:1) a +0 dagger (9, 11, D:1) a +0 club (14, -25, D:1) a +0 dagger (16, 7, D:1) a +0 robe (28, 3, D:1) 5 stones (34, -36, D:1) a +0 ring mail (35, -39, D:1) a +0 dagger (41, -4, D:1) a +0 dagger 5 stones (44, -32, D:1) a +0 short sword (45, -8, D:1) a +0 whip Level 2 of the Dungeon [Shop] Fiagg's Antique Armour Emporium a +0 leather armour (44 gold) a +2 scale mail of positive energy (396 gold) a +3 chain mail of positive energy (517 gold) a +2 scale mail of positive energy (396 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) (14, -27, D:2) a +0 ring mail of poison resistance a +0 short sword (15, -36, D:2) 5 stones (15, 5, D:2) 8 stones (17, -50, D:2) 7 stones (23, -18, D:2) a +0 club a +0 robe (26, -37, D:2) a +0 club (26, -36, D:2) a +0 club (35, -3, D:2) a +0 crystal plate armour of cold resistance (38, -12, D:2) 4 stones (45, -3, D:2) 9 stones a +0 club a +0 club (48, -13, D:2) a +0 flail (55, 7, D:2) a stone (57, -49, D:2) a +0 leather armour (65, -43, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 10, D:3) a +0 club (12, -13, D:3) a +0 club (16, -1, D:3) 7 stones (17, -3, D:3) 5 stones (20, -14, D:3) a +0 flail a +0 whip (20, -13, D:3) a +0 hand axe (28, -23, D:3) 6 stones (35, -3, D:3) a +0 hand axe (35, -1, D:3) a +0 robe a +0 dagger (35, 3, D:3) a +0 club (36, -2, D:3) a +0 war axe a +0 dagger (46, -24, D:3) a +0 leather armour (47, -21, D:3) a +0 dagger (49, -12, D:3) a +0 club (51, -27, D:3) a +0 flail (51, -24, D:3) a +0 ring mail (56, -21, D:3) a +0 short sword (64, -28, D:3) 4 stones (67, -31, D:3) a +0 rapier Level 4 of the Dungeon (9, 29, D:4) a +0 long sword of holy wrath (13, 2, D:4) a +0 spear (13, 13, D:4) a +0 giant spiked club (16, 18, D:4) a +0 quarterstaff (19, -20, D:4) 8 stones (22, -21, D:4) a +0 mace (22, 11, D:4) a +0 club (24, 32, D:4) a +0 quarterstaff (25, 35, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (1, -3, D:5) a +2 quarterstaff of chaos a +0 cloak (4, 20, D:5) a +0 glaive (4, 22, D:5) a +0 giant club (10, 44, D:5) 3 stones (17, 24, D:5) a +0 hand axe (29, 15, D:5) a +0 mace (32, 30, D:5) a +1 spear of flaming a +0 spear (33, 29, D:5) a +0 club (36, -10, D:5) a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail a +0 flail (41, 31, D:5) a +0 robe (47, 14, D:5) 17 gold pieces (47, 37, D:5) a +0 spear (48, 13, D:5) 14 gold pieces (48, 14, D:5) 8 gold pieces (48, 15, D:5) 16 gold pieces (49, 13, D:5) 16 gold pieces (49, 14, D:5) 19 gold pieces (49, 15, D:5) 8 gold pieces Level 6 of the Dungeon (8, -9, D:6) a stone (8, -3, D:6) a +0 dire flail (10, -9, D:6) a +0 scale mail (15, -26, D:6) 25 stones (16, -27, D:6) 5 stones (18, -12, D:6) a +0 whip a +0 ring mail (21, -13, D:6) a +0 short sword (24, -15, D:6) a +0 leather armour (28, -31, D:6) a +0 giant spiked club (28, -28, D:6) a +0 leather armour (37, -6, D:6) a staff of fire (42, -14, D:6) a +0 robe (44, -38, D:6) a +0 robe a +0 battleaxe (45, -41, D:6) a +0 robe a +0 spear (45, -40, D:6) a +0 robe a +0 short sword Level 7 of the Dungeon (2, 19, D:7) a +0 short sword a +0 ring mail (2, 20, D:7) a +0 short sword a +0 chain mail (3, -14, D:7) a +0 leather armour a +0 flail (3, 19, D:7) a +0 dire flail a +0 plate armour (3, 20, D:7) a +0 hand axe a +0 leather armour (22, 8, D:7) a +0 dagger (23, 0, D:7) 3 stones a +0 vampiric dagger (24, 0, D:7) a +0 short sword a curare-tipped dart a +0 whip (25, -3, D:7) a +0 dagger 4 stones a +0 whip a +0 short sword (25, 7, D:7) a +0 dagger (26, 7, D:7) a +0 short sword (27, -2, D:7) a +0 dagger (42, 25, D:7) a +0 club (43, 27, D:7) a +0 mace a +0 ring mail (44, 22, D:7) a +0 dagger (44, 33, D:7) a +0 club a +0 ring mail (46, 27, D:7) a +0 dagger (53, 1, D:7) a +0 robe a +0 long sword (54, 2, D:7) a +0 robe a +5 great sword (55, 2, D:7) a +0 robe a +0 spear (59, -13, D:7) 3 stones (59, 34, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 hand axe (0, 6, D:8) a +0 plate armour (1, 0, D:8) a +0 dagger a +0 chain mail (4, -16, D:8) a +0 dagger (5, -18, D:8) a +0 dagger a +0 ring mail (5, -17, D:8) a +0 flail (5, -15, D:8) a +0 robe (6, -18, D:8) a +0 short sword a +0 leather armour (6, -16, D:8) a +0 club (10, -2, D:8) a +0 whip (11, -4, D:8) a +0 flail a +0 leather armour (11, -3, D:8) a +0 hand axe a +0 chain mail (11, -2, D:8) a +0 war axe a +0 whip a +0 scale mail (15, -5, D:8) 8 stones (15, -4, D:8) a +0 flail (23, 2, D:8) a +0 leather armour (33, -3, D:8) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger (34, -1, D:8) a +0 hand axe (36, -5, D:8) a +0 short sword (39, -3, D:8) a +0 dagger (44, 0, D:8) a +0 dagger a +0 robe (44, 1, D:8) a +0 dagger a +0 robe (44, 8, D:8) a +0 dagger (45, -11, D:8) a +0 dire flail a +0 giant spiked club (45, 0, D:8) a +0 dagger (45, 1, D:8) a +0 short sword (45, 2, D:8) a +0 dagger a +0 robe (48, -5, D:8) a +0 dagger (49, -5, D:8) a +0 scale mail (49, 10, D:8) a stone Level 9 of the Dungeon [Shop] Fitil's Vocational Training a manual of Invocations (1280 gold) a manual of Evocations (1280 gold) (0, 0, D:9) 3 stones (1, 10, D:9) a +0 dagger a +0 hand axe (2, 9, D:9) a +0 mace (2, 10, D:9) a +0 club a +0 chain mail a +0 whip (2, 14, D:9) a +0 glaive a +0 chain mail (3, 10, D:9) a +1 dagger of draining a +0 robe a +0 dagger (3, 15, D:9) a +0 dagger a +0 robe (4, 11, D:9) a +0 flail a +0 plate armour (7, 7, D:9) a +2 scimitar of flaming a +0 robe (12, -19, D:9) a +0 short sword (13, -15, D:9) 8 stones (15, -11, D:9) a +0 animal skin a +1 vorpal spear (19, -30, D:9) a +0 whip (19, -29, D:9) a +0 whip 4 stones (19, -28, D:9) a +0 short sword (19, 7, D:9) a +0 club (20, 8, D:9) a +0 whip (21, 8, D:9) a +0 scale mail a +0 spear (22, -8, D:9) a +0 scale mail (22, 8, D:9) a +0 spear (22, 9, D:9) a +0 spear (24, -8, D:9) a +0 scale mail (31, 11, D:9) a +0 chain mail a +4 trident of protection (32, 11, D:9) a +0 club (33, 12, D:9) a +0 chain mail a +0 battleaxe a +0 arbalest a +0 robe a +0 dagger (34, 12, D:9) a +0 leather armour a +0 club (35, 12, D:9) a +1 hand axe of flaming a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 whip (40, 13, D:9) a +0 chain mail a +0 flail (42, 16, D:9) a +0 short sword a +0 club (52, -22, D:9) a +0 broad axe (53, 16, D:9) a +0 chain mail a +4 long sword of flaming (54, 16, D:9) a +0 flail (54, 17, D:9) a +0 robe a +0 dagger (60, -21, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) 4 stones (1, 39, D:10) an amulet of reflection (15, 38, D:10) a ring of willpower (36, 12, D:10) a +0 buckler (41, 11, D:10) a +0 short sword a +0 short sword (41, 12, D:10) a +0 whip a +0 whip a +0 club (42, 12, D:10) a +0 short sword (53, 2, D:10) a +0 quarterstaff (57, 27, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (3, -12, D:11) 4 stones (6, -22, D:11) a +0 sling (12, -39, D:11) a +0 shortbow (20, -27, D:11) a +3 troll leather armour {Snorg} (21, -40, D:11) a +0 shortbow (21, 10, D:11) a +0 pair of boots (22, -39, D:11) a +0 shortbow a +0 shortbow (22, -12, D:11) 2 stones (23, -39, D:11) a +0 shortbow (24, -39, D:11) a +0 shortbow (28, -10, D:11) 4 stones (36, -26, D:11) a +0 pair of gloves (38, -37, D:11) a +0 leather armour (40, 10, D:11) a +0 scale mail (41, -24, D:11) a +0 hand axe (43, -12, D:11) a +0 flail (46, 12, D:11) a +0 club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (9, -3, Orc:1) a +0 giant spiked club (10, 7, Orc:1) a +0 club (10, 9, Orc:1) a +0 club a +0 leather armour (12, 8, Orc:1) a +0 whip 3 boomerangs a +0 troll leather armour (12, 9, Orc:1) a +0 glaive 3 boomerangs a +0 chain mail (41, 8, Orc:1) a +0 club a +0 scale mail (42, 8, Orc:1) a +0 flail (42, 9, Orc:1) a +0 dagger a +0 glaive a +0 chain mail (42, 10, Orc:1) a +0 hand axe a +0 chain mail (55, -9, Orc:1) a +0 hand axe a +0 chain mail (55, -8, Orc:1) a +0 trident 3 boomerangs a +0 leather armour a +0 whip (55, -7, Orc:1) a +0 flail a +0 plate armour a +0 giant club (55, 6, Orc:1) a +0 giant spiked club (56, -9, Orc:1) a +0 flail a +0 leather armour a +0 giant club (57, -5, Orc:1) a +0 short sword 2 boomerangs a +0 plate armour (57, -4, Orc:1) a +0 falchion 2 boomerangs a +0 ring mail (58, -12, Orc:1) a +0 hand axe a +0 leather armour a +0 dire flail a +4 chain mail a +1 dagger of holy wrath a +0 scale mail (58, -5, Orc:1) a +0 short sword (59, -12, Orc:1) a +0 short sword a +0 dagger a +0 robe (59, -11, Orc:1) a +0 dagger a +0 robe (63, -24, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (63, -15, Orc:1) a +0 whip a +0 leather armour (65, -29, Orc:1) a +0 short sword (66, -19, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Moemutis's Armour Shop a +0 leather armour (32 gold) a +3 ring mail (336 gold) a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 ring mail of cold resistance (176 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) the +7 plate armour "Mybruv" {rF- Will++ MP+9 SInv} (1521 gold) rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It greatly increases your willpower. [Shop] Manac's Antique Weapon Boutique a +0 long sword (105 gold) a +0 war axe (105 gold) a +0 dagger (60 gold) the +9 mace of Xeamed {pain, Str+5} (2100 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). a +0 halberd (120 gold) a +0 arbalest (135 gold) a +0 short sword (90 gold) a +0 lajatang (450 gold) a +0 flail (105 gold) [Shop] Suocatit's Antique Weapon Boutique a +0 trident (136 gold) a +0 trident (136 gold) a +3 hand axe (780 gold) a +2 short sword of speed (819 gold) a +3 great mace of protection (967 gold) a +2 vorpal mace (643 gold) a +4 vorpal quarterstaff (1092 gold) a +0 sling (58 gold) a +1 shortbow of flaming (483 gold) a +2 vorpal shortbow (643 gold) a +0 falchion (117 gold) [Shop] Ximesh's Book Shop a book of Burglary (300 gold) a book of the Senses (480 gold) a book of Debilitation (300 gold) a book of Blasting (480 gold) a book of Death (660 gold) the Grimoire of Darkness (270 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Corpse Rot Necromancy/Poison/Air 4 a book of Frost (330 gold) (3, -6, Orc:2) a +0 club a +0 leather armour (4, -8, Orc:2) a +0 hand axe a +2 dagger of protection a +0 robe (4, -6, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (5, -8, Orc:2) a +0 flail a +0 plate armour (5, -7, Orc:2) a +0 flail a +0 club (5, -6, Orc:2) a +0 dagger a +0 troll leather armour a +0 dagger a +0 robe a +0 dire flail a +0 plate armour a +0 club (6, -11, Orc:2) a +0 whip (6, -7, Orc:2) a +0 club a +2 leather armour of willpower (6, -6, Orc:2) a +0 trident a +0 chain mail (7, -10, Orc:2) a +0 flail a +0 chain mail a +0 mace (7, -9, Orc:2) a +0 short sword a +0 chain mail a +0 flail a +0 dagger a +0 robe (7, -7, Orc:2) a +0 dagger a +0 leather armour a +0 dagger (9, -9, Orc:2) a +0 dagger (11, -13, Orc:2) a +0 club (12, -15, Orc:2) a +0 long sword a +0 chain mail (12, -13, Orc:2) a +0 dagger a +0 robe (13, -15, Orc:2) a +0 dagger (13, -14, Orc:2) a +0 scimitar a +0 scale mail a +0 dagger a +0 ring mail (14, -14, Orc:2) a +0 dagger a +0 robe (16, -25, Orc:2) a +0 whip a +0 scale mail (16, -15, Orc:2) a +2 dagger of flaming a +0 robe (18, -15, Orc:2) a +0 dagger a +0 war axe (18, -14, Orc:2) a staff of cold (18, -13, Orc:2) a +0 war axe a +0 plate armour a +0 dire flail a +0 chain mail (18, 0, Orc:2) a +0 spear of chaos (19, -16, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 plate armour (19, -15, Orc:2) a +0 hand axe a +0 scale mail (19, -13, Orc:2) a +0 dagger a +2 robe of fire resistance (20, -17, Orc:2) a +0 dagger (20, -16, Orc:2) a +0 scimitar a +0 plate armour a +0 mace (20, 21, Orc:2) a +0 long sword a +0 plate armour (21, -19, Orc:2) a +0 short sword (21, -18, Orc:2) a +0 dagger a +0 robe (21, -17, Orc:2) a +0 dagger a +0 falchion a +0 scale mail a +0 hand axe a +0 vorpal flail a +0 chain mail (21, 21, Orc:2) a +0 dagger a +0 robe (22, -20, Orc:2) a +0 giant spiked club (22, -19, Orc:2) a +2 dagger of venom a +0 robe (22, -17, Orc:2) a +0 hand axe (22, 20, Orc:2) a +0 dagger a +0 leather armour (22, 21, Orc:2) a +2 dagger of electrocution a +0 robe (23, -18, Orc:2) a +0 club (24, -20, Orc:2) a +0 halberd (24, -19, Orc:2) a +2 dagger of venom a +2 robe of resistance a +0 dagger a +0 robe (25, -19, Orc:2) a +0 club (27, -18, Orc:2) a +0 mace a +0 chain mail (39, -17, Orc:2) a +0 war axe a +0 leather armour (40, -18, Orc:2) a +0 long sword a +0 chain mail Level 1 of the Elven Halls [Shop] Zemne's Distillery a potion of curing (54 gold) a potion of attraction (54 gold) a potion of resistance (180 gold) a potion of attraction (54 gold) a potion of degeneration (18 gold) a potion of brilliance (72 gold) a potion of degeneration (18 gold) a potion of brilliance (72 gold) a potion of berserk rage (90 gold) (0, 0, Elf:1) 2 potions of lignification (4, -7, Elf:1) a +0 dagger (9, -8, Elf:1) a +0 vorpal scimitar (10, -9, Elf:1) a ring of see invisible (16, 6, Elf:1) a +2 leather armour (16, 7, Elf:1) a +0 cloak (19, 1, Elf:1) 9 stones (19, 14, Elf:1) a +0 leather armour a +0 dagger (19, 15, Elf:1) a +0 long sword (20, 16, Elf:1) a +0 scale mail (20, 19, Elf:1) a +0 long sword (20, 24, Elf:1) a +0 ring mail a +0 rapier (20, 26, Elf:1) a +0 chain mail a +0 short sword (21, 21, Elf:1) the +5 plate armour of Vyeryeki {rC+ Dex+4} Dex: It affects your dexterity (+4). rC: It protects you from cold. a +0 leather armour a +0 rapier (21, 24, Elf:1) a +2 vorpal scimitar (21, 30, Elf:1) a +0 long sword (21, 32, Elf:1) a +1 vorpal battleaxe (21, 34, Elf:1) a +0 dagger (22, -7, Elf:1) a +0 long sword a +0 dagger a +0 shortbow a +0 leather armour (22, -6, Elf:1) a +5 triple sword a +2 leather armour of willpower (22, -5, Elf:1) a +0 scale mail a +0 short sword a +0 shortbow a +0 leather armour (22, 18, Elf:1) a +0 dagger (22, 19, Elf:1) a +0 dagger (22, 20, Elf:1) a +0 leather armour a +0 long sword (22, 22, Elf:1) a +0 long sword (22, 34, Elf:1) a +0 rapier (23, -7, Elf:1) a +0 dagger (23, -6, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (23, 19, Elf:1) a staff of poison (24, -6, Elf:1) a +0 dagger (25, -10, Elf:1) a +0 helmet (26, -9, Elf:1) a +0 short sword (30, -9, Elf:1) a +0 long sword a +0 robe (31, -10, Elf:1) 6 stones (32, -7, Elf:1) a +0 dagger (32, 21, Elf:1) a +4 halberd of protection (34, -4, Elf:1) a +6 long sword of holy wrath (36, 15, Elf:1) a +4 vampiric war axe (36, 16, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (38, 23, Elf:1) a +0 war axe (39, -15, Elf:1) a +0 short sword (39, 25, Elf:1) 4 stones (41, 20, Elf:1) a +0 long sword (42, 24, Elf:1) a +4 dagger of chaos a +0 ring mail (43, 22, Elf:1) 9 stones (44, 6, Elf:1) a +0 robe (45, -9, Elf:1) a +1 whip of venom Level 2 of the Elven Halls (0, 0, Elf:2) a +0 robe (3, 23, Elf:2) a +0 rapier a +0 leather armour (13, 3, Elf:2) a +0 shortbow (13, 23, Elf:2) a +0 rapier (14, 5, Elf:2) a +0 scimitar (14, 11, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (15, 6, Elf:2) a +0 ring mail a +0 short sword (15, 7, Elf:2) a +0 buckler a +0 long sword (15, 8, Elf:2) a +0 leather armour a +0 dagger a +2 vorpal longbow (16, 2, Elf:2) a +0 robe (16, 5, Elf:2) a +3 leather armour of fire resistance a +0 leather armour a +0 rapier (16, 6, Elf:2) a +1 leather armour of positive energy a +0 dagger a +0 shortbow (16, 22, Elf:2) a +0 scale mail a +0 dagger (17, 24, Elf:2) a +0 dagger (19, 9, Elf:2) a +5 war axe of flaming (28, 9, Elf:2) a +0 long sword (35, 8, Elf:2) a +0 leather armour (35, 10, Elf:2) a +0 long sword (36, 23, Elf:2) a +2 halberd of venom (38, 6, Elf:2) a +0 scimitar a +0 shortbow (42, 30, Elf:2) the +6 quarterstaff of Famine {freeze, Fly rElec Dex-2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. Fly: It grants you flight. (43, 9, Elf:2) a +0 dagger (44, 23, Elf:2) a +0 long sword (46, 10, Elf:2) a +0 short sword a +0 leather armour (48, 16, Elf:2) a +4 ring of evasion (48, 28, Elf:2) a +0 leather armour (49, 16, Elf:2) a +2 long sword of electrocution (49, 25, Elf:2) a +0 war axe (49, 26, Elf:2) a +0 vorpal halberd (52, 17, Elf:2) the +4 mace of Dried Tears {venom, rN+ Dex+5} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rN: It protects you from negative energy. (53, 1, Elf:2) a +1 war axe of electrocution (53, 3, Elf:2) a +0 rapier (56, 23, Elf:2) a +0 arbalest (56, 24, Elf:2) a +0 dagger a +0 scale mail (58, 16, Elf:2) a +0 short sword a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (62, 13, Elf:2) a +0 rapier an elf corpse (skeletalised by now) Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword a +0 ring mail (8, -22, Elf:3) a +0 short sword (8, -20, Elf:3) a +0 dagger (9, -20, Elf:3) a +0 rapier a +0 rapier an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (10, -20, Elf:3) a +0 longbow a +0 long sword of distortion an elf corpse (skeletalised by now) (10, -18, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (17, -8, Elf:3) a +0 short sword (25, 0, Elf:3) a glowing shapeshifter corpse (26, -7, Elf:3) 4 potions of attraction (32, -15, Elf:3) a +0 long sword an elf corpse (49, -29, Elf:3) a +0 long sword an elf corpse (49, -24, Elf:3) a +0 short sword (50, -25, Elf:3) a +0 short sword (54, -32, Elf:3) 14 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (2, 9, Lair:1) 9 stones (13, 24, Lair:1) the +3 hand axe of the Sufficient God {chaos, rPois Str+4} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+4). rPois: It protects you from poison. (35, -20, Lair:1) a +0 plate armour (40, 14, Lair:1) a +0 quarterstaff (41, 1, Lair:1) a +0 mace (47, 0, Lair:1) a +0 short sword (48, -11, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a stone (9, -16, Lair:2) a +0 war axe (14, -17, Lair:2) a +0 spear (15, -40, Lair:2) a staff of death (26, -15, Lair:2) 5 stones (45, 9, Lair:2) a +0 ring mail (49, -34, Lair:2) 3 stones (51, -39, Lair:2) a +0 sling (52, -34, Lair:2) a +0 cloak (53, -15, Lair:2) 7 stones Level 3 of the Lair of Beasts (21, 15, Lair:3) a +0 robe a +0 glaive (21, 16, Lair:3) a +0 robe a +0 dire flail (21, 17, Lair:3) a +0 halberd (25, 18, Lair:3) a +0 battleaxe (26, -8, Lair:3) an amulet of reflection (26, 20, Lair:3) a +0 war axe (36, 35, Lair:3) a +0 great sword (37, 4, Lair:3) a +0 robe (46, -13, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) a staff of cold (30, 12, Lair:4) a +0 dagger (31, 35, Lair:4) a +0 barding a +2 longbow of flaming (33, -7, Lair:4) a +6 ring of dexterity (34, -6, Lair:4) a potion of degeneration a ring of protection from cold (44, 28, Lair:4) 7 stones (51, -8, Lair:4) a stone (55, -12, Lair:4) 3 stones Level 5 of the Lair of Beasts (3, 10, Lair:5) 2 stones (8, -20, Lair:5) 2 potions of degeneration (9, 3, Lair:5) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (15, 8, Lair:5) a +0 giant spiked club (19, 17, Lair:5) a +4 ring of protection (31, -2, Lair:5) a +0 war axe (32, -3, Lair:5) 7 stones (32, -2, Lair:5) a ring of willpower (32, -1, Lair:5) a +0 great mace (34, -3, Lair:5) the +0 robe of Noon {rElec rPois rC-} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (36, -8, Lair:5) 7 stones (36, 22, Lair:5) a +2 scythe of freezing 3 atropa-tipped darts (58, -16, Lair:5) a +0 flail (58, 6, Lair:5) a ring of willpower (61, -13, Lair:5) a +0 glaive