Kramburger Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, 1, D:1) a +0 whip (8, 33, D:1) a +0 short sword (13, 6, D:1) a +0 dagger (14, 6, D:1) 3 stones (20, 12, D:1) a +0 dagger (21, -10, D:1) a +0 short sword (30, 25, D:1) a +0 dagger (44, 32, D:1) a +0 dagger (47, 28, D:1) a +0 short sword (56, 35, D:1) a +0 whip (57, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -1, D:3) a +0 club (5, -1, D:3) a +0 club (7, 9, D:3) a +0 dagger the +7 sling of the Valley {vorpal, Contam +Blink Str+6} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+6). +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. (7, 14, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 ring mail (1, 1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 whip (1, 0, D:5) a +0 halberd (1, 1, D:5) a +0 spear (12, 3, D:5) a +0 whip (12, 4, D:5) a +0 club a +0 ring mail (12, 7, D:5) a +0 flail a +0 leather armour a +0 trident a +0 ring mail (13, 3, D:5) a +0 dagger a +0 robe (13, 8, D:5) a +0 hand axe a +0 ring mail (13, 9, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 flail (1, -1, D:6) a +0 club (62, 16, D:6) a +0 dagger (63, 16, D:6) a +0 war axe (63, 31, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 robe (63, 33, D:6) a +0 dagger a +0 short sword a +0 hand axe a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail a +0 hand axe (64, 31, D:6) a +0 whip (64, 32, D:6) a +0 trident a +0 short sword a +0 chain mail (64, 33, D:6) a +0 whip a +0 club a +0 whip a +0 club a +0 leather armour a +0 club (64, 34, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 arbalest a +0 plate armour a +0 whip a +0 leather armour Level 7 of the Dungeon (6, 6, D:7) a +0 whip (16, -2, D:7) a wand of flame (14) Level 8 of the Dungeon [Shop] Qaywn's Book Shoppe a book of Iron (504 gold) a book of Changes (252 gold) a book of Power (588 gold) a Grand Grimoire (476 gold) a book of Chaos (700 gold) Vuleac's Handbook of Frostbite (672 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Ice 3 d - Ice Form Ice/Transmutation 4 e - Polar Vortex Ice 9 Pepaotes's Discourse on Transfiguration (672 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Statue Form Transmutation/Earth 6 d - Necromutation Transmutation/Necromancy 8 a Grand Grimoire (476 gold) Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 ring mail (2, 0, D:9) a +0 whip (6, 3, D:9) a +0 club a +3 chain mail (11, -4, D:9) a +0 club (13, -10, D:9) a +0 dagger a +0 robe (45, -46, D:9) a +0 scale mail (54, -12, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 robe Level 11 of the Dungeon [Shop] Igiaf's Mayhem Merchandise a +0 broad axe (60 gold) a +0 executioner's axe (150 gold) a +2 vorpal war axe (258 gold) a +0 war axe (52 gold) the +10 hand axe "Duityid" {vorpal, rC+++ Int+3 Dex-5 Stlth+} (1426 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rC: It renders you almost immune to cold. Stlth: It makes you more stealthy. a +0 hand axe (45 gold) a +1 vorpal hand axe (172 gold) a +0 hand axe (45 gold) a +0 hand axe (45 gold) (0, 0, D:11) a +0 robe (2, 6, D:11) a +0 short sword a +2 leather armour of fire resistance (2, 9, D:11) a +0 dagger a +0 leather armour an orc corpse (3, 8, D:11) a +0 club a +0 leather armour a +0 giant club a +0 giant club an orc corpse a two-headed ogre corpse (3, 9, D:11) a +0 club an orc corpse (3, 10, D:11) a +0 club a +0 leather armour an orc corpse (4, 7, D:11) a +0 whip a +0 leather armour a +0 club a +0 chain mail (4, 9, D:11) 6 large rocks a cyclops corpse (10, -12, D:11) a wand of roots (5) (11, -1, D:11) a troll corpse (11, 13, D:11) a +0 long sword (14, 15, D:11) a +0 ring mail (16, -6, D:11) a killer bee corpse