Dungeon Crawl Stone Soup version 0.16-a0-1703-g5157612 (console) character file. 84 Kramin the Grave Robber (level 4, -1/34 HPs) Began as a Mummy Necromancer on Nov 3, 2014. Slain by chequers' ghost (13 damage) ... on level 3 of the Dungeon. The game lasted 00:05:45 (1734 turns). Kramin the Grave Robber (Mummy Necromancer) Turns: 1734, Time: 00:05:45 Health: -1/34 AC: 5 Str: 11 XL: 4 Next: 23% Magic: 6/7 EV: 12 Int: 15 God: Gold: 111 SH: 0 Dex: 12 Spells: 3 memorised, 1 level left rFire x . . SeeInvis . a - +2 dagger (venom) rCold + . . Clarity . f - +0 robe rNeg + + + SustAb . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) e - +3 ring of protection @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand weapons a - a +2 dagger of venom (weapon) Armour f - a +0 robe (worn) Jewellery e - a +3 ring of protection (left hand) Scrolls c - 4 scrolls of remove curse {unknown} d - 2 scrolls of random uselessness {unknown} g - 2 scrolls of enchant weapon {unknown} h - a scroll of amnesia {unknown} i - a scroll of identify {unknown} j - a scroll of teleportation {unknown} Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 *Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: + Level 2.4 Fighting + Level 1.4 Short Blades - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting - Level 4.5 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 3% 1 N/A c - Pain Necr ###. 3% 1 N/A q - Animate Dead Necr N/A 34% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 chequers' ghost, weakling TeCK Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History You hit chequers' ghost. Chequers' ghost is heavily damaged. Chequers' ghost hits you but does no damage. Your adder zombie bites chequers' ghost but does no damage. You hit chequers' ghost. Chequers' ghost is severely damaged. Chequers' ghost hits you. Your adder zombie barely misses chequers' ghost. You hit chequers' ghost but do no damage. Chequers' ghost is severely damaged. Chequers' ghost hits you but does no damage. Your adder zombie bites chequers' ghost but does no damage. You hit chequers' ghost. Chequers' ghost is almost destroyed. Chequers' ghost hits you! Your adder zombie closely misses chequers' ghost. You hit chequers' ghost but do no damage. Chequers' ghost is almost destroyed. Chequers' ghost hits you! You die... #.# #..... #.# ###### #.# ### # ###.####.. . #.Z...##.#### #.###.##.#.## ####.# #.....#.# #.#######....# #.##.###. #......@Z)##.....#.## ## #.......W.####.####.###. ##.##.......# .# ##.#.# .....##..#># # ##.## ...## #..#.# ### #.. .... . . ?<...## .###.. ... You could see chequers' ghost and a friendly adder zombie. Vanquished Creatures An adder (D:3) A giant mite (D:1) 3 worms (D:2) 2 giant cockroaches (D:1) 7 hobgoblins A quokka (D:2) 7 bats 3 giant newts 9 goblins 5 jackals (D:2) 4 kobolds 2 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) A bat (D:2) 2 creatures vanquished. Vanquished Creatures (others) 2 goblin skeletons (D:2) A goblin zombie (D:3) A hobgoblin skeleton (D:2) 4 jackal skeletons (D:2) 8 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kramin, the Mummy Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 492 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 916 | D:2 | Reached skill level 1 in Fighting 990 | D:2 | Reached XP level 3. HP: 21/26 MP: 6/6 1055 | D:2 | Reached skill level 1 in Short Blades 1371 | D:2 | Reached XP level 4. HP: 26/33 MP: 7/7 1634 | D:3 | Learned a level 4 spell: Animate Dead 1723 | D:3 | Noticed chequers' ghost (weakling TeCK) 1734 | D:3 | Slain by chequers' ghost Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 80 | 19 || 99 Cast: Pain | 28 | 3 || 31 Animate Skeleton | 11 | || 11 Animate Dead | | 1 || 1 Stab: Distracted | | 1 || 1