Dungeon Crawl Stone Soup version 0.16-a0-1839-gb4dc526 (console) character file. 1 Kramin the Sneak (level 1, 0/13 HPs) Began as a Vampire Enchanter on Nov 5, 2014. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (72 turns). Kramin the Sneak (Vampire Enchanter) Turns: 72, Time: 00:01:22 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 16% Magic: 1/3 EV: 12 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls e - a scroll of fog {unknown} f - a scroll of random uselessness {unknown} Potions d - a potion of blood g - a potion of mutation {unknown} Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Dazzling Spray Conjuration/Hexes 3 Enslavement Hexes 4 Skills: + Level 1.2 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, softly glowing) The jackal glows brighter. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... #.# #.# #.# .#.# #.# .#.# .# ##'####...# .. ####.......# #.##......(...# # #..#.#........# ###. ..#@#........# .....#.#h#........# ........#g#........# ..........#........# . ..........#........# .. .....##....g......# !... ###............#### ..... #..##...#.#..# ...... #. #....<...####...... You could see a jackal and a goblin. Vanquished Creatures A bat (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kramin, the Vampire Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 15 Cast: Corona || 3