Kramin Level 1 of the Dungeon (0, 0, D:1) a +0 club (-18, 3, D:1) 16 arrows (-8, 3, D:1) a +0 dagger (2, 4, D:1) a +0 dagger (-14, 6, D:1) a potion of restore abilities (27, 6, D:1) a +0 leather armour (6, 20, D:1) 26 stones (27, 22, D:1) a potion of lignification (-19, 24, D:1) a +0 club (-12, 31, D:1) 9 stones (-3, 33, D:1) a +0 hunting sling (-2, 36, D:1) a +0 club (-2, 37, D:1) a +0 club (27, 37, D:1) a +0 club (22, 38, D:1) a +0 club a +0 dagger (10, 41, D:1) a +0 whip (-22, 50, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) a potion of might (-9, 3, D:2) a scroll of teleportation (unseen) (-5, 3, D:2) a +0 robe (1, 3, D:2) a scroll of identify (0, 5, D:2) 2 stones (2, 7, D:2) a scroll of recharging (-3, 10, D:2) a stone