Kramin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 7, D:1) a +0 whip (-20, 12, D:1) a +0 club (1, 12, D:1) a +2 dagger of freezing 3 inedible chunks of flesh a kobold skeleton (-17, 13, D:1) a +0 club (1, 13, D:1) a cursed -3 club (-16, 20, D:1) a +0 ring mail (-28, 26, D:1) a +0 buckler (-27, 28, D:1) a bat skeleton