Kramin Level 1 of the Dungeon (0, 0, D:1) 12 poisoned needles (3, 0, D:1) a +0 dagger (14, 15, D:1) 12 arrows (19, 15, D:1) a stone (19, 20, D:1) a +0 club 23 stones a +0 leather armour (19, 22, D:1) a +0 whip 3 stones (20, -10, D:1) a +0 dagger (20, 19, D:1) a stone (22, 1, D:1) a +0 ring mail (22, 2, D:1) a +0 dagger (44, 23, D:1) a +0 club a +0 hunting sling (54, -11, D:1) a +0 ring mail (57, -12, D:1) a +0 club Level 2 of the Dungeon (2, 7, D:2) a +0 ring mail (17, -6, D:2) 23 bolts (25, 6, D:2) a cursed +0 robe (28, -18, D:2) a royal jelly (34, 27, D:2) a giant newt corpse (skeletalised by now) (40, -22, D:2) a +0 ring mail (40, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (1, -3, D:3) a bread ration (2, -2, D:3) 4 fruits (6, -13, D:3) a cursed -3 club (8, -16, D:3) a +0 hand axe (16, -11, D:3) a +0 dagger (unseen) (16, -10, D:3) Sif Muna's Grimoire of Lightness Spells Type Level a - Shock Conjuration/Air 1