Kramin Level 1 of the Dungeon (0, 0, D:1) 15 stones (9, -34, D:1) a +0 scale mail (11, -52, D:1) a +0 club (12, -12, D:1) 2 potions of lignification (21, -39, D:1) a stone (25, -41, D:1) 3 stones (33, -39, D:1) a +0 club (53, -40, D:1) a +0 club (71, -41, D:1) a +0 dagger Level 2 of the Dungeon (4, -19, D:2) a potion of heal wounds (11, -22, D:2) a royal jelly (15, -11, D:2) a +0 flail (16, -23, D:2) a +0 short sword (16, -3, D:2) a +0 robe (17, 8, D:2) a potion of cure mutation (18, -36, D:2) a cursed -1 robe (20, -7, D:2) 2 potions of cancellation (24, -15, D:2) 12 arrows (27, -22, D:2) a +0 dagger (33, -32, D:2) a stone (34, -26, D:2) a +0 short sword 3 stones (35, -23, D:2) a bread ration (39, -27, D:2) a +0 robe (41, -42, D:2) a +0 whip (47, -35, D:2) 23 bolts (47, -15, D:2) a +0 club (52, -5, D:2) a +0 club (56, -47, D:2) a +0 whip (56, -3, D:2) a +0 club (65, -34, D:2) a +0 dagger Level 3 of the Dungeon (3, 9, D:3) a meat ration (4, -24, D:3) 22 stones (9, -10, D:3) a cursed +0 plate armour (11, -19, D:3) 16 sling bullets (12, -17, D:3) a +0 robe (14, -32, D:3) 6 sling bullets (16, -27, D:3) a +0 club (18, -37, D:3) a +0 club (21, -28, D:3) 17 arrows (26, -7, D:3) a +0 dagger a +0 chain mail (31, -32, D:3) a potion of curing (31, -25, D:3) a +0 ring mail (32, -25, D:3) a cursed +0 scale mail (32, -15, D:3) a +0 robe (36, -31, D:3) a +0 scale mail (36, -11, D:3) a +0 dagger (37, -13, D:3) 9 bolts (37, -12, D:3) a potion of heal wounds (42, -27, D:3) 11 stones (45, -35, D:3) 8 javelins (46, -29, D:3) a cursed amulet of inaccuracy (47, -36, D:3) a fruit (54, -30, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Cietzu's Weapon Shop a +0 flail (42 gold) the cursed +3 battleaxe of Utuufose {flame, +Rage} (410 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you go berserk. It has a curse placed upon it. a +0 short sword (36 gold) a +0 war axe (42 gold) a +0 war axe (42 gold) a +0 flail (42 gold) a +2 glaive of protection (237 gold) a +0 hand axe (36 gold) 8 poisoned needles (38 gold) 17 stones (20 gold) a +2 falchion of slicing (198 gold) (0, 0, D:4) a beef jerky (6, 10, D:4) a +0 long sword (9, -28, D:4) 21 stones (9, -22, D:4) a +0 ring mail (9, 11, D:4) 2 fruits (9, 25, D:4) 13 arrows (11, 13, D:4) a potion of haste (17, -7, D:4) a potion of might (17, 3, D:4) a +0 giant club (18, -14, D:4) 33 stones (18, 0, D:4) a cursed -2 leather armour (19, 0, D:4) a +0 leather armour a +0 mace (26, -15, D:4) a potion of magic (28, 18, D:4) a +0 hunting sling (29, 16, D:4) a +0 great mace (36, 5, D:4) a potion of agility (36, 22, D:4) 20 stones (36, 28, D:4) a scroll of random uselessness (37, 1, D:4) an uncursed amulet of harm (41, 7, D:4) 20 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 0, D:5) a +0 robe a +0 long sword (3, 8, D:5) 2 potions of mutation (14, 4, D:5) a +0 giant spiked club (16, 22, D:5) a bread ration (18, -16, D:5) a meat ration (19, -12, D:5) 14 stones (20, 38, D:5) 4 tomahawks (21, 7, D:5) 21 stones (21, 19, D:5) 7 tomahawks (29, 37, D:5) a +0 chain mail (31, 18, D:5) a potion of mutation (34, 25, D:5) a potion of brilliance (35, -19, D:5) a potion of lignification (50, 13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 29 arrows (0, 3, D:6) 22 stones (6, 1, D:6) a +0 flail (22, 20, D:6) Sif Muna's Guide on the Traveller Spells Type Level a - Apportation Translocation 1 (25, 19, D:6) a +0 dagger a +0 robe (25, 20, D:6) a +0 dagger a +0 robe (26, -7, D:6) a +0 leather armour (34, 6, D:6) a +0 large shield (42, 46, D:6) a +0 rapier (53, 17, D:6) 23 arrows (57, 0, D:6) a bread ration Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (12, -35, D:7) 6 gold pieces (13, -32, D:7) a +1 centaur barding (15, -34, D:7) 8 gold pieces (16, -43, D:7) 14 gold pieces (22, -11, D:7) 8 gold pieces (24, -37, D:7) 11 gold pieces (25, -30, D:7) 10 gold pieces (26, -35, D:7) 16 gold pieces