Kramin Level 1 of the Dungeon (7, 9, D:1) a +0 whip (13, -21, D:1) a +0 club (15, -14, D:1) a +0 robe (15, 23, D:1) 6 stones (16, -2, D:1) a +0 dagger (25, -5, D:1) a +0 club (26, -22, D:1) a +0 scale mail (26, -13, D:1) a +0 club 4 stones (28, -1, D:1) 5 stones (43, -13, D:1) a +0 dagger (49, -13, D:1) a +0 short sword Level 2 of the Dungeon (7, 26, D:2) a +0 spear a +0 trident (12, -2, D:2) a +0 club (16, -17, D:2) a +0 club (19, 23, D:2) a +0 dagger (20, 18, D:2) a +0 dagger (25, 25, D:2) a +0 leather armour (32, 32, D:2) a +0 short sword a +0 leather armour (48, -15, D:2) a +0 ring mail (57, -17, D:2) 4 stones Level 3 of the Dungeon (6, 5, D:3) a +0 mace (9, 18, D:3) a +0 robe (11, -23, D:3) a +0 hand axe (11, -5, D:3) 5 stones (23, -33, D:3) a +0 sling (31, 3, D:3) 10 gold pieces (31, 4, D:3) 6 stones (36, 9, D:3) 6 gold pieces (42, -13, D:3) a +0 whip (43, 20, D:3) a +0 scale mail (59, 11, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (37, 17, D:4) a +0 short sword (59, -18, D:4) a staff of conjuration a +0 ring mail Level 5 of the Dungeon (50, 1, D:5) 5 stones (51, -2, D:5) a +0 whip Level 6 of the Dungeon [Shop] Afacvoec's General Store a book of the Spheres (648 gold) a +0 great sword (78 gold) a scroll of identify (24 gold) 5 stones (6 gold) a +0 robe (8 gold) a +1 vorpal sling (110 gold) 5 stones (6 gold) 3 stones (3 gold) a +2 leather armour of willpower (228 gold) a scroll of blinking (90 gold) a scroll of blinking (90 gold) (0, 0, D:6) a +0 club a +0 leather armour (0, 1, D:6) a +0 short sword a +0 hand axe a +0 leather armour (45, 20, D:6) a +0 chain mail (46, 19, D:6) a +0 short sword (47, 18, D:6) a +0 short sword Level 7 of the Dungeon (4, -14, D:7) a +0 shortbow (16, 21, D:7) a +0 spear (17, 21, D:7) a +0 scale mail (18, 21, D:7) a +0 halberd a +0 leather armour (24, 27, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -45, D:8) a +0 short sword a +0 hand axe (3, -44, D:8) a +0 ring mail (3, -43, D:8) a +0 club (9, -30, D:8) a +0 morningstar (10, 13, D:8) a +0 quarterstaff (12, -6, D:8) a +0 morningstar (16, -24, D:8) 6 poisoned darts (still there?) a +0 chain mail (still there?) a +0 shortbow (still there?) (16, -23, D:8) a +0 club a +0 hand axe a +0 scimitar a +0 dagger (24, -21, D:8) 3 stones (25, -29, D:8) a +0 great sword (36, -27, D:8) 8 stones (40, -18, D:8) 2 stones (47, -39, D:8) 7 stones Level 9 of the Dungeon (24, 13, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (42, 32, D:10) a +0 chain mail a +0 short sword (43, 27, D:10) a +0 scale mail (46, 27, D:10) a +0 dagger a +0 robe (48, 35, D:10) a +0 great sword (49, 29, D:10) a +0 whip a +0 chain mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, 2, Orc:1) a +0 troll leather armour (2, 2, Orc:1) a +0 giant spiked club a +0 dagger (9, 1, Orc:1) 3 large rocks Level 2 of the Orcish Mines [Shop] Asaticw's Jewellery Emporium an amulet of reflection (510 gold) an amulet of the acrobat (510 gold) the ring "Yclaon" {Str+3 SInv} (481 gold) [ring of see invisible] Str: It affects your strength (+3). SInv: It lets you see invisible. a ring of wizardry (510 gold) a +4 ring of slaying (1326 gold) a ring of see invisible (255 gold) an amulet of the acrobat (510 gold) a ring of protection from cold (425 gold) [Shop] Vaopry's Antique Armour Boutique the +4 ring mail of the Bells {rElec Str+3} (974 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. a +3 chain mail of poison resistance (517 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +2 helmet (363 gold) a +0 robe (15 gold) a +0 plate armour (506 gold) [Shop] Xozudymp's Assorted Antiques a potion of brilliance (124 gold) a tin of tremorstones (2/2) (1240 gold) a +0 chain mail (139 gold) a +0 giant spiked club (58 gold) a scroll of fear (124 gold) a phantom mirror (1240 gold) [Shop] Zorush's General Store a lightning rod (4/4) (330 gold) a +5 dagger of protection (323 gold) a scroll of enchant weapon (82 gold) a +0 leather armour of cold resistance (99 gold) 3 stones (3 gold) an amulet of the acrobat (330 gold) a +3 ring mail of positive energy (253 gold) a potion of mutation (88 gold) 7 stones (7 gold) the +10 great sword "Demonbane" {flame, rC+ Will+ Int-4} (801 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-4). rC: It protects you from cold. Will: It increases your willpower. a +0 ring mail (44 gold) (2, -11, Orc:2) a +0 club a +0 chain mail (4, -11, Orc:2) a +0 short sword a +0 plate armour (4, -10, Orc:2) a +0 giant club (7, -1, Orc:2) a +0 giant club (8, -1, Orc:2) a +0 giant club a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (2, -3, Elf:1) a +0 chain mail (5, 6, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (6, 7, Elf:1) a +0 short sword (7, 2, Elf:1) a +0 long sword (7, 5, Elf:1) a +0 rapier (7, 10, Elf:1) a scroll of noise (8, -32, Elf:1) a +0 scimitar a +0 ring mail a +0 buckler (8, 8, Elf:1) a +0 leather armour a +0 rapier a +3 mace of protection (9, -35, Elf:1) a +0 falchion (9, -30, Elf:1) a +0 rapier a +0 scale mail (9, 3, Elf:1) a +0 ring mail a +0 rapier (9, 9, Elf:1) a +0 dagger (10, -37, Elf:1) a +0 rapier (10, 3, Elf:1) a +5 vorpal battleaxe (10, 10, Elf:1) a +0 long sword (11, -35, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (11, -33, Elf:1) a +0 long sword a +0 ring mail (12, 4, Elf:1) a +0 chain mail a +0 dagger a wand of light (11) a wand of flame (45) (36, 7, Elf:1) a +0 short sword a +0 leather armour a +0 dagger a +0 shortbow of flaming (36, 8, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 short sword (46, -21, Elf:1) a +0 rapier a +0 leather armour (47, -24, Elf:1) a +0 scimitar (48, -24, Elf:1) a +0 short sword a +0 shortbow (49, -34, Elf:1) a phial of floods (49, -24, Elf:1) a +0 long sword (49, -9, Elf:1) a +1 halberd of flaming a +0 cloak (49, 7, Elf:1) a +1 glaive of venom (50, -24, Elf:1) a +0 rapier (50, -23, Elf:1) a +0 long sword (51, -3, Elf:1) a scroll of noise Level 2 of the Elven Halls (11, -32, Elf:2) a +0 longbow a +0 scimitar 6 stones a +0 leather armour a +1 flail of protection a +0 falchion an elf corpse (skeletalised by now) (12, -32, Elf:2) a +0 shortbow of freezing a +0 short sword a +0 leather armour (19, -36, Elf:2) a +1 war axe of flaming (20, -35, Elf:2) a +0 short sword an elf corpse (30, -19, Elf:2) a +1 antimagic short sword (31, -22, Elf:2) a +0 dagger (34, -21, Elf:2) a +0 plate armour (37, -18, Elf:2) a +0 leather armour a +0 shortbow a +0 short sword an elf corpse (37, -17, Elf:2) a +2 short sword of speed a +0 scale mail an elf corpse (38, -16, Elf:2) a +0 long sword a +0 leather armour a scroll of immolation (40, -8, Elf:2) a +2 short sword of speed a +0 chain mail (42, -14, Elf:2) a +0 trident of flaming (43, -16, Elf:2) a +0 long sword of protection a +0 leather armour an elf corpse (48, -14, Elf:2) a +0 dagger a +0 ring mail an elf corpse Level 1 of the Lair of Beasts (51, -16, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of conjuration (0, 1, Lair:2) a +5 falchion of freezing Level 3 of the Lair of Beasts (5, 34, Lair:3) a piece from Xom's chessboard (15/15) (9, 1, Lair:3) a scroll of noise (72, 22, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (1, -1, Lair:4) 2 stones (5, -3, Lair:4) a +0 club (50, -31, Lair:4) a +0 chain mail (58, -23, Lair:4) 8 stones (59, -22, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (27, -14, Lair:5) 7 stones (28, -13, Lair:5) the +1 dagger of Desertification {drain, +Blink rElec rC++ Str-2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-2). rC: It greatly protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. (62, 3, Lair:5) a ring of magical power a ring of magical power Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe Level 2 of the Swamp (0, 0, Swamp:2) 5 javelins (9, 1, Swamp:2) a +0 quarterstaff a +0 robe (22, 18, Swamp:2) the +5 quarterstaff of Proximity {freeze, rCorr Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (39, 13, Swamp:2) a staff of fire (49, 2, Swamp:2) a +0 quarterstaff a +0 robe of resistance (49, 3, Swamp:2) +0 swamp dragon scales (54, 7, Swamp:2) a +0 spear 3 curare-tipped darts Level 3 of the Swamp Level 4 of the Swamp (1, 5, Swamp:4) a +0 sling (11, -3, Swamp:4) a +0 cloak (16, -12, Swamp:4) a +0 quarterstaff a +0 robe (24, -9, Swamp:4) a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) 10 gold pieces (2, -2, Spider:1) a scroll of noise Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, 13, Slime:5) the +10 scimitar of Allus {freeze, rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. (8, 14, Slime:5) the +4 shortbow of Gluttony {freeze, rC- Will+ Dex+4} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. Will: It increases your willpower.