Seeded DCSS version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 6719106641471501583 (custom seed) 42 L4yla the Magician (level 3, 26/26 HPs) Began as a Revenant Hedge Wizard on Mar 27, 2025. Safely got out of the dungeon. The game lasted 00:03:04 (1744 turns). L4yla the Magician (Revenant Hedge Wizard) Turns: 1744, Time: 00:03:04 Health: 26/26 AC: 2 Str: 13 XL: 3 Next: 33% Magic: 7/7 EV: 10 Int: 15 God: Gold: 56 SH: 0 Dex: 8 Spells: 7/9 levels left rFire . . . m - +0 whip rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger m - a +0 whip (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an amulet of guardian spirit f - a +6 ring of dexterity Scrolls h - 2 scrolls of amnesia {unknown} l - a scroll of blinking {unknown} Potions d - a potion of magic g - 2 potions of haste {unknown} i - a potion of mutation {unknown} j - a potion of cancellation {unknown} k - 3 potions of heal wounds {unknown} Skills: - Level 1.8 Dodging - Level 2.1 Stealth + Level 3.9 Spellcasting + Level 2.2 Conjurations - Level 0.8 Summonings - Level 1.0 Necromancy - Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Freeze Ice 8% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 12% 2d7 19% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Passwall Erth 2% N/A 50% 3 Swiftness Air 2% N/A 50% 3 Awaken Armour Erth/Frge 4% N/A 88% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History Magic restored. You climb downwards. There is a stone staircase leading up here. The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The rat squeaks loudly. The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you from afar with a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Magic restored. Key pressed, stopping travel. You can't go down here! Things that are here: a +0 dagger; a goblin skeleton There is a stone staircase leading down here. Saving game... please wait. Welcome back, L4yla the Revenant Hedge Wizard. Game seed: 6719106641471501583 (custom seed) Press ? for a list of commands and other information. There is an open door here. You see here a +0 sling. Key pressed, stopping travel. You can't go up here! There is a staircase leading out of the dungeon here. You have escaped! #.# #.# #.... #.# P♣ PPPPP♣P #.# #.... #.# ♣P P♣P♣.. .♣#.# #.... #.##♣♣.♣♣♣.P♣P♣♣♣PP#.# #.... #.##.PPP.P..PPPPPPP#.# #.... #.# .PPPP♣PPP♣.PPP♣#.# #.... #.##################.# ##### #.#..................# #..........@.........# ###..................# ##################.####### #PPPPPP♣PPP.PPPP#.##..... #.P.PPPPPPP♣...P#.##..... #PPP.♣PPPP.PP.P.#.##..... #PP♣♣P♣.PP♣PP..♣#..###### PP ♣PP.PPPP♣♣♣P##.# ## #♣ .♣♣P♣PP. .##.# ##. There were no monsters in sight! Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) A giant cockroach (D:2) 3 goblins 2 quokkas (D:1) A bat (D:1) 2 frilled lizards 9 kobolds A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | L4yla the Revenant Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 320 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/6 1469 | D:2 | Learned a level 1 spell: Freeze 1469 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1469 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 1709 | D:1 | Upgraded the game from 0.33-a0-1137-gae8f5d1afa to | 0.34-a0-164-gb288c88578 1744 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_basic, minmay_ruptured D:2: layout_rooms, basic_altar, chequers_serial_rivers_small_3 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Dodging | | 1.8 Stealth | | 2.1 Spellcasting | | 3.9 Summonings | | 0.8 Necromancy | | 1.0 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 8 Whip || 2 Cast: Magic Dart || 66 Armour: Robe || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1744 | 1635 | 109 | 82 | 1384 | 2 | 872.0 | Dungeon | 1744 | 1635 | 109 | 82 | 1384 | 2 | 872.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1503 daAuts D:2: 241 daAuts