Crash caused by signal #15: Terminated Version: Dungeon Crawl Stone Soup 0.25-a0-589-g1e14c54 Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 5401609482515749458, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name LOGL03 -rc /var/dcss/gamedata/dcss-weekly-challenge/rc-files/LOGL03.rc -macro /var/dcss/gamedata/dcss-weekly-challenge/rc-files/LOGL03.macro -morgue /var/dcss/gamedata/dcss/morgue/LOGL03/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-weekly-challenge/save/ -webtiles-socket /tmp/dcss-sockets/LOGL03:2020-03-10.16:28:05.sock -await-connection -extra-opt-last combo=DrCK.handaxe -seed 5401609482515749458 -pregen RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 34 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x70e9a8]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3c7) [0x715d07]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x70ee10]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7ff0524474b0]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x146df) [0x7ff053c586df]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x15d03) [0x7ff053c59d03]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x16858) [0x7ff053c5a858]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc77d) [0x7ff053c5077d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_call+0x25) [0x7ff053c4c315]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1e057) [0x7ff053c62057]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1e147) [0x7ff053c62147]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1e32b) [0x7ff053c6232b]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1e44b) [0x7ff053c6244b]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc320) [0x7ff053c50320]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x16e87) [0x7ff053c5ae87]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc77d) [0x7ff053c5077d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xba5e) [0x7ff053c4fa5e]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc8eb) [0x7ff053c508eb]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x58) [0x7ff053c4c3a8]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4CLua6callfnEPKcii+0xf2) [0x6fa972]: CLua::callfn(char const*, int, int) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN7map_def7run_luaB5cxx11Eb+0x148) [0x96d0e8]: map_def::run_lua[abi:cxx11](bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x98edff] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z10vault_mainR15vault_placementPK7map_defb+0x85) [0x992445]: vault_main(vault_placement&, map_def const*, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x7b0ec5] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x7b3293] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x7b3ea3] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z7builderb+0x293) [0x7b6f03]: builder(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z14generate_levelRK8level_id+0xd6e) [0x7e826e]: generate_level(level_id const&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z14pregen_dungeonRK8level_id+0x417) [0x7e8ce7]: pregen_dungeon(level_id const&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12startup_stepv+0x1df9) [0xbc4399]: startup_step() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xcd1229] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x128) [0x6742d8]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7ff052432830]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x674cd9]: Trying to run gdb. GNU gdb (Ubuntu 8.2-0ubuntu1~16.04.1) 8.2 Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ff0527ecf2a in __waitpid (pid=19895, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007ff0527ecf2a in __waitpid (pid=19895, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x000000000070e825 in call_gdb (file=file@entry=0x7ff0527d7540 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 19889\000\000\000\000\000\000\000" #2 0x0000000000715d23 in do_crash_dump () at dbg-asrt.cc:685 t = 1583857697 dir = "/var/dcss/gamedata/dcss/morgue/LOGL03/" name = "/var/dcss/gamedata/dcss/morgue/LOGL03/crash-LOGL03-20200310-162817.txt", '\000' signal_info = "Crash caused by signal #15: Terminated" cause_msg = "Crash caused by signal #15: Terminated" file = 0x7ff0527d7540 <_IO_2_1_stderr_> #3 0x000000000070ee10 in crash_signal_handler (sig_num=15) at crash.cc:196 No locals. #4 No locals. #5 0x00007ff053c586df in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #6 0x00007ff053c59d03 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #7 0x00007ff053c5a858 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #8 0x00007ff053c5077d in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #9 0x00007ff053c4c315 in lua_call () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #10 0x00007ff053c62057 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #11 0x00007ff053c62147 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #12 0x00007ff053c6232b in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #13 0x00007ff053c6244b in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #14 0x00007ff053c50320 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #15 0x00007ff053c5ae87 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #16 0x00007ff053c5077d in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #17 0x00007ff053c4fa5e in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #18 0x00007ff053c508eb in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #19 0x00007ff053c4c3a8 in lua_pcall () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #20 0x00000000006fa972 in CLua::callfn (this=0x126d920 , fn=fn@entry=0xce7081 "dgn_run_map", nargs=nargs@entry=1, nret=nret@entry=0) at clua.cc:708 ls = 0x13b0370 strangler = {lua = 0x126d920 , static lua_map = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, >> = {_M_key_compare = {> = {}, }}, = {_M_header = {_M_color = std::_S_red, _M_parent = 0x3210f20, _M_left = 0x3210f20, _M_right = 0x3210f20}, _M_node_count = 1}, }}}} err = #21 0x000000000096d0e8 in map_def::run_lua[abi:cxx11](bool) (this=this@entry=0x7fffb6338f88, run_main=run_main@entry=true) at mapdef.cc:2584 mset = {old_map = std::unique_ptr = {get() = 0x18f5bd0}} err = #22 0x000000000098edff in _resolve_map_lua (map=...) at maps.cc:164 err = "" #23 0x0000000000992445 in _resolve_map (map=...) at maps.cc:196 No locals. #24 _write_vault (check_place=, place=..., mdef=...) at maps.cc:132 tries = 24 tries = #25 vault_main (place=..., vault=vault@entry=0x7ff051032590, check_place=check_place@entry=false) at maps.cc:106 No locals. #26 0x00000000007b0ec5 in _build_vault_impl (vault=0x7ff051032590, build_only=, check_collisions=, make_no_exits=, where=...) at dungeon.cc:4174 placing = {val = "layout_gridville", oldval = ""} place = {pos = {x = -1, y = -1}, size = {x = 0, y = 0}, orient = MAP_NONE, map = {name = "layout_gridville", description = "", order = 2147483647, place = {depths = std::vector of length 0, capacity 0}, depths = {depths = std::vector of length 10, capacity 10 = {{branch = BRANCH_DUNGEON, shallowest = 4, deepest = 100, deny = false}, {branch = BRANCH_DEPTHS, shallowest = 1, deepest = 100, deny = false}, {branch = BRANCH_ZOT, shallowest = 1, deepest = 100, deny = false}, {branch = BRANCH_DIS, shallowest = 1, deepest = 100, deny = false}, {branch = BRANCH_PANDEMONIUM, shallowest = 1, deepest = 100, deny = false}, {branch = BRANCH_DUNGEON, shallowest = 4, deepest = 100, deny = false}, {branch = BRANCH_DEPTHS, shallowest = 1, deepest = 100, deny = false}, {branch = BRANCH_ZOT, shallowest = 1, deepest = 100, deny = false}, {branch = BRANCH_DIS, shallowest = 1, deepest = 100, deny = false}, {branch = BRANCH_PANDEMONIUM, shallowest = 1, deepest = 100, deny = false}}}, orient = MAP_ENCOMPASS, _chance = {default_thing = {chance = -1}, depth_range_Xs = std::vector of length 0, capacity 0}, _weight = {default_thing = 10, depth_range_Xs = std::vector of length 5, capacity 5 = {{depths = {depths = std::vector of length 1, capacity 1 = {{branch = BRANCH_DUNGEON, shallowest = 1, deepest = 100, deny = false}}}, depth_thing = 10}, {depths = {depths = std::vector of length 1, capacity 1 = {{branch = BRANCH_DEPTHS, shallowest = 1, deepest = 100, deny = false}}}, depth_thing = 10}, {depths = {depths = std::vector of length 1, capacity 1 = {{branch = BRANCH_ZOT, shallowest = 1, deepest = 100, deny = false}}}, depth_thing = 5}, {depths = {depths = std::vector of length 1, capacity 1 = {{branch = BRANCH_DIS, shallowest = 1, deepest = 100, deny = false}}}, depth_thing = 15}, {depths = {depths = std::vector of length 1, capacity 1 = {{branch = BRANCH_PANDEMONIUM, shallowest = 1, deepest = 100, deny = false}}}, depth_thing = 10}}}, map = {markers = std::vector of length 0, capacity 0, lines = std::vector of length 70, capacity 128 = {'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' , 'x' }, overlay = std::unique_ptr> = {get() = 0x0}, keyspecs = std::map with 0 elements, next_keyspec_idx = 256, map_width = 80, solid_north = false, solid_east = false, solid_south = false, solid_west = false, solid_checked = false}, mons = {mons = std::vector of length 0, capacity 0, error = ""}, items = {items = std::vector of length 0, capacity 0, error = ""}, random_mons = std::vector of length 0, capacity 0, prelude = {file = "", chunk = "", compiled = "", context = "dlprelude", first = -1, last = -1, error = ""}, mapchunk = {file = "", chunk = "", compiled = "", context = "dlmapchunk", first = -1, last = -1, error = ""}, main = {file = "/var/dcss/builds/dcss-trunk/0.25-a0-589-g1e14c54/bin/../dat/des/builder/layout_cellular.des", chunk = "", compiled = "\033LuaQ\000\001\004\b\004\b\000\a\000\000\000\000\000\000\000dlmain", '\000' , "\002\026\373\000\000\000\005\000\000\000A@\000\000\034@\000\001\005\200\000\000A\300\000\000\201\000\001\000\034@\200\001\005\200\000\000A@\001\000\201\000\001\000\034@\200\001\005\200\000\000A\200\001\000\201\300\001\000\034@\200\001\005\200\000\000A\000\002\000\201@\002\000\034@\200\001\005\200\000\000A\200\002\000\201\000\001\000\034@\200\001\005\300\002\000A\000\003\000\034@\000\001\005@\003\000A\200\003\000\034@\000\001\005@\003\000A\300\003\000\034@\000\001\005@\003\000A\000\004\000\034@\000\001\005@\003\000A@\004\000\034@\000\001\005@\003\000A"..., context = "dlmain", first = 238, last = -1, error = ""}, validate = {file = "", chunk = "", compiled = "", context = "dlvalidate", first = -1, last = -1, error = ""}, veto = {file = "", chunk = "", compiled = "", context = "dlveto", first = -1, last = -1, error = ""}, epilogue = {file = "", chunk = "", compiled = "", context = "dlepilogue", first = -1, last = -1, error = ""}, place_loaded_from = {filename = "", lineno = 0}, original = 0x7ff051032590, rock_colour = 0 '\000', floor_colour = 0 '\000', rock_tile = "", floor_tile = "", border_fill_type = DNGN_ROCK_WALL, feat_renames = std::map with 0 elements, subvault_places = std::vector of length 0, capacity 0, tags = std::unordered_set with 5 elements = {[0] = "allow_dup", [1] = "layout", [2] = "unrand", [3] = "layout_type_passages", [4] = "overwritable"}, index_only = false, cache_offset = 4500, file = "builder_layout_cellular.des", cache_name = "builder_layout_cellular.des", svmask = 0x0, validating_map_flag = false, cache_minivault = false, cache_overwritable = true, cache_extra = false}, exits = std::vector of length 0, capacity 0, seen = false} placed_vault_orientation = is_layout = saved_place = #27 0x00000000007b3293 in _build_primary_vault (vault=) at dungeon.cc:4151 No locals. #28 _builder_normal () at dungeon.cc:3228 vault = #29 0x00000000007b3ea3 in _builder_by_type () at dungeon.cc:2719 No locals. #30 _build_dungeon_level () at dungeon.cc:2407 place_vaults = nvaults = place_vaults = nvaults = #31 _build_level_vetoable (enable_random_maps=) at dungeon.cc:341 level_layout_type = "" #32 0x00000000007b6f03 in builder (enable_random_maps=enable_random_maps@entry=true) at dungeon.cc:294 uniq_tags = std::set with 25 elements = {[0] = "uniq_altar_cheibriados", [1] = "uniq_altar_dithmenos", [2] = "uniq_altar_elyvilon", [3] = "uniq_altar_gozag", [4] = "uniq_altar_makhleb", [5] = "uniq_altar_okawaru", [6] = "uniq_altar_ru", [7] = "uniq_altar_trog", [8] = "uniq_altar_yredelemnul", [9] = "uniq_anthill", [10] = "uniq_bailey", [11] = "uniq_d_encompass", [12] = "uniq_depths_entry", [13] = "uniq_first_food", [14] = "uniq_hell_entry_coc", [15] = "uniq_hell_entry_tar", [16] = "uniq_kennysheep_gozag_temple", [17] = "uniq_second_food", [18] = "uniq_trove", [19] = "uniq_vaults_box", [20] = "uniq_vaults_cross", [21] = "uniq_vaults_grid", [22] = "uniq_vaults_maze", [23] = "uniq_volcano", [24] = "uniq_wad_woods_rock"} uniq_names = std::set with 171 elements = {[0] = "bailey_axe_bossmonster_kennysheep", [1] = "bloody_trog", [2] = "cheibriados_altar_1", [3] = "cheibrodos_lair_reptile_den", [4] = "cheibrodos_slime_lost_civilization_2", [5] = "cheibrodos_slime_lost_civilization_7", [6] = "coc_mu", [7] = "corrupted_temple", [8] = "dancing_weapons_uskayaw", [9] = "david_vaults_4", [10] = "dk_noncrumbling_3", [11] = "dpeg_arrival_caged_fury", [12] = "elven_hall_of_blades_hangedman_original", [13] = "elyvilon_altar_3", [14] = "enter_bailey_3", [15] = "enter_ziggurat_c", [16] = "evil_forest", [17] = "evilmike_haunted_forest", [18] = "evilmike_swamp_ruin_house_1", [19] = "evilmike_swamp_ruin_house_4", [20] = "evilmike_swamp_ruin_house_5", [21] = "evilmike_swamp_ruin_house_6", [22] = "evilmike_swamp_ruin_wall", [23] = "first_ration", [24] = "grunt_dis_stairs_iron_hall", [25] = "grunt_dithmenos_smoke_and_mirrors", [26] = "grunt_enter_depths_giant_problem", [27] = "grunt_gozag_statues", [28] = "grunt_megastairs_2", [29] = "grunt_megastairs_4", [30] = "grunt_ogre_cave", [31] = "grunt_orc_gardens", [32] = "grunt_spider_rune_circles", [33] = "grunt_temple_overflow_forces_of_nature", [34] = "grunt_twist_and_shout", [35] = "grunt_twisty_corner", [36] = "grunt_vaults_bifocal", [37] = "grunt_vaults_diagonal", [38] = "grunt_vaults_trifunnel", [39] = "guppyfry_lair_drakes", [40] = "hall_of_Zot", [41] = "hangedman_coc_ice_floe", [42] = "hangedman_player_shredder", [43] = "hangedman_ru_absence", [44] = "hangedman_slaughterboxes", [45] = "hangedman_tar_grid_catacomb", [46] = "hangedman_vaults_stream", [47] = "hangedman_zot_wheel_spokes", [48] = "infiniplex_staircase_pool", [49] = "infiniplex_staircase_pool_2", [50] = "infiniplex_staircase_zigzag_3", [51] = "kennysheep_blocky_room", [52] = "kennysheep_cross_bottleneck", [53] = "kennysheep_generic_room_11", [54] = "kennysheep_okawaru_gauntlet", [55] = "kennysheep_vampire_church", [56] = "kennysheep_vaults_gozag_temple", [57] = "lair_entry_dummy", [58] = "layout_forbidden_donut", [59] = "lemuel_acid_trip", [60] = "lemuel_fruit_tree", [61] = "lemuel_minitomb", [62] = "lemuel_statue_altar", [63] = "makhleb_blood_cavern_becter", [64] = "minivault_11", [65] = "minmay_bent", [66] = "minmay_bubble_buster", [67] = "minmay_crypt_entry_simple_plaza", [68] = "minmay_elf_arrival_plus", [69] = "minmay_elf_hall_dome", [70] = "minmay_hedge_maze", [71] = "minmay_lair_oklob_chamber", [72] = "minmay_misc_feat_alley", [73] = "minmay_orc_barracks", [74] = "minmay_room_of_horrors", [75] = "minmay_shattered_shrine", [76] = "minmay_shoptagon", [77] = "minmay_swamp_entry_reptiles", [78] = "minmay_temple_entry_grid", [79] = "nemelex_spade_bored_becter", [80] = "nicolae_arachne_temple", [81] = "nicolae_blade_entry_area_security", [82] = "nicolae_dis_iron_filings", [83] = "nicolae_overflow_crystal_walls", [84] = "nicolae_spider_entry_tight_spaces", [85] = "nicolae_spider_webs_and_nodes", [86] = "nicolae_trove_entry_free_sample", [87] = "nicolae_vaults_alarming", [88] = "nicolae_vaults_bisected_slash", [89] = "nicolae_vaults_border_crossing", [90] = "nicolae_vaults_c_with_doors", [91] = "nicolae_vaults_mini_display_case", [92] = "nicolae_vaults_network_s", [93] = "nicolae_vaults_ninety_degrees", [94] = "nicolae_vaults_specimen_jars", [95] = "nicolae_volcano_entry_two_sided", [96] = "ontoclasm_vaults_fault", [97] = "ontoclasm_vaults_gallery", [98] = "ontoclasm_vaults_ligature", [99] = "ontoclasm_vaults_pinch", [100] = "ontoclasm_vaults_spin", [101] = "ontoclasm_vaults_twist", [102] = "orc_0_dummy", [103] = "orc_legates", [104] = "rand_demon_pan_entry_5", [105] = "rand_demon_pan_entry_8", [106] = "rand_demon_pan_entry_9", [107] = "serial_bayou_crossing", [108] = "serial_bayou_ford_a", [109] = "serial_swamp_ruin", [110] = "slime_altar_2", [111] = "slime_pit", [112] = "swamp_icy", [113] = "tar_minmay_river", [114] = "tomb_1", [115] = "tomb_1_centre_nicolae_necropolis", [116] = "tomb_1_hall_stairs_grunt_patterns", [117] = "tomb_2", [118] = "tomb_2_ambush_grunt_arcs", [119] = "tomb_3", [120] = "tomb_3_rune_old", [121] = "tso_oasis_becter", [122] = "uniq_aizul", [123] = "uniq_arachne", [124] = "uniq_azrael", [125] = "uniq_blork_the_orc", [126] = "uniq_boris", [127] = "uniq_donald", [128] = "uniq_edmund", [129] = "uniq_enchantress", [130] = "uniq_frederick", [131] = "uniq_grinder", [132] = "uniq_grum", [133] = "uniq_harold", [134] = "uniq_ijyb", [135] = "uniq_jorgrun", [136] = "uniq_jory", [137] = "uniq_josephine", [138] = "uniq_kirke", [139] = "uniq_louise", [140] = "uniq_mara", [141] = "uniq_margery", [142] = "uniq_natasha", [143] = "uniq_nessos", [144] = "uniq_nikola", [145] = "uniq_robin", [146] = "uniq_saint_roka", [147] = "uniq_sigmund", [148] = "uniq_snorg", [149] = "v_pattern_2", [150] = "v_pattern_5", [151] = "v_rooms_3", [152] = "vaults_dpeg_hooks", [153] = "vaults_dpeg_ring", [154] = "vaults_end_minmay_cup_spider", [155] = "vaults_end_minmay_curved1", [156] = "vaults_end_minmay_outlined_triangles", [157] = "vaults_end_minmay_plus_grid", [158] = "vaults_end_rune", [159] = "vaults_mumra_chevron", [160] = "vaults_vault", [161] = "vestibule_coc_mu", [162] = "vestibule_dis_mu", [163] = "vestibule_geh_old", [164] = "vestibule_geryon_nicolae_wayward_sun", [165] = "vestibule_of_hell_subvaulted", [166] = "vestibule_tar_nicolae_necropolis", [167] = "volcano_aerie", [168] = "wad_woods_antlair", [169] = "yredelemnul_altar_generic", [170] = "zot_minivault_6"} saved_position = {val = , oldval = {x = 0, y = 0}} levelgen = {val = , oldval = false} levelgen_rng = {previous = rng::GAMEPLAY} tries = #33 0x00000000007e826e in generate_level (l=...) at files.cc:1451 level_name = "Dis:5" depth = {val = , oldval = 1} branch = {val = , oldval = BRANCH_DUNGEON} saved_position = {val = , oldval = {x = 0, y = 0}} stair_taken = stair = {val = , oldval = DNGN_UNSEEN} ylev = {val = , oldval = false} vault_list = level_vaults = save_name = "`\371n\001\000\000\000\000\330\371n\001\000\000\000\000\330\371n\001\000\000\000\000\020\365t\001\000\000\000\000(\365t\001\000\000\000\000(\365t\001\000\000\000\000\000\000\000\000#\000\000\000\001\000\000\000\065\070\071-H\274}\001", '\000' , "at/des/sprint/sprint_mu@\001\000\000\000\000\000\000\061\000\000\000\000\000\000\000sprint_mu_temple_rooms", '\000' , "a\000\000\000\000\000\000\000\000var/dcss/builds/dcss-trunk/0.25"... #34 0x00000000007e8ce7 in pregen_dungeon (stopping_point=...) at files.cc:1647 status = "\nbuilding the Iron City of Dis" new_level = @0x1b8eb40: {branch = BRANCH_DIS, depth = 5} __for_range = std::vector of length 118, capacity 128 = {{branch = BRANCH_DUNGEON, depth = 1}, {branch = BRANCH_DUNGEON, depth = 2}, {branch = BRANCH_DUNGEON, depth = 3}, {branch = BRANCH_DUNGEON, depth = 4}, {branch = BRANCH_DUNGEON, depth = 5}, {branch = BRANCH_DUNGEON, depth = 6}, {branch = BRANCH_DUNGEON, depth = 7}, {branch = BRANCH_DUNGEON, depth = 8}, {branch = BRANCH_DUNGEON, depth = 9}, {branch = BRANCH_DUNGEON, depth = 10}, {branch = BRANCH_DUNGEON, depth = 11}, {branch = BRANCH_DUNGEON, depth = 12}, {branch = BRANCH_DUNGEON, depth = 13}, {branch = BRANCH_DUNGEON, depth = 14}, {branch = BRANCH_DUNGEON, depth = 15}, {branch = BRANCH_TEMPLE, depth = 1}, {branch = BRANCH_LAIR, depth = 1}, {branch = BRANCH_LAIR, depth = 2}, {branch = BRANCH_LAIR, depth = 3}, {branch = BRANCH_LAIR, depth = 4}, {branch = BRANCH_LAIR, depth = 5}, {branch = BRANCH_LAIR, depth = 6}, {branch = BRANCH_ORC, depth = 1}, {branch = BRANCH_ORC, depth = 2}, {branch = BRANCH_SPIDER, depth = 1}, {branch = BRANCH_SPIDER, depth = 2}, {branch = BRANCH_SPIDER, depth = 3}, {branch = BRANCH_SPIDER, depth = 4}, {branch = BRANCH_SWAMP, depth = 1}, {branch = BRANCH_SWAMP, depth = 2}, {branch = BRANCH_SWAMP, depth = 3}, {branch = BRANCH_SWAMP, depth = 4}, {branch = BRANCH_VAULTS, depth = 1}, {branch = BRANCH_VAULTS, depth = 2}, {branch = BRANCH_VAULTS, depth = 3}, {branch = BRANCH_VAULTS, depth = 4}, {branch = BRANCH_VAULTS, depth = 5}, {branch = BRANCH_CRYPT, depth = 1}, {branch = BRANCH_CRYPT, depth = 2}, {branch = BRANCH_CRYPT, depth = 3}, {branch = BRANCH_DEPTHS, depth = 1}, {branch = BRANCH_DEPTHS, depth = 2}, {branch = BRANCH_DEPTHS, depth = 3}, {branch = BRANCH_DEPTHS, depth = 4}, {branch = BRANCH_DEPTHS, depth = 5}, {branch = BRANCH_VESTIBULE, depth = 1}, {branch = BRANCH_ELF, depth = 1}, {branch = BRANCH_ELF, depth = 2}, {branch = BRANCH_ELF, depth = 3}, {branch = BRANCH_ZOT, depth = 1}, {branch = BRANCH_ZOT, depth = 2}, {branch = BRANCH_ZOT, depth = 3}, {branch = BRANCH_ZOT, depth = 4}, {branch = BRANCH_ZOT, depth = 5}, {branch = BRANCH_SLIME, depth = 1}, {branch = BRANCH_SLIME, depth = 2}, {branch = BRANCH_SLIME, depth = 3}, {branch = BRANCH_SLIME, depth = 4}, {branch = BRANCH_SLIME, depth = 5}, {branch = BRANCH_TOMB, depth = 1}, {branch = BRANCH_TOMB, depth = 2}, {branch = BRANCH_TOMB, depth = 3}, {branch = BRANCH_TARTARUS, depth = 1}, {branch = BRANCH_TARTARUS, depth = 2}, {branch = BRANCH_TARTARUS, depth = 3}, {branch = BRANCH_TARTARUS, depth = 4}, {branch = BRANCH_TARTARUS, depth = 5}, {branch = BRANCH_TARTARUS, depth = 6}, {branch = BRANCH_TARTARUS, depth = 7}, {branch = BRANCH_COCYTUS, depth = 1}, {branch = BRANCH_COCYTUS, depth = 2}, {branch = BRANCH_COCYTUS, depth = 3}, {branch = BRANCH_COCYTUS, depth = 4}, {branch = BRANCH_COCYTUS, depth = 5}, {branch = BRANCH_COCYTUS, depth = 6}, {branch = BRANCH_COCYTUS, depth = 7}, {branch = BRANCH_DIS, depth = 1}, {branch = BRANCH_DIS, depth = 2}, {branch = BRANCH_DIS, depth = 3}, {branch = BRANCH_DIS, depth = 4}, {branch = BRANCH_DIS, depth = 5}, {branch = BRANCH_DIS, depth = 6}, {branch = BRANCH_DIS, depth = 7}, {branch = BRANCH_GEHENNA, depth = 1}, {branch = BRANCH_GEHENNA, depth = 2}, {branch = BRANCH_GEHENNA, depth = 3}, {branch = BRANCH_GEHENNA, depth = 4}, {branch = BRANCH_GEHENNA, depth = 5}, {branch = BRANCH_GEHENNA, depth = 6}, {branch = BRANCH_GEHENNA, depth = 7}, {branch = BRANCH_PANDEMONIUM, depth = 1}, {branch = BRANCH_ZIGGURAT, depth = 1}, {branch = BRANCH_ZIGGURAT, depth = 2}, {branch = BRANCH_ZIGGURAT, depth = 3}, {branch = BRANCH_ZIGGURAT, depth = 4}, {branch = BRANCH_ZIGGURAT, depth = 5}, {branch = BRANCH_ZIGGURAT, depth = 6}, {branch = BRANCH_ZIGGURAT, depth = 7}, {branch = BRANCH_ZIGGURAT, depth = 8}, {branch = BRANCH_ZIGGURAT, depth = 9}, {branch = BRANCH_ZIGGURAT, depth = 10}, {branch = BRANCH_ZIGGURAT, depth = 11}, {branch = BRANCH_ZIGGURAT, depth = 12}, {branch = BRANCH_ZIGGURAT, depth = 13}, {branch = BRANCH_ZIGGURAT, depth = 14}, {branch = BRANCH_ZIGGURAT, depth = 15}, {branch = BRANCH_ZIGGURAT, depth = 16}, {branch = BRANCH_ZIGGURAT, depth = 17}, {branch = BRANCH_ZIGGURAT, depth = 18}, {branch = BRANCH_ZIGGURAT, depth = 19}, {branch = BRANCH_ZIGGURAT, depth = 20}, {branch = BRANCH_ZIGGURAT, depth = 21}, {branch = BRANCH_ZIGGURAT, depth = 22}, {branch = BRANCH_ZIGGURAT, depth = 23}, {branch = BRANCH_ZIGGURAT, depth = 24}, {branch = BRANCH_ZIGGURAT, depth = 25}, {branch = BRANCH_ZIGGURAT, depth = 26}, {branch = BRANCH_ZIGGURAT, depth = 27}} __for_begin = __for_end = chapter = {val = , oldval = CHAPTER_ORB_HUNTING} progress = {contents = std::shared_ptr (empty) = {get() = 0x0}, progress_bar = std::shared_ptr (use count 2, weak count 1) = {get() = 0x17dbb40}, status_text = std::shared_ptr (use count 2, weak count 1) = {get() = 0x17bdcd0}, position = 82, bar_width = 35, no_more = {val = @0x115f01a, oldval = true}} generated = true to_generate = std::vector of length 118, capacity 128 = {{branch = BRANCH_DUNGEON, depth = 1}, {branch = BRANCH_DUNGEON, depth = 2}, {branch = BRANCH_DUNGEON, depth = 3}, {branch = BRANCH_DUNGEON, depth = 4}, {branch = BRANCH_DUNGEON, depth = 5}, {branch = BRANCH_DUNGEON, depth = 6}, {branch = BRANCH_DUNGEON, depth = 7}, {branch = BRANCH_DUNGEON, depth = 8}, {branch = BRANCH_DUNGEON, depth = 9}, {branch = BRANCH_DUNGEON, depth = 10}, {branch = BRANCH_DUNGEON, depth = 11}, {branch = BRANCH_DUNGEON, depth = 12}, {branch = BRANCH_DUNGEON, depth = 13}, {branch = BRANCH_DUNGEON, depth = 14}, {branch = BRANCH_DUNGEON, depth = 15}, {branch = BRANCH_TEMPLE, depth = 1}, {branch = BRANCH_LAIR, depth = 1}, {branch = BRANCH_LAIR, depth = 2}, {branch = BRANCH_LAIR, depth = 3}, {branch = BRANCH_LAIR, depth = 4}, {branch = BRANCH_LAIR, depth = 5}, {branch = BRANCH_LAIR, depth = 6}, {branch = BRANCH_ORC, depth = 1}, {branch = BRANCH_ORC, depth = 2}, {branch = BRANCH_SPIDER, depth = 1}, {branch = BRANCH_SPIDER, depth = 2}, {branch = BRANCH_SPIDER, depth = 3}, {branch = BRANCH_SPIDER, depth = 4}, {branch = BRANCH_SWAMP, depth = 1}, {branch = BRANCH_SWAMP, depth = 2}, {branch = BRANCH_SWAMP, depth = 3}, {branch = BRANCH_SWAMP, depth = 4}, {branch = BRANCH_VAULTS, depth = 1}, {branch = BRANCH_VAULTS, depth = 2}, {branch = BRANCH_VAULTS, depth = 3}, {branch = BRANCH_VAULTS, depth = 4}, {branch = BRANCH_VAULTS, depth = 5}, {branch = BRANCH_CRYPT, depth = 1}, {branch = BRANCH_CRYPT, depth = 2}, {branch = BRANCH_CRYPT, depth = 3}, {branch = BRANCH_DEPTHS, depth = 1}, {branch = BRANCH_DEPTHS, depth = 2}, {branch = BRANCH_DEPTHS, depth = 3}, {branch = BRANCH_DEPTHS, depth = 4}, {branch = BRANCH_DEPTHS, depth = 5}, {branch = BRANCH_VESTIBULE, depth = 1}, {branch = BRANCH_ELF, depth = 1}, {branch = BRANCH_ELF, depth = 2}, {branch = BRANCH_ELF, depth = 3}, {branch = BRANCH_ZOT, depth = 1}, {branch = BRANCH_ZOT, depth = 2}, {branch = BRANCH_ZOT, depth = 3}, {branch = BRANCH_ZOT, depth = 4}, {branch = BRANCH_ZOT, depth = 5}, {branch = BRANCH_SLIME, depth = 1}, {branch = BRANCH_SLIME, depth = 2}, {branch = BRANCH_SLIME, depth = 3}, {branch = BRANCH_SLIME, depth = 4}, {branch = BRANCH_SLIME, depth = 5}, {branch = BRANCH_TOMB, depth = 1}, {branch = BRANCH_TOMB, depth = 2}, {branch = BRANCH_TOMB, depth = 3}, {branch = BRANCH_TARTARUS, depth = 1}, {branch = BRANCH_TARTARUS, depth = 2}, {branch = BRANCH_TARTARUS, depth = 3}, {branch = BRANCH_TARTARUS, depth = 4}, {branch = BRANCH_TARTARUS, depth = 5}, {branch = BRANCH_TARTARUS, depth = 6}, {branch = BRANCH_TARTARUS, depth = 7}, {branch = BRANCH_COCYTUS, depth = 1}, {branch = BRANCH_COCYTUS, depth = 2}, {branch = BRANCH_COCYTUS, depth = 3}, {branch = BRANCH_COCYTUS, depth = 4}, {branch = BRANCH_COCYTUS, depth = 5}, {branch = BRANCH_COCYTUS, depth = 6}, {branch = BRANCH_COCYTUS, depth = 7}, {branch = BRANCH_DIS, depth = 1}, {branch = BRANCH_DIS, depth = 2}, {branch = BRANCH_DIS, depth = 3}, {branch = BRANCH_DIS, depth = 4}, {branch = BRANCH_DIS, depth = 5}, {branch = BRANCH_DIS, depth = 6}, {branch = BRANCH_DIS, depth = 7}, {branch = BRANCH_GEHENNA, depth = 1}, {branch = BRANCH_GEHENNA, depth = 2}, {branch = BRANCH_GEHENNA, depth = 3}, {branch = BRANCH_GEHENNA, depth = 4}, {branch = BRANCH_GEHENNA, depth = 5}, {branch = BRANCH_GEHENNA, depth = 6}, {branch = BRANCH_GEHENNA, depth = 7}, {branch = BRANCH_PANDEMONIUM, depth = 1}, {branch = BRANCH_ZIGGURAT, depth = 1}, {branch = BRANCH_ZIGGURAT, depth = 2}, {branch = BRANCH_ZIGGURAT, depth = 3}, {branch = BRANCH_ZIGGURAT, depth = 4}, {branch = BRANCH_ZIGGURAT, depth = 5}, {branch = BRANCH_ZIGGURAT, depth = 6}, {branch = BRANCH_ZIGGURAT, depth = 7}, {branch = BRANCH_ZIGGURAT, depth = 8}, {branch = BRANCH_ZIGGURAT, depth = 9}, {branch = BRANCH_ZIGGURAT, depth = 10}, {branch = BRANCH_ZIGGURAT, depth = 11}, {branch = BRANCH_ZIGGURAT, depth = 12}, {branch = BRANCH_ZIGGURAT, depth = 13}, {branch = BRANCH_ZIGGURAT, depth = 14}, {branch = BRANCH_ZIGGURAT, depth = 15}, {branch = BRANCH_ZIGGURAT, depth = 16}, {branch = BRANCH_ZIGGURAT, depth = 17}, {branch = BRANCH_ZIGGURAT, depth = 18}, {branch = BRANCH_ZIGGURAT, depth = 19}, {branch = BRANCH_ZIGGURAT, depth = 20}, {branch = BRANCH_ZIGGURAT, depth = 21}, {branch = BRANCH_ZIGGURAT, depth = 22}, {branch = BRANCH_ZIGGURAT, depth = 23}, {branch = BRANCH_ZIGGURAT, depth = 24}, {branch = BRANCH_ZIGGURAT, depth = 25}, {branch = BRANCH_ZIGGURAT, depth = 26}, {branch = BRANCH_ZIGGURAT, depth = 27}} at_end = false #35 0x0000000000bc4399 in _post_init (newc=true) at startup.cc:274 old_level = {branch = 3056837216, depth = 32767} old_level = #36 startup_step () at startup.cc:1067 choice = {name = "LOGL03", type = GAME_TYPE_NORMAL, filename = "LOGL03.cs", seed = 5401609482515749458, pregenerate = false, map = "", arena_teams = "", allowed_combos = std::vector of length 1, capacity 1 = {"DrCK.handaxe"}, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_BASE_DRACONIAN, job = JOB_CHAOS_KNIGHT, weapon = WPN_HAND_AXE, fully_random = false} defaults = {name = "", type = GAME_TYPE_NORMAL, filename = "", seed = 0, pregenerate = false, map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false} newchar = true ng = {name = "LOGL03", type = GAME_TYPE_NORMAL, filename = "", seed = 0, pregenerate = false, map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_BASE_DRACONIAN, job = JOB_CHAOS_KNIGHT, weapon = WPN_HAND_AXE, fully_random = false} #37 0x0000000000cd1229 in _launch_game () at main.cc:390 game_start = ccon = #38 0x00000000006742d8 in _launch_game_loop () at main.cc:362 game_ended = false game_ended = ge = fe = E = #39 main (argc=, argv=0x7fffb633a478) at main.cc:316 No locals. [Inferior 1 (process 19889) detached]