LOGL03 Level 1 of the Dungeon (5, 1, D:1) a +0 war axe (5, 23, D:1) a goblin corpse (skeletalised by now) (6, 22, D:1) a rat corpse (skeletalised by now) (7, 7, D:1) a +0 dagger (7, 31, D:1) a ball python corpse (skeletalised by now) (11, 1, D:1) a +0 whip (12, 13, D:1) a +0 ring mail a +0 robe (13, 14, D:1) a ball python corpse (skeletalised by now) (23, 10, D:1) a jackal skeleton (24, 10, D:1) a jackal skeleton (26, 2, D:1) a +0 long sword (26, 28, D:1) a rat skeleton (36, 6, D:1) a quokka corpse (skeletalised by now) (37, 29, D:1) a +0 dagger a goblin skeleton (37, 30, D:1) a +0 short sword (38, 30, D:1) a bat skeleton (39, 25, D:1) a +0 flail (39, 31, D:1) a quokka skeleton (42, 24, D:1) 8 stones (50, 25, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (12, -29, D:2) a flux talisman (13, 4, D:2) a quokka corpse (14, 4, D:2) a +0 club (18, 0, D:2) a rat corpse (20, -15, D:2) a hobgoblin corpse (skeletalised by now) (25, -22, D:2) a +0 short sword (26, -36, D:2) an adder corpse (27, -39, D:2) a +0 robe (27, -36, D:2) a frilled lizard corpse (28, -43, D:2) a +0 whip (30, -25, D:2) a bat corpse (skeletalised by now) (31, -28, D:2) 8 stones (43, -23, D:2) a +0 club (43, -17, D:2) a +0 dagger (56, -36, D:2) a rat corpse