LabRat Level 1 of the Dungeon (2, -15, D:1) a +0 ring mail (3, -11, D:1) a kobold skeleton (7, -16, D:1) a +0 barding (14, -35, D:1) 6 poisoned darts (15, -30, D:1) a hobgoblin corpse (skeletalised by now) (16, 1, D:1) a rat skeleton (18, -3, D:1) a rat skeleton (20, 2, D:1) 2 stones (28, 17, D:1) a +0 dagger a goblin skeleton (33, -12, D:1) 4 stones a kobold corpse (skeletalised by now) (35, 7, D:1) a +0 whip (37, -31, D:1) a hobgoblin corpse (skeletalised by now) (41, -21, D:1) a parchment of Searing Ray (43, -10, D:1) a parchment of Magic Dart Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -31, D:2) an adder corpse (skeletalised by now) (2, -25, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (4, -37, D:2) a +0 short sword 4 stones (7, -15, D:2) a +0 dagger a bat corpse (skeletalised by now) (8, -15, D:2) a +0 dagger (18, -17, D:2) a +0 short sword (18, -9, D:2) a frilled lizard corpse (skeletalised by now) (20, -17, D:2) a hobgoblin skeleton (21, -17, D:2) a rat skeleton a bat skeleton (31, -6, D:2) 3 flux baubles (43, -27, D:2) a +0 pair of gloves (51, -8, D:2) a +0 robe Level 3 of the Dungeon (8, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (8, 27, D:3) a parchment of Fulminant Prism (15, 35, D:3) a +0 short sword (16, 0, D:3) a hobgoblin corpse (skeletalised by now) (20, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (25, 37, D:3) a +0 leather armour (31, 5, D:3) a +0 sling (33, 9, D:3) a bat corpse (skeletalised by now) (35, 31, D:3) a +0 ring mail an orc skeleton (36, 36, D:3) a +0 scale mail (44, 26, D:3) a +0 robe (52, 49, D:3) a +0 leather armour (62, 50, D:3) the +0 hammer of Death {flame, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (62, 52, D:3) a +0 hammer (63, 44, D:3) a +0 hammer (63, 45, D:3) a +0 hammer (63, 49, D:3) a +0 hammer (63, 51, D:3) a +0 hammer (64, 44, D:3) a +0 hammer (64, 45, D:3) a +0 hammer (64, 46, D:3) a +0 cloak (64, 47, D:3) a +0 hammer (65, 43, D:3) a +0 hammer (65, 44, D:3) a +0 hammer (65, 45, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (5, 5, D:4) a spore talisman (6, -31, D:4) a +0 dagger a kobold skeleton (7, -13, D:4) a parchment of Swiftness (8, 1, D:4) a +0 short sword (11, -10, D:4) a +0 leather armour (11, -6, D:4) a +0 spear (16, -37, D:4) a +0 short sword a kobold corpse (skeletalised by now) (17, -2, D:4) a +0 club a boomerang (17, -1, D:4) a +0 club a +3 flail a +0 leather armour an orc corpse (skeletalised by now) (17, 0, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, -14, D:4) a +0 dagger (27, -38, D:4) 6 boomerangs (27, -31, D:4) a +0 spear (29, 4, D:4) an adder corpse (skeletalised by now) (32, -2, D:4) a +0 dagger (33, -23, D:4) a staff of cold (35, -16, D:4) an iguana corpse (skeletalised by now) (46, -17, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (47, -17, D:4) a +0 short sword a +0 leather armour the elf corpse of Duvessa (49, -17, D:4) a dart slug corpse (56, -30, D:4) a +0 club (60, -18, D:4) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (2, 2, D:5) the +0 ring mail of Divine Compulsion {Rampage rPois Int-3 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. (6, 0, D:5) a scroll of fog (6, 10, D:5) a scroll of fear (9, 8, D:5) a parchment of Yara's Violent Unravelling (10, -1, D:5) 15 gold pieces (10, 2, D:5) a +0 hand axe an orc corpse (10, 3, D:5) a +0 dagger a +0 robe an orc corpse (10, 4, D:5) a +0 dagger a +0 short sword an orc corpse (10, 5, D:5) a +0 hand axe the Ecumenical Temple