Dungeon Crawl Stone Soup version 0.34-a0-1086-g12d9f381c8 (webtiles) character file. Game seed: 18161015004671304786 43 Laloo the Magician (level 3, -2/21 HPs) Began as an Octopode Hedge Wizard on Nov 5, 2025. Slain by Terence ... wielding a +0 trident (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:26 (1153 turns). Laloo the Magician (Octopode Hedge Wizard) Turns: 1153, Time: 00:06:27 Health: -2/21 AC: 1 Str: 9 XL: 3 Next: 58% Magic: 0/7 EV: 12 Int: 18 God: Gold: 78 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) f - amulet of guardian spirit rElec . (100%) d - ring of willpower rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: guardian spirit @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 spear (weapon) Armour b - a +0 hat (worn) Jewellery d - a ring of willpower (worn) e - a +6 ring of dexterity f - an amulet of guardian spirit (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of immolation {unknown} k - a scroll of revelation {unknown} Potions g - 2 potions of magic d - a potion of might {unknown} Skills: + Level 0.3 Fighting + Level 0.4 Polearms - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting * Level 2.3 Conjurations + Level 1.5 Summonings + Level 1.4 Necromancy * Level 1.6 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Call Imp Summ 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 13% 2 Grave Claw Necr 14% 2d8 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Confusing Touch Hex 2% N/A 43% 3 Eringya's Surprising Cr Summ 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence hits you with a +0 trident. You swap places. You release your grip on Terence. Your cerulean imp barely misses Terence. Terence completely misses you. Your cerulean imp hits Terence but does no damage. Terence looks scornfully at you. Terence barely misses you. Your cerulean imp completely misses Terence. Terence hits your cerulean imp with a +0 trident! Your cerulean imp hits Terence with a -4 spear. Terence closely misses your cerulean imp. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your cerulean imp hits Terence but does no damage. Terence looks scornfully at you. Terence misses your cerulean imp. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your cerulean imp barely misses Terence. Terence hits your cerulean imp with a +0 trident. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! There is an open door here. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence looks scornfully at you. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence looks scornfully at you. Your cerulean imp closely misses Terence. Terence barely misses your cerulean imp. Your cerulean imp barely misses Terence. Terence hits you from afar with a +0 trident! Your cerulean imp closely misses Terence. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #.......##......... #.................. #........#..#+#### #.........#....# #..............# #........##.#.## #........+.....# ##.......##@##.##### #.......##.5@.....# ### ##########..#####.# #<# #..#.#.#.#####.# #..†[†.#.#.....# #..#.#.#.#.##### #..#####...# ##.†.....#.# ####......# ######## You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A gnoll (D:1) 4 endoplasms 3 hobgoblins 5 quokkas A ball python (D:1) A bat (D:2) 3 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laloo the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 78 | D:1 | Reached XP level 2. HP: 6/17 MP: 0/6 142 | D:1 | Learned a level 2 spell: Call Imp 598 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/7 1120 | D:2 | Noticed Terence 1153 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, minmay_heptomino_d4 D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_split_cup_small, uniq_natasha, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Fighting | | 0.3 Polearms | | 0.4 Dodging | | 2.1 Spellcasting | | 3.1 Conjurations | | 2.3 Summonings | | 1.5 Necromancy | | 1.4 Translocations | | 1.6 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Constrict || 4 Dagger || 2 Tentacles || 3 Spear || 11 Cast: Magic Dart || 51 Call Imp || 4 Armour: None || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1152 | 1071 | 81 | 45 | 861 | 2 | 576.0 | Dungeon | 1152 | 1071 | 81 | 45 | 861 | 2 | 576.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts D:2: 237 daAuts