Lancus Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 6, D:1) a stone (18, 5, D:1) a +0 pair of gloves (21, 31, D:1) a +0 dagger (39, -18, D:1) a +0 short sword 5 stones (40, 30, D:1) a +0 sling (41, -19, D:1) 4 stones (42, 4, D:1) a +0 short sword 4 stones (44, 22, D:1) a +0 robe (50, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, -12, D:2) a +0 dagger (5, -20, D:2) a +0 club (6, -3, D:2) a +0 quarterstaff (9, -9, D:2) a +0 leather armour (11, -9, D:2) a +0 short sword 3 stones (15, -12, D:2) a +0 dagger (18, -12, D:2) a +0 dagger a +0 dagger a +3 dagger a +0 club (19, -12, D:2) a +0 dagger a +0 club (21, -12, D:2) a +0 club (26, -27, D:2) a +0 dagger (26, -8, D:2) a +0 club a +0 sling (28, -19, D:2) a +0 mace a +0 animal skin a +0 helmet (30, -25, D:2) a +0 spear (33, -11, D:2) a +1 dagger of draining (36, -20, D:2) a +0 dagger (40, -21, D:2) a +0 short sword (41, -25, D:2) a +0 whip (41, -23, D:2) a +0 club (41, -22, D:2) a +0 dagger (45, -36, D:2) a +0 club (45, -14, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +2 whip of pain (9, -26, D:3) a +0 tower shield (9, -24, D:3) a +0 dagger 4 stones (9, -21, D:3) a +0 dagger (17, 7, D:3) a +1 heavy flail a +0 scale mail a +0 dagger (17, 8, D:3) a +0 mace a +0 club (20, -31, D:3) a ring of see invisible (22, -21, D:3) a +0 club 2 boomerangs (23, -21, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (32, -33, D:3) a +0 flail (39, 4, D:3) 7 stones (44, -6, D:3) 4 stones (44, 13, D:3) a +0 club (51, -8, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Loonaep's Armour Emporium a +0 buckler (63 gold) a +2 robe of positive energy (205 gold) the +6 leather armour of Twilight {rF+ Int+2} (702 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. a +0 robe of willpower (107 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +2 scale mail of cold resistance (294 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) (1, 38, D:4) a +0 dagger (8, 15, D:4) a +0 giant club (17, 22, D:4) a +0 giant spiked club (37, -14, D:4) a +0 club a +0 dagger a +0 robe (37, -13, D:4) a +0 hand axe a boomerang a +0 leather armour a +0 hand axe a +0 hand axe a +0 mace a +0 leather armour (37, 38, D:4) a +0 spear (38, 39, D:4) a +0 kite shield (45, 2, D:4) 4 stones (46, 17, D:4) a +0 robe (46, 37, D:4) a +0 spear (46, 39, D:4) a +0 club (47, 38, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a hound corpse (3, 0, D:5) a +0 long sword (6, 16, D:5) a potion of curing (11, -21, D:5) a +0 quarterstaff (12, 13, D:5) a +0 quarterstaff (15, -27, D:5) a hound corpse (20, -4, D:5) an adder corpse (skeletalised by now) (25, 12, D:5) a +0 chain mail (43, 2, D:5) a +0 leather armour (48, 14, D:5) a +0 long sword (57, 19, D:5) the +2 trident of the Telling Coward {heavy, *Corrode Int+3} Int+3: It affects your intelligence (+3). *Corrode: It may corrode you when you take damage. (61, -27, D:5) a hound corpse (skeletalised by now) an ossuary (0, 0, Ossuary) a potion of might (0, 1, Ossuary) a scroll of blinking (1, 0, Ossuary) a potion of curing (1, 1, Ossuary) a scroll of fear (2, 0, Ossuary) a potion of heal wounds (2, 1, Ossuary) a scroll of noise