LeafLetters Level 1 of the Dungeon (8, 31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, 32, D:1) a hobgoblin corpse (skeletalised by now) (17, 34, D:1) a hobgoblin corpse (skeletalised by now) (21, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 9, D:1) a frilled lizard corpse (skeletalised by now) (31, 6, D:1) a +0 scimitar (43, 27, D:1) a ball python skeleton (43, 32, D:1) a +0 club (44, -3, D:1) a bat corpse (skeletalised by now) (46, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 5, D:1) 4 stones (68, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 20, D:2) 7 stones (4, 7, D:2) a +0 hand axe (4, 27, D:2) a +0 hand axe (8, -9, D:2) a rat corpse (skeletalised by now) (8, 29, D:2) a ball python corpse (skeletalised by now) (10, 11, D:2) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (14, 22, D:2) a +0 dagger a goblin skeleton (16, 17, D:2) a rat corpse (skeletalised by now) (17, 40, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (19, 37, D:2) a +0 dagger (27, -5, D:2) a +0 robe (28, -6, D:2) a +0 spear (31, 1, D:2) a +0 sling (41, 4, D:2) a +0 quarterstaff (46, 5, D:2) a bat corpse (skeletalised by now) (47, 16, D:2) a ball python skeleton (48, 17, D:2) a +0 short sword a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (6, -44, D:3) a bat corpse (skeletalised by now) (8, -22, D:3) a +0 club a goblin skeleton (9, -22, D:3) a +0 dagger a goblin skeleton (11, -23, D:3) a +0 club (11, -22, D:3) a +0 animal skin a +0 dagger (14, -26, D:3) a +0 club a +0 sling a goblin skeleton (14, -16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, -51, D:3) a +0 dagger a rat corpse (skeletalised by now) (15, -48, D:3) a +0 crystal plate armour (17, -31, D:3) a +0 dagger (19, -22, D:3) a +0 dagger (20, -15, D:3) a +0 club (22, -35, D:3) a rat skeleton (23, -34, D:3) an adder skeleton (23, -33, D:3) a +0 hand axe 4 stones (27, -15, D:3) a rat skeleton a quokka skeleton a ball python skeleton (37, -25, D:3) a +0 club an adder skeleton (38, -7, D:3) a +0 whip (50, -46, D:3) a +0 dagger 4 poisoned darts a goblin corpse (skeletalised by now) (50, -44, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (52, 3, D:3) a +1 dagger a +0 mace a +0 hand axe of venom 3 boomerangs a +0 ring mail a +0 whip a +0 leather armour an orc skeleton an orc skeleton (54, -2, D:3) 3 poisoned darts (57, -12, D:3) a +0 dagger a kobold corpse (skeletalised by now) (59, 3, D:3) 4 stones Level 4 of the Dungeon (0, 1, D:4) a +0 war axe (14, 0, D:4) a +0 club a kobold skeleton (27, -26, D:4) a rimehorn talisman (33, -25, D:4) a +0 mace (33, -19, D:4) a +0 ring mail (38, -18, D:4) 8 stones (42, -12, D:4) a +0 club (45, 8, D:4) 5 stones a +0 dagger (45, 9, D:4) a +0 dagger (45, 10, D:4) a +0 flail an orc skeleton (49, -2, D:4) a +0 whip Level 5 of the Dungeon (7, 2, D:5) a +0 flail (7, 25, D:5) a +1 short sword of speed (9, 2, D:5) a +0 short sword 3 boomerangs (9, 15, D:5) a +0 ring mail (14, 0, D:5) a +0 short sword (15, 14, D:5) 7 stones (16, 15, D:5) a +0 dagger (47, 26, D:5) a +0 giant club (48, 24, D:5) 4 stones (56, 37, D:5) 7 stones (57, 10, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 0, D:6) a +0 dagger a +0 morningstar a +0 dagger a +0 robe (28, 34, D:6) a +0 dagger a +0 robe (28, 35, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 hand axe a +0 hand axe (28, 37, D:6) a +0 flail (32, 15, D:6) a +0 dagger (46, 34, D:6) a +0 club a +0 chain mail (47, 23, D:6) a +2 trident of venom 7 stones (47, 35, D:6) a +0 mace a +0 chain mail a +0 club a +0 short sword (47, 36, D:6) a +0 trident (48, 35, D:6) a +0 leather armour (48, 39, D:6) a stone (60, 17, D:6) a +0 spear Level 7 of the Dungeon (3, -11, D:7) 5 stones (10, -11, D:7) a +2 whip of freezing a +0 robe (12, -16, D:7) a +4 halberd a +0 mace a +0 robe (12, -15, D:7) a +4 flail a +0 robe a +0 scimitar (12, -14, D:7) a +0 robe a +0 robe (12, -13, D:7) a +0 falchion a +0 robe (16, 22, D:7) a +0 morningstar a +0 robe (17, 3, D:7) 6 stones (17, 24, D:7) a +0 dagger a +0 robe (31, 1, D:7) a +0 quarterstaff (34, 28, D:7) a +0 club a +0 leather armour (35, 28, D:7) a +0 spear a +0 ring mail (35, 29, D:7) a +0 rapier (36, 25, D:7) 3 stones (36, 28, D:7) a serpent talisman (38, 28, D:7) a +0 dagger a +0 robe 2 boomerangs a +0 chain mail (39, 30, D:7) a +0 giant club (40, 26, D:7) a +0 war axe (40, 32, D:7) a +0 dagger (43, 26, D:7) a +0 club (46, 24, D:7) a +0 glaive (46, 25, D:7) +0 steam dragon scales Level 8 of the Dungeon (9, 14, D:8) a +0 robe (11, 20, D:8) a +3 dagger a +0 robe (12, 1, D:8) a +0 short sword (13, 19, D:8) a +3 dagger of freezing a +0 robe (13, 20, D:8) a +3 halberd a +0 robe (14, -1, D:8) a +0 robe a +4 spear (14, 19, D:8) a +0 short sword a +0 halberd a +0 robe (15, 0, D:8) a +0 robe (15, 18, D:8) a +0 flail a +0 leather armour a +0 flail a +0 chain mail a +0 dire flail a +0 plate armour (17, -2, D:8) a +0 robe (18, -1, D:8) a +0 long sword (20, -3, D:8) a +0 short sword (25, -4, D:8) a +0 short sword (27, 13, D:8) a +0 whip (28, 14, D:8) a +0 whip a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 chain mail (32, 21, D:8) a +0 whip (32, 22, D:8) a +0 ring mail a +0 club a +0 ring mail a +0 hand axe a +0 ring mail a +0 war axe (32, 23, D:8) a +0 war axe a +0 hand axe (32, 40, D:8) a +0 club (33, 39, D:8) a +0 flail a +0 hand axe a +0 ring mail (35, 37, D:8) a +0 scimitar a +0 chain mail a +0 club a +0 leather armour (37, -3, D:8) a +0 whip (38, -3, D:8) a +0 whip a +0 flail a +0 whip (38, 32, D:8) 3 stones (40, 14, D:8) a +1 whip of holy wrath (41, 13, D:8) 3 stones Level 9 of the Dungeon [Shop] Utaebb's Assorted Antiques the serpent talisman of the Distant Future {*Slow rElec rC++ Will+} (2810 gold) [serpent talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will+: It increases your willpower. a phantom mirror (800 gold) +2 swamp dragon scales (1140 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1810 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a wand of digging (3) (252 gold) (0, 0, D:9) a +1 battleaxe of freezing a +0 robe (1, -6, D:9) a +0 robe a +2 heavy battleaxe (2, -14, D:9) a +0 scale mail (2, 0, D:9) a +0 falchion (2, 1, D:9) a +0 falchion (2, 2, D:9) a +0 robe (3, 1, D:9) a +0 robe of positive energy (4, -46, D:9) a +0 halberd (12, -42, D:9) a +0 shortbow (12, -27, D:9) a +0 scimitar of flaming (13, -44, D:9) a +2 heavy quarterstaff a +0 chain mail (13, -43, D:9) a +0 giant spiked club a +0 giant club (13, -42, D:9) a +0 short sword 7 poisoned darts (14, -44, D:9) an amulet of faith (15, -31, D:9) a +0 short sword 8 poisoned darts (16, -47, D:9) a +0 leather armour a +0 flail (16, -25, D:9) a +0 chain mail a +0 mace (16, -22, D:9) a +0 rapier (17, -47, D:9) a +0 leather armour a +0 dagger (17, -46, D:9) a +3 flail (17, -21, D:9) a +0 robe (24, -37, D:9) 6 stones (30, -11, D:9) a +0 halberd a +0 halberd a +0 club (31, -11, D:9) a +0 whip (32, -11, D:9) a +0 trident a +0 ring mail (35, -13, D:9) a +0 spear a +0 shortbow (38, -47, D:9) a +3 trident of draining (38, -46, D:9) a +0 robe (38, -13, D:9) a +0 robe a +2 heavy shortbow (39, -54, D:9) a +0 ring mail (46, -21, D:9) a +0 spear a +0 shortbow (48, -19, D:9) 6 stones (49, -49, D:9) a +0 spear (49, -48, D:9) a +3 spear a +0 spear (50, -48, D:9) a +1 whip of flaming (52, -49, D:9) a +0 club (53, -49, D:9) a +0 halberd (53, -48, D:9) 2 poisoned darts (54, -49, D:9) a +0 whip a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 long sword of electrocution (7, 13, D:10) a +0 leather armour (18, 28, D:10) a +0 dagger a +0 robe (19, 29, D:10) a +0 flail (20, 29, D:10) a +0 short sword (24, 15, D:10) a +0 dagger (25, 16, D:10) a +0 dagger (26, 44, D:10) a +0 sling (28, 4, D:10) a +0 club (28, 5, D:10) a +0 short sword (28, 7, D:10) 5 stones (29, 9, D:10) 2 poisoned darts a +0 short sword (29, 19, D:10) a +0 short sword (34, 46, D:10) a +0 trident (44, 7, D:10) 4 stones (45, 28, D:10) 4 stones (56, 13, D:10) a +0 robe Level 11 of the Dungeon [Shop] Jagit's Jewellery Shoppe the ring of Xecvudia {^Drain rF+ Will+ Dex+6} (950 gold) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). a ring of willpower (unknown) (475 gold) the ring "Duurgh" {rCorr Dex+4} (672 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a ring of ice (unknown) (475 gold) an amulet of guardian spirit (unknown) (570 gold) a ring of resist corrosion (unknown) (380 gold) a ring of see invisible (285 gold) a talisman of death (1520 gold) a ring of magical power (unknown) (380 gold) a ring of poison resistance (unknown) (380 gold) (0, 0, D:11) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (18, -17, D:11) a +0 leather armour (20, -15, D:11) a +0 flail (21, -18, D:11) a +0 hand axe a +0 chain mail a +0 dagger (22, -17, D:11) a +0 halberd (22, -11, D:11) a +0 club (24, -9, D:11) a +0 club a +0 ring mail a +0 dagger a +0 chain mail a +0 short sword (29, -2, D:11) a +0 chain mail a +1 flail of protection (29, 0, D:11) a +0 plate armour (29, 5, D:11) a staff of conjuration (30, 1, D:11) a +0 mace (31, -2, D:11) a +0 leather armour (31, 1, D:11) a +0 dagger (31, 2, D:11) a +0 trident (32, 6, D:11) an orb of light (33, -24, D:11) a +0 dagger (36, -13, D:11) a serpent talisman (44, -14, D:11) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (4, -12, Orc:1) a +1 heavy hand axe a +0 chain mail (7, -12, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -12, Orc:1) a +1 dagger of venom a +0 robe (13, -28, Orc:1) a +0 dagger a +0 robe (14, -29, Orc:1) a +2 short sword of protection a +0 plate armour (14, -28, Orc:1) a +2 dagger of protection a +0 robe (23, -23, Orc:1) a +4 arbalest (24, -23, Orc:1) a +0 orcbow Level 2 of the Orcish Mines (0, 0, Orc:2) 20 gold pieces (2, -15, Orc:2) 16 gold pieces (3, -8, Orc:2) 9 gold pieces a +0 halberd a +0 chain mail (3, 2, Orc:2) 12 gold pieces a +0 club a +0 leather armour a +0 war axe a +0 chain mail (4, -17, Orc:2) 22 gold pieces (4, -5, Orc:2) 33 gold pieces (6, -14, Orc:2) 17 gold pieces (6, -9, Orc:2) a +0 orcbow (8, -31, Orc:2) 8 gold pieces a +0 club a +0 chain mail (9, -31, Orc:2) 7 gold pieces a +2 short sword of venom (9, -29, Orc:2) 4 gold pieces a +0 glaive a boomerang a +2 plate armour of cold resistance (10, 2, Orc:2) 20 gold pieces (11, -28, Orc:2) 5 gold pieces a +0 dagger a +0 robe (12, 2, Orc:2) 10 gold pieces (16, -15, Orc:2) 4 stones (16, -11, Orc:2) 9 stones (16, -6, Orc:2) 7 gold pieces (17, -22, Orc:2) 6 gold pieces a +0 trident (17, -18, Orc:2) 20 gold pieces (17, -17, Orc:2) 6 gold pieces a +0 sling 13 stones (17, -14, Orc:2) 6 stones (17, -13, Orc:2) a stone (17, -12, Orc:2) 4 stones (18, -21, Orc:2) 27 gold pieces a +0 giant club a +0 flail (18, -16, Orc:2) 5 stones (18, -14, Orc:2) 8 stones (18, -13, Orc:2) 3 stones (18, -12, Orc:2) a large rock (18, -11, Orc:2) 6 stones (18, -10, Orc:2) 8 stones (19, -20, Orc:2) 4 gold pieces a +0 dagger a +0 leather armour (19, -12, Orc:2) a large rock (19, -11, Orc:2) 4 stones (20, -14, Orc:2) 4 stones (20, -11, Orc:2) a large rock (26, -10, Orc:2) 12 gold pieces